Dungeon Crawl Stone Soup version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 13892087075967339602 707 Gilette the Geomancer (level 7, -2/46 HPs) Began as a Vampire Earth Elementalist on Oct 5, 2024. Was an Initiate of Dithmenos. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:50 (4311 turns). Gilette the Geomancer (Vampire Earth Elementalist) Turns: 4311, Time: 00:07:51 Health: -2/46 AC: 6 Str: 15 XL: 7 Next: 40% Magic: 10/10 EV: 11 Int: 19 God: Dithmenos [......] Gold: 234 SH: 0 Dex: 19 Spells: 3/10 levels left rFire . . . l - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . y - +2 cloak "Xediv" {Str+2 Dex+4} rCorr . (no gloves) SInv + v - +0 pair of boots Will ..... (no amulet) Stlth +++ S - +6 ring of strength HPRegen 0.47/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mighty, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Renounce Religion You were on level 5 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 234 gold pieces. Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 2.6 Conjurations - Level 8.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 64% 2d14 1% 1 b - Stone Arrow Conj/Erth 44% 3d9 5% 3 c - Passwall Erth 32% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 22% 2d6 19% 4 Petrify Alch/Erth 17% N/A 32% 4 Irradiate Conj/Alch 3% 3d12 95% 5 Fulsome Fusillade Conj/Alch 3% (3-5)d5 100% 8 Inventory: Hand Weapons l - a +2 dagger of speed (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) m - a +0 cloak (You found it on level 2 of the Dungeon) v - a +0 pair of boots (worn) (You found it on level 4 of the Dungeon) w - a +0 pair of boots (You found it on level 4 of the Dungeon) y - the +2 cloak "Xediv" (worn) {Str+2 Dex+4} (You found it on level 5 of the Dungeon) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Jewellery S - a +6 ring of strength (left hand) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} f - 2 scrolls of amnesia {unknown} g - 3 scrolls of blinking {unknown} h - a scroll of brand weapon {unknown} q - 3 scrolls of identify {unknown} r - 3 scrolls of enchant weapon {unknown} s - 3 scrolls of teleportation {unknown} t - a scroll of noise {unknown} x - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of might i - 2 potions of attraction {unknown} j - a potion of degeneration {unknown} k - a potion of lignification {unknown} n - 4 potions of heal wounds {unknown} o - a potion of cancellation {unknown} p - a potion of brilliance {unknown} u - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25718 Temple (1/1) D:5 Zot: 5903 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 * D:4 ( ### #........# ..## #.......###........ ...## ##.....###.......... #...####......# #........... ###.....(.....# #............. ##..........# #..............# ##...........###...............# #...........ggg#...............# ##.............g@...............# #............#.g................. #............####.........^...... .............# ###.............. ..#####......# ###............ ###...#####.## ####......... ...._.....'.## ###.....#. ###...#####..# ###..... ..#####......######## ###... You could see a gnoll bouda and 4 gnolls. Message History You take 3 damage, and now have 18/46 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * HP[-6] You take 6 damage, and now have 12/46 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * HP[-5] You take 5 damage, and now have 7/46 hp. You shake off the liquid fire. n - 4 viscous inky potions (gained 1) HP[+1] r - 3 scrolls labelled CODWOUV JILU (gained 1) A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! HP[+38] MP[+4] Your hp is fully restored (46). Your mp is fully restored (10). An iguana comes into view. The iguana hisses angrily. You hear a shout! A gnoll bouda comes into view. It is wielding a +0 whip. The gnoll bouda shouts! A gnoll comes into view. It is wielding a +0 flail. The gnolls pick up the pace! The blast of sand hits the iguana. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 club. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. MP[-1] You lost 1 mp, and now have 9/10 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 75% to hit) The stone arrow hits the iguana! MP[-3] You lost 3 mp, and now have 6/10 mp. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 75% to hit) The stone arrow hits the iguana! You kill the iguana! MP[-3] You lost 3 mp, and now have 3/10 mp. Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. x2 The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. MP[+1] The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! HP[-10] You take 10 damage, and now have 36/46 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (covering ground quickly, 75% to hit) The stone arrow misses the gnoll. The gnoll hits you with a +0 flail. HP[-6] MP[-3] You take 6 damage, and now have 30/46 hp. You lost 3 mp, and now have 1/10 mp. Unknown command. Okay, then. Okay, then. Magic courses through your body. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * HP[-22] MP[+9] You take 22 damage, and now have 8/46 hp. MASSIVE DAMAGE!! (PAUSE) Your mp is fully restored (10). Okay, then. Okay, then. The gnoll is no longer moving quickly. x2; The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * HP[-6] You take 6 damage, and now have 2/46 hp. Unknown command. You aren't carrying any items that you can evoke. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you but does no damage. x2; The gnoll hits you with a +0 flail. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 4 6 8 | 8.0 Conjurations | 1 2 | 2.6 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 4 | || 5 Dagger | | 4 | 1 || 5 Bite | | 2 | || 2 Cast: Sandblast | 46 | 83 | 11 || 140 Stone Arrow | | 1 | 3 || 4 Use: Potion | | | 2 || 2 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 5 | 13 | 11 || 29 Dodge: Dodged | 4 | 14 | 8 || 26 Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, serial_shops, nicolae_shop_real_fake_doors D:2: minmay_recursive_quarters, layout_basic, angelslayer_ecumenical_altar_muddy D:3: layout_basic, mainiacjoe_overflow_large_starburst D:4: layout_loops_ring, serial_shops, kennysheep_mini D:5: layout_cave_pods, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_statues_fountains Temple: minmay_crystal_spiral_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gilette the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 0 | D:1 | Gilette: ??Va 0 | D:1 | beem: I don't have a page labeled Va in my learndb. Did you | mean: a, ba, ca, da, ea, ha, la, na, pa, sa, ta, v, vb, vd, | vm, vp, vs, vv. 0 | D:1 | Gilette: ??vampire 0 | D:1 | beem: vampire[1/3]: A partially {undead} species with alive | and bloodless states that can be toggled via their | exsanguinate/revivify abilties. See {vampire[2]} for | details on alive and bloodless. Also a type of monster | found in later Dungeon that casts {vampiric drain}, | {confuse}, and {invisibility}, and comes in {vampire | knight} and {vampire mage} varieties. 0 | D:1 | Gilette: ??vampire[2 0 | D:1 | beem: vampire[2/3]: When alive, vampires have fast regen, | normal max HP, and can berserk and change forms. When | bloodless, they can use {bat form}, gain HP when {biting} | living monsters, and gain stealth++, rC++, rN+++, torment, | miasma and poison immunity. They lose 20% max HP, are | susceptible to {dispel undead}, and can't berserk or change | form. Both states mutate. 160 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 314 | D:1 | Found Golazir's General Store. 501 | D:1 | Reached skill level 4 in Earth Magic 737 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 737 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1121 | D:2 | Learned a level 3 spell: Stone Arrow 1478 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1478 | D:2 | Gilette: ??dithmenos 1491 | D:2 | Reached skill level 5 in Earth Magic 1752 | D:2 | beem: dithmenos[1/10]: Now the patron god of actors and | thieves and all else who work in shadow. Grants passive | noise suppression at 1* (cutting it in half!), a passive | mimicking shadow at 2* (see newDith entries [2] through | [6]), Shadowslip at 3* ([7]), Aphotic Marionette at 4* ([8] | and [9]), and Primordial Nightfall at 5* ([10]). For | pre-0.32, see {olddith}. 1779 | D:2 | Gilette: !readall dithmenos 1798 | D:2 | beem: Now the patron god of actors and thieves and all else | who work in shadow. Grants passive noise suppression at 1* | (cutting it in half!), a passive mimicking shadow at 2* | (see newDith entries [2] through [6]), Shadowslip at 3* | ([7]), Aphotic Marionette at 4* ([8] and [9]), and | Primordial Nightfall at 5* ([10]). For pre-0.32, see | {olddith}. / The mimicking player shadow spawns as an | actual monster 1799 | D:2 | beem: up to 3 tiles away with chances on your spells cast | (15% at 2* to 25% at 6*) + ranged / melee attacks (10% to | 20%, melee guaranteed after 15-30 aut). It lingers after | acting once, inactive (but can respawn to act while out), | blocking enemies, and setting up Shadowslip. / Melee and | ranged shadows try to hit what you hit with a +0 unbranded | base copy of your weapon, plus base damage scaling with 1799 | D:2 | beem: XL. Melee defaults to spawning on the opposite side | of the target, then elsewhere adjacent to the target, then | a random closest possible target in its 3-tiles spawn | radius. Ranged defaults to a distance from the target. / | Spell mimics cast irresistable shadow spells with no | friendly fire, echoing other spells, scaling to your XL + | your spell’s level, choosing a spell randomly from your | spell’s 1799 | D:2 | beem: schools. Conj = Shadow Ray (Bolt of Fire), Fire = | Shadowball (Fireball), Ice = Creeping Shadow (Creeping | Frost, centred on it). Further school spells are in entries | [5]+[6] / Damaging shadow spells continued: Air = Shadow | Tempest (Call Down Lightning on 30%-50% of hostile enemies | on screen + 1), Earth = Shadow Shard (Iron Shot), Alch = | Shadow Prism (Fulminant Prism, still on a two turn delay), 1799 | D:2 | beem: Necro = Shadow Draining (5x5 AC-ignoring burst around | the shadow). / Hexes, Translocations, and Summoning shadow | spells all don’t deal direct damage. Hexes = Shadow Torpor | (penetrating beam of Slow, irresistable but shortlived), | Tloc = Shadow Bind (binds random things in sight scaling to | spellpower), Summ = Shadow Puppet (a glass cannon summon | outliving the mimic that swoops, flanks, and 1799 | D:2 | beem: constricts). / Shadowslip requires your shadow to be | present, plus costs MP, HP, and a small amount of piety. | You instantly swap places with your shadow, and all enemies | that were targeting you are forced to target it until the | shadow dies or loses its buff a few turns later (scaling | slightly with Invocations). Guarantees distraction stabs. / | Aphotic Marionette can only be used once per monster, 1799 | D:2 | beem: on monsters with spells / abilities, with more than | one monster visible. It irresistably makes an enemy | randomly fire its spells & abilities at other random | targets it can see, cycling through each valid spell before | repeating, never hurting the player, and giving buffs & | summons to the player. / Aphotic Marionette’s skipped | spells are indicated by !s when examining monsters while | worshipping 1827 | D:2 | beem: Dithmenos, and a total count is listed when targeting | monsters. Most notably, it skips Silence, Mesmerize, | blinking, convocations, and purely-bad effects like Warning | Cry. Its spell cast count scales slowly with Invocations, | g... 1944 | D:2 | Found a faded altar of an unknown god. 2305 | D:3 | You pick up a book of Transmutation and begin reading... 2305 | D:3 | You add the spells Irradiate and Fulsome Fusillade to your | library. 2345 | D:3 | Found a shimmering altar of Xom. 2373 | D:3 | Found a blossoming altar of Fedhas. 2494 | D:3 | Noticed a phantom 2498 | D:3 | Killed a phantom 2499 | D:3 | Reached skill level 6 in Earth Magic 2499 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/8 2591 | D:3 | Learned a level 3 spell: Passwall 2956 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/9 3025 | D:4 | Reached skill level 7 in Earth Magic 3148 | D:4 | Found Haymusm Nalu's Weapon Emporium. 3768 | D:5 | Entered Level 5 of the Dungeon 3768 | D:5 | Found a staircase to the Ecumenical Temple. 3784 | Temple | Entered the Ecumenical Temple 3832 | Temple | Became a worshipper of Dithmenos the Shrouded 3902 | D:5 | Reached skill level 8 in Earth Magic 3987 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3999 | D:5 | Reached skill level 1 in Conjurations 3999 | D:5 | Reached XP level 7. HP: 24/46 MP: 1/10 4075 | D:5 | Identified the +2 cloak "Xediv" {Str+2 Dex+4} 4097 | D:5 | Reached skill level 2 in Conjurations 4177 | D:5 | HP: 6/46 [burnt (6)] 4309 | D:5 | HP: 8/46 [gnoll/+0 club[a gnoll bouda] (5)] 4310 | D:5 | HP: 2/46 [gnoll/+0 flail[a gnoll bouda] (6)] 4311 | D:5 | Slain by a gnoll Vanquished Creatures An ogre (D:5) A phantom (D:3) A bullfrog (D:4) 3 hounds A jelly (D:4) 3 bombardier beetles A gnoll bouda (D:4) An iguana (D:5) A sleepcap (D:5) 3 gnolls (D:4) 7 adders 3 ribbon worms 2 dart slugs An orc (D:4) 3 bats 11 endoplasms 2 giant cockroaches (D:4) 6 goblins 6 hobgoblins 12 jackals 5 quokkas 6 ball pythons 2 frilled lizards 8 kobolds 2 rats 92 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 990 | 21 | 2.1 | 83 | 9 | 9.8 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 74 | 21 | 22.1 | 14 | 9 | 39.1 D:3 | 211 | 0 | 0.0 | 13 | 0 | 0.0 D:4 | 360 | 0 | 0.0 | 25 | 0 | 0.0 D:5 | 298 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 4 6 8 | 8.0 Conjurations | 1 2 | 2.6 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 4 | || 5 Dagger | | 4 | 1 || 5 Bite | | 2 | || 2 Cast: Sandblast | 46 | 83 | 11 || 140 Stone Arrow | | 1 | 3 || 4 Use: Potion | | | 2 || 2 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 5 | 13 | 11 || 29 Dodge: Dodged | 4 | 14 | 8 || 26 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 168.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 202.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4377 | 4185 | 192 | 9 | 3598 | 6 | 729.5 | Dungeon | 4280 | 4180 | 100 | 9 | 3598 | 5 | 856.0 | Temple | 96 | 4 | 92 | 0 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1169 daAuts D:1: 1113 daAuts D:4: 935 daAuts D:3: 609 daAuts D:5: 453 daAuts Temple: 96 daAuts