Gilette Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 6, D:1) a quokka corpse (skeletalised by now) (1, -3, D:1) 5 stones (1, 27, D:1) 5 stones (13, 14, D:1) a +0 short sword (16, 12, D:1) a +0 ring mail (25, 31, D:1) 9 stones (34, 45, D:1) a +0 leather armour (35, 5, D:1) 3 stones (40, -10, D:1) a +0 mace (40, -5, D:1) a +0 short sword (43, 50, D:1) a +0 dagger (47, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 45, D:1) 7 stones (48, 27, D:1) a +0 spear (53, -7, D:1) a +0 short sword (56, 44, D:1) a +0 whip (64, 3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, 27, D:2) a +0 dagger 3 stones (15, 10, D:2) a frilled lizard skeleton (15, 18, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (18, 33, D:2) a ball python skeleton (21, 36, D:2) a +0 leather armour (24, 5, D:2) an adder corpse (skeletalised by now) (25, 20, D:2) 6 stones (26, 22, D:2) 3 stones (28, 43, D:2) a hobgoblin corpse (skeletalised by now) (31, 14, D:2) 7 stones (31, 27, D:2) a +0 leather armour (32, 6, D:2) 2 stones (32, 34, D:2) a rat corpse (skeletalised by now) (43, 4, D:2) a ball python corpse (skeletalised by now) (47, 25, D:2) a hobgoblin corpse (skeletalised by now) (48, 3, D:2) a bat skeleton (49, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of flaming a +0 scale mail (3, 4, D:3) a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 17, D:3) a +0 dagger of protection (13, 19, D:3) a +0 club a +0 chain mail an orc skeleton (14, -2, D:3) a +0 halberd (14, -1, D:3) 4 stones a +0 short sword a kobold corpse (skeletalised by now) (14, 19, D:3) a +0 dagger a +0 ring mail an orc skeleton (15, 18, D:3) a +0 club an orc skeleton (16, -1, D:3) a +0 whip a gnoll skeleton (17, 0, D:3) a +0 war axe (21, -1, D:3) a +0 mace a +0 club a jackal skeleton a jackal skeleton (22, 35, D:3) a +0 dagger (26, 1, D:3) a +0 dagger a +0 scale mail an orc skeleton (27, 1, D:3) a +0 hand axe a +0 ring mail an orc skeleton (28, 5, D:3) a +0 short sword an orc skeleton (29, 4, D:3) a +0 flail a +0 scale mail (43, 26, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 8 stones (15, -40, D:4) an adder corpse (skeletalised by now) (17, -31, D:4) a +0 spear (17, -10, D:4) a throwing net (20, -30, D:4) a +0 club a goblin skeleton (28, -37, D:4) a +0 spear a gnoll skeleton (30, -36, D:4) a +0 halberd a +0 spear (31, -36, D:4) a +0 spear (32, -22, D:4) a +0 chain mail (34, -37, D:4) an adder skeleton (35, -20, D:4) a +0 robe (38, 1, D:4) a jackal corpse (skeletalised by now) (39, -34, D:4) a +0 mace (41, -17, D:4) a +0 leather armour (42, -46, D:4) a scroll of fear (42, -45, D:4) a scroll of identify (42, -44, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, -42, D:4) a potion of degeneration (44, -45, D:4) a potion of heal wounds (44, -43, D:4) a scroll of teleportation (56, -41, D:4) a hobgoblin corpse (skeletalised by now) (63, -29, D:4) a +0 sling (64, -42, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a hound corpse (4, 11, D:5) 8 stones (13, -5, D:5) a +0 kite shield