Giltor Level 1 of the Dungeon (0, 0, D:1) a +3 whip (8, 13, D:1) 31 stones (20, 13, D:1) 13 stones (21, -8, D:1) a +0 club (22, -9, D:1) a cursed +0 whip (26, -5, D:1) a +0 dagger (29, 5, D:1) a +0 dagger a +0 robe (30, -19, D:1) a +0 club (36, -3, D:1) a cursed +0 buckler (50, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (8, 10, D:2) a +0 dagger (9, -15, D:2) a cursed -1 whip (unseen) (12, -16, D:2) a +0 club (13, -14, D:2) a stone (13, 14, D:2) a +0 club (15, -14, D:2) a +0 club (15, 10, D:2) a +0 short sword (17, -14, D:2) a +0 short sword (17, 4, D:2) a +0 leather armour (20, -3, D:2) a meat ration (23, 12, D:2) 21 stones (31, -7, D:2) a +0 short sword (34, -23, D:2) a +0 short sword (36, -28, D:2) 14 stones (45, -15, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 0, D:3) 3 tomahawks (13, -1, D:3) a +0 dagger a +0 robe (14, -9, D:3) 8 stones (14, -1, D:3) a +2 falchion of draining a +0 club a cursed -1 mace (15, -10, D:3) 15 sling bullets (20, -3, D:3) an uncursed staff of energy (22, 2, D:3) a +0 club (23, -9, D:3) 10 stones (24, -9, D:3) 2 needles of sleeping (24, -8, D:3) a +0 short sword (25, -4, D:3) a meat ration (26, -11, D:3) a tomahawk (27, -11, D:3) 2 tomahawks (28, -11, D:3) a +0 dagger (28, -9, D:3) a +0 club (29, -7, D:3) a tomahawk (29, 4, D:3) 2 stones a +0 dagger (31, 11, D:3) a +0 whip (31, 18, D:3) 11 stones (unseen) (38, -6, D:3) a +0 robe (40, 5, D:3) a +0 club (40, 9, D:3) a +1 flail of holy wrath (41, 6, D:3) a +0 whip (48, -2, D:3) a +0 dagger (48, 14, D:3) a meat ration Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (0, 29, D:4) a +0 dagger (2, -2, D:4) the +11 falchion of Magnificence {flame, rElec rPois Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. (4, 37, D:4) an adder corpse (6, -1, D:4) a +0 flail (6, 15, D:4) a +0 plate armour (15, 26, D:4) 9 arrows (22, 10, D:4) a +0 leather armour (32, 27, D:4) a +0 war axe (37, 21, D:4) a +0 quarterstaff