Ginkk Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (8, 15, D:1) a scroll of remove curse (16, 5, D:1) a +0 robe (38, 26, D:1) a +0 club (44, 28, D:1) a +0 leather armour (57, 9, D:1) a +0 dagger Level 2 of the Dungeon (3, 1, D:2) a +0 short sword (4, -10, D:2) a +0 spear (10, -18, D:2) a potion of ambrosia (11, -6, D:2) a cursed +0 dagger (11, -2, D:2) a +0 hand axe (19, -16, D:2) a +0 club (41, 20, D:2) a +0 whip Level 4 of the Dungeon [Shop] Xygosef's Assorted Antiques a book of Unlife (1625 gold) the +1 hat "Uhoasuuti" {rElec rF+ MR+ Dex+4} (1100 gold) It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 short sword of protection (265 gold) a book of Alchemy (1875 gold) an uncursed staff of wizardry (625 gold) [Shop] Gumadgho's Assorted Antiques a scroll of immolation (101 gold) a +0 glaive (188 gold) a cursed -3 dagger (2 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (1870 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a potion of heal wounds (145 gold) a +1 helmet (333 gold) a scroll of remove curse (87 gold) a stone of tremors (1160 gold) a scroll of magic mapping (101 gold) (0, 0, D:4) a +0 hunting sling (3, 0, D:4) an inedible chunk of flesh Level 5 of the Dungeon (0, 0, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a potion of magic (2, 3, D:6) 13 gold pieces