Gitz Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -3, D:1) 5 stones (12, 9, D:1) a +0 whip (15, 5, D:1) a blade talisman (18, 8, D:1) 6 stones (24, 14, D:1) a +0 whip (27, 26, D:1) a +0 club (31, 23, D:1) a +0 leather armour (38, 35, D:1) 2 stones (63, 28, D:1) a +0 club Level 2 of the Dungeon [Shop] Geucluma's Antique Weapon Emporium a +0 sling (37 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 triple crossbow of draining (500 gold) a +0 mace (75 gold) a +0 quarterstaff (100 gold) (0, 0, D:2) a +0 mace (3, 9, D:2) the +8 whip "Exobynt" {holy, rC+ Str+4 Int+7 Stlth-} Str+4: It affects your strength (+4). Int+7: It affects your intelligence (+7). rC+: It protects you from cold. Stlth-: It makes you less stealthy. (10, 7, D:2) a storm talisman a flux talisman (15, -10, D:2) a blade talisman (16, 28, D:2) a +0 leather armour (17, -4, D:2) a +0 dagger (18, -19, D:2) a +0 scale mail (26, -19, D:2) a +0 ring mail (39, 19, D:2) a +2 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, 0, D:3) a frilled lizard corpse (3, -21, D:3) a +0 leather armour (6, 13, D:3) a +0 scale mail (9, 0, D:3) 8 stones (12, 1, D:3) a potion of might (14, 4, D:3) a necrophage corpse (15, -1, D:3) 8 gold pieces (16, -1, D:3) a potion of brilliance (18, -29, D:3) 5 poisoned darts (21, -29, D:3) an adder corpse (skeletalised by now) (21, -6, D:3) a +0 leather armour (21, 12, D:3) 4 datura-tipped darts (25, -26, D:3) a +0 leather armour (25, 10, D:3) a +0 club 2 stones (25, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, 4, D:3) a +0 club (27, 5, D:3) a hobgoblin corpse (skeletalised by now) (27, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (36, -12, D:3) 5 stones (36, -9, D:3) a bat corpse (skeletalised by now)