Dungeon Crawl Stone Soup version 0.31-a0-965-g8a8ce12e04 (webtiles) character file. Game seed: 3546728867852659100 4 Gladio the Slasher (level 1, 4/17 HPs) Began as a Demigod Gladiator on Oct 26, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (88 turns). Gladio the Slasher (Demigod Gladiator) Turns: 88, Time: 00:00:33 Health: 4/17 AC: 4 Str: 15 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 10 God: Gold: 3 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (4 -> -14) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 1.8 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an entrance to Opiacy's Jewellery Shoppe here. You can access your shopping list by pressing '$'. Key pressed, stopping explore. Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. A jackal comes into view. The jackal barks! You hear a shout! You hear a bark! A goblin comes into view. It is wielding a +1 dagger of venom. There are monsters nearby! There are monsters nearby! A jackal comes into view. You completely miss the jackal. The jackal misses you. The jackal bites you. You completely miss the jackal. The jackal bites you. The goblin hits you but does no damage. You are poisoned. The jackal closely misses you. You closely miss the jackal. You feel very sick. The jackal barks! The jackal barely misses you. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You hit the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.# #.#...#.# #.##.####.###.#.# #.##.......)....# #.######..###.### #.# #..##.#.# ..# #....#..# ##....##.# #........### #@.........# #.hg.....###'### #....##.)#8...8# #...####.##.#.## ..... ..#8.#.8# .#.... . ##.#.## #.#.### ##8...8## # #. #8#8#8#...#8#8#8 ................ You could see a jackal and a goblin. Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gladio the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 24 | D:1 | Found Opiacy's Jewellery Shoppe. 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, serial_shops, nicolae_diamond_shop, chequers_mini_garden, minivault_19, kennysheep_decorative_pillar Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 65 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 65 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts