Dungeon Sprint DCSS version 0.32-a0-825-g0e82a1035d (webtiles) character file. Game seed: 1280758802464310778 25 Gladio the Trooper (level 2, -23/28 HPs) Began as a Mountain Dwarf Fighter on Mar 25, 2024. Annihilated by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:43 (139 turns). Gladio the Trooper (Mountain Dwarf Fighter) Turns: 139, Time: 00:00:43 Health: -23/28 AC: 7 Str: 18 XL: 2 Next: 82% Magic: 2/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of charming (15) (quivered) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.5 Fighting * Level 4.1 Axes + Level 4.5 Armour - Level 4.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You're too confused to move! Things that are here: a +0 club; a +0 ring mail You're too confused to move! You bump into the stone wall. You bump into the rock wall. You're too confused to move! Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 club; a +0 ring mail You bump into the stone wall. There is a fountain of clear blue water here. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. Things that are here: a +0 club; a +0 ring mail You bump into the stone wall. You feel less confused. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. HP restored. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You block the ogre's attack. There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'..#..+ #..#####+# #.)# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gladio the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed Ijyb 54 | D | Killed Ijyb 55 | D | Reached XP level 2. HP: 9/28 MP: 2/2 136 | D | Noticed an ogre 139 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Axes | 4 | 4.1 Armour | 4 | 4.5 Shields | 4 | 4.5 Action || total ---------------------------++------- Melee: War axe || 19 Armour: Scale mail || 23 Dodge: Dodged || 9 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 38 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 0 | 38 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 146 daAuts