Gladio the Dungeon [Shop] Imoen's Staff Store a staff of fire (750 gold) a staff of air (750 gold) a staff of earth (750 gold) a staff of cold (750 gold) a staff of alchemy (750 gold) a staff of death (750 gold) a staff of conjuration (750 gold) a +0 short sword (90 gold) a +0 dagger (60 gold) [Shop] Ejisut's Magic Scroll Shop 3 scrolls of fog (120 gold) 4 scrolls of fog (160 gold) 5 scrolls of fog (200 gold) 3 scrolls of silence (285 gold) a scroll of brand weapon (95 gold) 3 scrolls of vulnerability (120 gold) 5 scrolls of amnesia (200 gold) 8 scrolls of enchant weapon (600 gold) a scroll of amnesia (40 gold) [Shop] Ufichior's Must-Have Magic a book of the Wilderness (266 gold) a book of Spatial Translocations (126 gold) a book of Hexes (308 gold) a book of Death (308 gold) a book of Displacement (154 gold) a book of the Earth (252 gold) a book of Burglary (154 gold) a book of Annihilations (420 gold) a Grand Grimoire (238 gold) a Necronomicon (378 gold) a book of Power (294 gold) a book of Chaos (350 gold) a book of the Moon (280 gold) a book of Blasting (196 gold) a book of Touch (154 gold) a book of Conjurations (140 gold) a book of the Hunter (182 gold) [Shop] Quef's Magic Scroll Shop 3 scrolls of fog (120 gold) 4 scrolls of fog (160 gold) 3 scrolls of brand weapon (285 gold) 3 scrolls of vulnerability (120 gold) 5 scrolls of amnesia (200 gold) 8 scrolls of enchant weapon (600 gold) 4 scrolls of enchant armour (300 gold) a scroll of enchant weapon (75 gold) [Shop] Ogegoib's Timeless Talismans a beast talisman (140 gold) a maw talisman (210 gold) a serpent talisman (210 gold) a blade talisman (210 gold) a dragon-blood talisman (420 gold) a granite talisman (420 gold) a storm talisman (560 gold) a talisman of death (560 gold) [Shop] Mymety's Advanced Armour the -2 pair of gloves of the Sparrow {Dex+3} (273 gold) Dex+3: It affects your dexterity (+3). the +0 pair of gloves of the Saviour {rN++ Str-3 Int-5 Dex+4} (476 gold) Str-3: It affects your strength (-3). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rN++: It greatly protects you from negative energy. the +2 pair of boots of Meff {Dex+5} (1120 gold) Dex+5: It affects your dexterity (+5). the +1 pair of boots of the Horehound {+Inv Regen+ Int+3} (1043 gold) Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. the +0 helmet of Velityff {Rampage ^Drain rCorr Int+2} (549 gold) Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. the +2 buckler of the Scribe {Str+4} (1046 gold) Str+4: It affects your strength (+4). the +0 kite shield of Music {*Corrode rElec Int+5} (819 gold) Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. the +1 cloak of Distant Worlds {Fly rN+ Dex-2} (651 gold) Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Fly: It grants you flight. the +2 robe "Wiemnuja" {Harm Regen+ rCorr Int-4} (521 gold) Int-4: It affects your intelligence (-4). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. the +1 animal skin of a bailey {rF+} (675 gold) rF+: It protects you from fire. the +2 robe "Ylamp" {rC+ Will+ Dex+4} (1354 gold) Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Will+: It increases your willpower. the +1 buckler of the Silversmith {Dex+3 Slay+3} (1239 gold) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +3 leather armour of the Shifting Gods {Will+} (1036 gold) Will+: It increases your willpower. a +0 leather armour (70 gold) [Shop] Coemomim's Identification Station 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) 3 scrolls of identify (150 gold) [Shop] Yvoaz's Premium Goods a quad damage (400 gold) 5 potions of heal wounds (500 gold) 5 potions of heal wounds (500 gold) 5 potions of haste (1000 gold) 5 potions of haste (1000 gold) 4 stones (8 gold) 5 stones (10 gold) 3 scrolls of identify (120 gold) a scroll of vulnerability (80 gold) [Shop] Heshrioq's Miscellaneous Merchandise a ring of poison resistance (300 gold) a ring of protection from fire (375 gold) a ring of protection from cold (375 gold) a ring of willpower (375 gold) an amulet of regeneration (450 gold) an amulet of reflection (450 gold) a ring of see invisible (225 gold) a phantom mirror (600 gold) a book of Armaments (780 gold) a potion of brilliance (60 gold) 3 javelins (135 gold) 4 stones (6 gold) a +0 short sword (45 gold) a +2 flail of protection (243 gold) [Shop] Ridal's Basic Armour +0 storm dragon scales (960 gold) +0 fire dragon scales (720 gold) +0 shadow dragon scales (960 gold) quicksilver dragon scales (720 gold) +0 ice dragon scales (720 gold) +0 steam dragon scales (480 gold) +0 swamp dragon scales (600 gold) +0 pearl dragon scales (1200 gold) +0 acid dragon scales (480 gold) a +0 crystal plate armour (960 gold) a +0 plate armour (276 gold) a +0 barding (276 gold) a +0 cloak (54 gold) a +0 buckler (54 gold) a +0 pair of gloves (54 gold) [Shop] Gaduk's Weapon Rack a +0 quick blade (450 gold) a +0 demon blade (450 gold) a +0 triple sword (300 gold) a +0 broad axe (120 gold) a +0 executioner's axe (300 gold) a +0 demon whip (450 gold) a +0 great mace (195 gold) a +0 giant spiked club (57 gold) a +0 demon trident (450 gold) a +0 bardiche (270 gold) a +0 lajatang (450 gold) a +0 longbow (195 gold) a +0 hand cannon (105 gold) a +0 triple crossbow (300 gold) a +3 falchion of venom (618 gold) a +0 trident (105 gold) 5 datura-tipped darts (135 gold) [Shop] Atyath's Distillery 3 potions of haste (210 gold) 4 potions of haste (280 gold) 6 potions of attraction (126 gold) 6 potions of brilliance (168 gold) a potion of mutation (56 gold) 2 potions of mutation (112 gold) 3 potions of mutation (168 gold) 6 potions of resistance (420 gold) 6 potions of magic (336 gold) 6 potions of magic (336 gold) 5 potions of berserk rage (175 gold) 5 potions of berserk rage (175 gold) 2 potions of resistance (140 gold) a potion of heal wounds (35 gold) [Shop] Baquyd's Distillery 6 potions of attraction (126 gold) 6 potions of might (168 gold) 6 potions of brilliance (168 gold) 6 potions of resistance (420 gold) 6 potions of magic (336 gold) 6 potions of magic (336 gold) 5 potions of berserk rage (175 gold) 5 potions of berserk rage (175 gold) a potion of brilliance (28 gold) (0, 0, D) a bog body skeleton (2, -1, D) a +0 trident a +0 leather armour 3 javelins a +3 spear of venom a merfolk skeleton (3, -1, D) a +0 scimitar a +0 shortbow an elf skeleton (4, -3, D) a +0 scale mail a +0 spear a gnoll skeleton (4, -2, D) a +0 ring mail a +0 spear (5, -3, D) a +3 demon whip (6, 0, D) a +5 antimagic quarterstaff (6, 1, D) a +0 leather armour a javelin a +0 spear (6, 3, D) a +0 leather armour a +0 dagger a +0 shortbow (7, -4, D) a +0 leather armour 3 javelins a +3 spear of venom (7, -2, D) a +0 robe a +0 rapier a merfolk skeleton (7, 0, D) a +0 club a cane toad skeleton (7, 4, D) the +0 giant club of Gioda {heavy, rElec rN+ Str+2 SInv} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a guardian serpent skeleton (8, -6, D) a +0 leather armour a javelin a +0 spear of venom a merfolk skeleton (8, -2, D) a +3 antimagic trident (8, -1, D) a polar bear skeleton (8, 0, D) an iguana skeleton (8, 4, D) a +2 battleaxe of flaming (8, 5, D) a +0 robe a +0 flail (9, -6, D) a +0 robe a +2 rapier of draining a merfolk skeleton a bog body skeleton (9, -4, D) a polar bear skeleton (9, -3, D) a +3 heavy glaive an iron dragon skeleton (9, -2, D) a +2 triple sword (9, 2, D) a +0 plate armour a +0 battleaxe a human skeleton a polar bear skeleton (9, 4, D) a +2 whip of draining (10, -7, D) a +0 leather armour a javelin a +0 spear (10, -5, D) a +4 glaive of flaming (10, -3, D) a manticore skeleton (10, 2, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (10, 3, D) a +0 leather armour a +0 club a gnoll skeleton (10, 5, D) a +1 heavy broad axe a +0 robe a +0 halberd (11, -9, D) a +2 long sword of protection (11, -5, D) a polar bear skeleton (11, -4, D) an eleionoma skeleton (11, 2, D) a +0 leather armour a +0 great mace a human skeleton a ghoul skeleton a bog body skeleton (11, 5, D) 6 large rocks a +0 robe a +0 spear a stone giant skeleton (11, 6, D) a +0 robe a +0 club a naga skeleton a hobgoblin skeleton (11, 10, D) a +2 heavy quick blade (12, -3, D) the +4 quick blade "Huash" {heavy, rPois rCorr Str+2 Dex-5} Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (12, 2, D) a +0 glaive a +5 short sword of electrocution a +3 dire flail a guardian serpent skeleton a naga skeleton (12, 3, D) a yak skeleton (12, 5, D) a death yak skeleton (12, 6, D) a +3 heavy demon trident a +2 antimagic quick blade a +0 robe a +0 club (13, -6, D) a +0 club a gnoll skeleton (13, -5, D) a polar bear skeleton (13, -1, D) a +8 heavy quarterstaff a +3 battleaxe of draining (13, 0, D) a +0 robe a +3 rapier of venom a merfolk skeleton (13, 5, D) a +0 robe a +0 spear a naga skeleton (13, 6, D) a +0 robe a +0 spear a naga skeleton (14, -6, D) an ugly thing skeleton (14, -5, D) a +0 rapier a +0 leather armour a +0 rapier an elf skeleton (14, 0, D) a +2 executioner's axe a +0 short sword a +2 heavy war axe a +1 mace of draining (14, 5, D) a +1 demon trident (15, -1, D) a +0 robe a +0 quarterstaff a catoblepas skeleton a spriggan skeleton (15, 1, D) a +0 leather armour 2 silver javelins a +0 heavy spear a +0 hand axe of electrocution (15, 5, D) a +0 buckler a +0 long sword (15, 6, D) a +0 scale mail a +0 falchion an orc skeleton (15, 7, D) a polar bear skeleton (16, -4, D) a +0 antimagic battleaxe the +6 storm dragon scales of Mypn {rElec Str+2 Slay+2 SInv Stlth-} Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (16, -3, D) an ugly thing skeleton (16, -2, D) a +0 trident (16, 2, D) a +2 vampiric war axe a +2 flail of protection (16, 3, D) a +6 great mace of flaming (16, 4, D) a +2 trident (16, 5, D) an apis skeleton (16, 6, D) a +3 executioner's axe (16, 7, D) a +6 antimagic rapier (16, 8, D) the +7 lajatang of Putrescence {flame, Dex+6} Dex+6: It affects your dexterity (+6). a +2 war axe of venom (17, -10, D) a +0 leather armour a +0 dagger a +1 shortbow of flaming an elf skeleton a river rat skeleton (17, -6, D) a +2 heavy lajatang (17, -5, D) a +3 short sword of speed (17, -2, D) a +4 vampiric war axe a +0 heavy war axe (17, 2, D) a +2 antimagic eveningstar (17, 6, D) a bunyip skeleton (18, -7, D) a +0 long sword an elf skeleton (18, -6, D) a +0 dagger an orc skeleton (18, -5, D) a +4 heavy trident (18, 3, D) a +2 war axe of flaming a +1 antimagic hand axe a +2 short sword of speed (18, 4, D) a +5 antimagic rapier (18, 5, D) a +0 chain mail a +0 short sword an anaconda skeleton (19, -3, D) a +1 halberd of flaming (19, -2, D) a bog body skeleton (19, 4, D) a +11 club (still there?) a +6 long sword (still there?) (20, -6, D) 3 large rocks (20, -5, D) a +2 scimitar of flaming a +0 short sword a caustic shrike skeleton an elf skeleton (20, -2, D) the +4 triple sword of Trog's Approval {heavy, rC+ Will- Stlth+} rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (20, -1, D) a +0 heavy morningstar (20, 1, D) a +3 giant club of flaming (20, 3, D) a +2 war axe of freezing (21, -1, D) a +0 giant spiked club a caustic shrike skeleton an ugly thing skeleton (21, 1, D) a swamp dragon skeleton (22, 0, D) a +0 robe a +2 vampiric lajatang the +5 quick blade of Anarchy {flame, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. the spriggan skeleton of Agnes (22, 1, D) a +1 bardiche of venom the draconian skeleton of Tiamat a hydra skeleton (23, -1, D) a +3 war axe of flaming (23, 0, D) the +9 broad axe "Zavviofacw" {flame, ^Drain Will+ Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (23, 1, D) the +5 kite shield of Ruyc {^Contam rF+++ Dex+5} Dex+5: It affects your dexterity (+5). rF+++: It renders you almost immune to fire. ^Contam: It causes magical contamination when unequipped. (25, -2, D) a +1 dire flail of protection (still there?) a white draconian skeleton (still there?) (25, 4, D) +0 swamp dragon scales a +0 troll leather armour a +0 animal skin (26, -1, D) a +2 demon trident (27, -1, D) a +0 robe a +0 dagger