Glasir Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 48, D:1) a hobgoblin skeleton (5, 47, D:1) 4 stones (13, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 27, D:1) 7 stones (37, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (63, 27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -7, D:2) a +0 club 4 stones (2, 15, D:2) a +0 dagger a +0 robe the human corpse of Jessica (4, -4, D:2) a +1 whip of electrocution (5, 12, D:2) a +0 ring mail (6, -5, D:2) a bat corpse (7, -5, D:2) a frilled lizard corpse (9, -5, D:2) a +0 club (9, 28, D:2) a +0 hammer (10, -6, D:2) 4 stones (11, -6, D:2) a +0 club (11, 13, D:2) a +0 whip (16, 20, D:2) a +0 dagger (17, 11, D:2) a jackal corpse (skeletalised by now) (20, 10, D:2) a ball python corpse (skeletalised by now) (21, 10, D:2) a ball python corpse (skeletalised by now) (23, 22, D:2) an adder corpse (skeletalised by now) (30, 8, D:2) 5 poisoned darts (31, 22, D:2) a +0 dagger (34, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 3, D:2) a hobgoblin corpse (40, 7, D:2) a rat skeleton