Glider Level 1 of the Dungeon (0, 0, D:1) 12 stones (28, 0, D:1) a +0 club (1, 2, D:1) a +0 club (-9, 3, D:1) 26 bolts (8, 5, D:1) a +0 hunting sling (8, 9, D:1) a cursed -3 dagger (46, 10, D:1) 13 arrows (-12, 16, D:1) a +0 dagger of draining (11, 18, D:1) a +0 robe (17, 18, D:1) a +0 chain mail (44, 23, D:1) a +0 club (18, 26, D:1) a +0 club (-14, 27, D:1) a +0 leather armour (-6, 29, D:1) a +0 club (19, 45, D:1) a +0 whip (19, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (-3, 27, D:2) a +0 mace (-1, 27, D:2) a +0 spear (-3, 29, D:2) a +0 falchion (-1, 29, D:2) a +0 hand axe (10, 31, D:2) 9 arrows of frost (1, 49, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:3) a +0 club a +0 robe a +0 club (10, 0, D:3) a +1 hunting sling of evasion (23, 1, D:3) a +0 whip (32, 3, D:3) a +0 club (9, 8, D:3) a +0 leather armour (10, 9, D:3) a +0 whip (46, 11, D:3) 11 poisoned needles (7, 14, D:3) a +0 club (9, 14, D:3) a +0 leather armour (4, 21, D:3) a cursed -2 dagger (11, 21, D:3) a +0 long sword a +0 war axe a +0 leather armour (6, 22, D:3) a +0 dagger a +0 chain mail (7, 22, D:3) a +0 falchion (8, 22, D:3) a +0 club (10, 22, D:3) a +0 leather armour a +0 short sword (11, 22, D:3) a tomahawk (2, 24, D:3) a +0 dagger (9, 29, D:3) a +0 club (12, 29, D:3) a +0 dagger (12, 38, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (2, 1, D:4) a +0 flail a +0 ring mail (1, 2, D:4) a +0 club (12, 2, D:4) a +0 dagger a +0 leather armour (34, 8, D:4) a +0 short sword (-6, 14, D:4) a +0 dagger (-8, 17, D:4) a +0 robe (-5, 46, D:4) 22 arrows (1, 52, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, 0, D:5) 8 needles of confusion (23, 1, D:5) a +0 flail a +0 chain mail (-13, 6, D:5) a +0 hand axe (32, 12, D:5) a +0 ring mail (26, 25, D:5) 19 sling bullets (17, 28, D:5) a +0 ring mail (1, 34, D:5) a +0 leather armour a +0 trident (1, 35, D:5) a +0 hand axe a +0 flail a +0 whip (21, 37, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 ring mail (-16, 18, D:6) a +0 quarterstaff (-7, 23, D:6) a +0 hand axe (-12, 38, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (-14, 11, D:7) 29 arrows (-7, 14, D:7) a +0 shortbow 11 arrows (-16, 20, D:7) 26 arrows (7, 22, D:7) a +0 robe (10, 22, D:7) a +0 rapier (-7, 23, D:7) a cursed +0 flail a tomahawk a +0 robe a +0 dire flail a +0 robe a +0 mace a +0 robe (-3, 23, D:7) a tomahawk (-20, 25, D:7) a +0 whip (14, 28, D:7) a +0 giant spiked club (-13, 30, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a cursed -2 ring mail (-4, 10, D:8) a +0 giant spiked club (-17, 18, D:8) a +0 dagger (11, 20, D:8) a +0 robe (-18, 28, D:8) a +0 long sword (13, 31, D:8) 3 large rocks (15, 37, D:8) a +0 leather armour (13, 38, D:8) a +0 giant club (21, 46, D:8) 12 arrows of frost Level 9 of the Dungeon (28, 0, D:9) a +0 rapier (30, 0, D:9) the +4 leather armour of Isegraej {rPois} It protects you from poison. (10, 22, D:9) a +0 falchion a cursed -2 leather armour a throwing net (21, 22, D:9) a +4 war axe of chopping (9, 23, D:9) a +0 trident a +0 chain mail a +0 dagger a +0 robe (9, 26, D:9) a +0 dagger a +0 robe (14, 26, D:9) 33 sling bullets (41, 26, D:9) a +0 flail (42, 26, D:9) a +0 leather armour a +0 club (9, 27, D:9) a +1 spear of venom a +0 quarterstaff a +2 whip of flaming (19, 29, D:9) a +0 dagger (28, 31, D:9) 2 arrows (22, 34, D:9) a +0 leather armour a +0 dagger (20, 35, D:9) 16 arrows a +0 robe a +0 flail a cursed +0 robe a +0 mace a +0 giant spiked club a cursed -1 giant spiked club a +0 shortbow (20, 36, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 mace (20, 37, D:9) an arrow (28, 38, D:9) 22 arrows a +1 shortbow of velocity (20, 39, D:9) an arrow (24, 39, D:9) a cursed +1 morningstar a +0 robe a +0 mace a +3 halberd a +0 robe (22, 40, D:9) a +0 flail 2 tomahawks a cursed -2 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, 13, D:10) a +2 great sword of holy wrath (16, 17, D:10) a scroll of identify (15, 18, D:10) the +5 hand axe of Esagom {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (1, 25, D:10) 15 gold pieces Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 1, D:11) 4 large rocks (1, 5, D:11) a scroll of noise (-13, 10, D:11) a +0 giant spiked club (-6, 16, D:11) 28 sling bullets (-28, 37, D:11) a +0 spear (-29, 38, D:11) a +0 flail the Ecumenical Temple a labyrinth (0, 0, Lab) the Compendium of the Entourage and Cold Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Imp Summoning 2 c - Summon Forest Summoning/Translocation 5 d - Aura of Abjuration Summoning 5 e - Ozocubu's Refrigeration Ice 6 (unseen)