Glider Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (60, 1, D:1) a cursed -3 club (62, 9, D:1) a +0 club (4, 11, D:1) a +0 club (5, 11, D:1) a cursed -1 club (27, 16, D:1) a +0 club (40, 31, D:1) a +1 pair of boots (27, 40, D:1) a +0 dagger (28, 40, D:1) a +0 whip (52, 48, D:1) a +0 ring mail (56, 54, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 10, D:2) 15 bolts (-28, 11, D:2) a +0 club (-1, 12, D:2) a +0 short sword (-34, 14, D:2) a +0 short sword of speed (-31, 15, D:2) a +0 dagger (-1, 15, D:2) a +0 scale mail (16, 15, D:2) a +0 ring mail (11, 19, D:2) a +0 dagger (21, 20, D:2) 17 sling bullets (3, 22, D:2) a +0 whip (-5, 23, D:2) a +0 ring mail a +0 halberd (-17, 24, D:2) a +0 pair of boots (0, 25, D:2) a +0 dagger of venom (0, 26, D:2) a +0 club (-15, 28, D:2) 9 poisoned needles (-27, 33, D:2) a +0 robe (-23, 37, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (0, 5, D:3) a +0 club (-51, 7, D:3) a +0 dagger (-45, 16, D:3) 16 arrows (14, 17, D:3) a +0 plate armour (-30, 29, D:3) a +0 dagger (12, 32, D:3) a +0 dagger (-9, 36, D:3) a +0 war axe (-42, 39, D:3) 3 large rocks (-10, 44, D:3) a +2 pair of gloves of archery (12, 50, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 short sword (-32, 4, D:4) a +0 flail a +0 scale mail (-1, 4, D:4) 9 arrows (-32, 5, D:4) a +0 hand axe a +0 leather armour a +2 vampiric short sword a +0 leather armour (-32, 6, D:4) a +0 war axe a +0 chain mail (-47, 11, D:4) a +0 club (-9, 17, D:4) a +0 flail a +0 leather armour (-10, 18, D:4) a +0 club (-9, 20, D:4) a +0 flail (-19, 25, D:4) a +0 dagger (-42, 32, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 whip of flaming a +0 robe (4, 1, D:5) a +0 halberd (34, 1, D:5) a +0 animal skin a cursed -2 animal skin (34, 2, D:5) a +0 animal skin (14, 3, D:5) a +0 war axe (0, 14, D:5) a +0 hand axe (36, 31, D:5) the cursed -3 pair of boots of Jigsaw {rC- Int+5 Stlth+} It affects your intelligence (+5). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. (-23, 40, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Wimor's Antique Weapon Boutique a +0 shortbow (75 gold) a +2 rapier of holy wrath (100 gold) a +0 mace (75 gold) the cursed +3 broad axe of the Hall of Blades {chop, rC+ MR+} (225 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 dagger (50 gold) a +0 war axe (87 gold) (0, 0, D:6) a +0 falchion (18, 5, D:6) a +0 falchion a +0 leather armour (36, 8, D:6) a +0 plate armour (41, 9, D:6) a +0 whip (45, 10, D:6) a +0 short sword (33, 13, D:6) a +0 club (46, 21, D:6) a +0 spear (33, 29, D:6) a +0 dagger (13, 34, D:6) a +0 trident (17, 43, D:6) a +0 giant club (29, 43, D:6) a +0 hand axe (30, 43, D:6) a +0 mace (31, 44, D:6) a +0 dagger a +0 leather armour (33, 44, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (5, 12, D:7) a +0 dagger a +0 robe (34, 24, D:7) a +0 mace (25, 31, D:7) a +0 dagger a +0 robe (33, 31, D:7) a cursed -1 club (11, 38, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +2 robe of fire resistance (-1, 12, D:8) a cursed +0 shortbow (50, 14, D:8) 17 bolts (23, 22, D:8) a +0 giant spiked club (34, 26, D:8) a +0 giant club (10, 27, D:8) a +4 scimitar (31, 29, D:8) a +0 shortbow (31, 31, D:8) a steel bolt a +0 dagger (12, 32, D:8) a +0 dagger a +0 robe (15, 32, D:8) a +0 club (30, 32, D:8) a +0 short sword a +0 blowgun a +0 club (31, 32, D:8) a +0 hand crossbow 12 steel bolts (15, 33, D:8) a +0 whip a +2 mace of crushing (14, 34, D:8) a +0 whip a +4 hand axe a +0 scale mail (15, 34, D:8) a +0 flail a +0 chain mail a cursed +0 whip a +0 leather armour (18, 36, D:8) a +0 chain mail (21, 37, D:8) a +0 whip (17, 38, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (-26, 6, D:9) a +0 shortbow 23 arrows of frost (-25, 7, D:9) 14 bolts (-19, 7, D:9) a +0 giant spiked club (-50, 20, D:9) a +0 whip (-17, 20, D:9) a +0 spear (-28, 22, D:9) a +0 chain mail (-35, 24, D:9) a +0 chain mail a +0 trident (-33, 24, D:9) a +0 dagger (-28, 24, D:9) a +0 hand axe a +0 plate armour (-27, 24, D:9) a +0 club a cursed -1 short sword (-45, 25, D:9) 16 bolts (-28, 25, D:9) a +0 short sword (-34, 26, D:9) a +0 dagger (-35, 27, D:9) a +0 ring mail (-41, 40, D:9) a +0 hand axe a +0 leather armour (-41, 41, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (-43, 42, D:9) a +0 mace a +0 ring mail (-41, 42, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (7, 0, D:10) a cursed -2 dagger (8, 0, D:10) a +0 mace (8, 1, D:10) a +0 giant club (9, 1, D:10) a +0 leather armour a +1 hand axe of chopping a +0 chain mail a +0 scimitar (-9, 2, D:10) a +0 flail a +0 ring mail (12, 2, D:10) a +0 whip (1, 3, D:10) 15 arrows of frost (-3, 10, D:10) a +0 giant spiked club (-13, 20, D:10) a +0 shortbow a +0 robe (4, 24, D:10) a +0 helmet (8, 29, D:10) a +0 cloak (30, 51, D:10) a +0 flail a +0 leather armour (33, 51, D:10) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (35, 51, D:10) a +0 dagger a +0 robe a +0 falchion a +0 chain mail Level 11 of the Dungeon [Shop] Nadd's Book Shop a Fen Folio (1050 gold) a book of Enchantments (700 gold) a book of Spatial Translocations (910 gold) Hehecug's Papyrus of Changing and the Escort (1260 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Summon Demon Summoning 5 c - Blade Hands Transmutation 5 d - Dragon's Call Summoning 9 a book of Dreams (1050 gold) a book of Minor Magic (280 gold) a Fen Folio (1050 gold) a book of Frost (490 gold) a book of Summonings (980 gold) a book of Callings (420 gold) a book of Flames (490 gold) (0, 0, D:11) a +0 shortbow (19, 5, D:11) a +0 short sword (17, 6, D:11) a +0 short sword a +0 leather armour (19, 6, D:11) a +0 hand axe (-9, 7, D:11) a +0 giant club (-23, 14, D:11) a +0 leather armour (9, 21, D:11) 24 arrows (32, 33, D:11) 2 stones (25, 35, D:11) 2 curare-tipped needles Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (14, 0, D:12) 8 potions of poison (3, 1, D:12) a +0 giant club (-11, 7, D:12) a +0 mace a +0 animal skin (18, 8, D:12) a +0 mace of draining (-8, 9, D:12) a +0 giant club a +0 dagger of pain a +0 robe (7, 9, D:12) a +0 whip (8, 9, D:12) a +0 club (9, 9, D:12) a +0 leather armour (-8, 10, D:12) a +0 hand axe a +0 leather armour (6, 10, D:12) a +0 trident (7, 10, D:12) a +0 trident (-8, 11, D:12) a cursed -1 mace (-7, 11, D:12) a +0 short sword (8, 11, D:12) a +0 dagger a +0 war axe a +0 plate armour a +0 dagger a +0 robe (-10, 13, D:12) a cursed -1 club (12, 15, D:12) a +0 leather armour (18, 17, D:12) a +0 ring mail (-16, 19, D:12) a +0 flail (12, 20, D:12) a +0 rapier (-26, 22, D:12) a +0 chain mail (-10, 22, D:12) a +0 leather armour (-23, 23, D:12) an uncursed staff of fire (24, 30, D:12) 2 potions of lignification (1, 32, D:12) 19 arrows a +0 shortbow (0, 34, D:12) an arrow (-1, 36, D:12) an arrow (-26, 37, D:12) a +0 buckler (-1, 38, D:12) an arrow (-27, 40, D:12) a +0 robe (0, 40, D:12) a +0 scale mail (1, 40, D:12) a +0 hand axe a cursed -3 morningstar (1, 41, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a stone (-3, 1, D:13) a stone (-5, 8, D:13) a +0 rapier (1, 9, D:13) 80 poisoned needles a +0 blowgun 5 curare-tipped needles a +0 dagger a +0 robe (1, 10, D:13) a troll hide (-41, 26, D:13) a +0 giant club (-38, 26, D:13) 25 stones (-41, 28, D:13) a +0 shortbow (-40, 28, D:13) a +0 mace (-21, 30, D:13) a +0 ring mail (-21, 33, D:13) a +0 giant club (-12, 36, D:13) 17 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (-37, 4, Lair:1) a book of the Earth a scroll of summoning a wand of fireball (2) a scroll of torment a book of Power a potion of ambrosia an uncursed amulet of rage 3 potions of cancellation the +1 quarterstaff "Odwenucu" {crush, rElec rF+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. 4 potions of magic an uncursed amulet of stasis 7 beef jerkies 6 meat rations an uncursed amulet of the gourmand 5 slices of pizza a +0 long sword of draining an uncursed staff of fire a wand of random effects (16) a royal jelly a +4 whip of electrocution 4 potions of brilliance a book of Changes 5 scrolls of recharging a book of Air a wand of confusion (19) 4 needles of frenzy a wand of fireball (9) a book of Burglary 4 scrolls of enchant weapon 7 fruits 2 potions of cure mutation the +0 hat "Todib" {*Confuse rPois rCorr} It protects you from poison. It protects you from acid and corrosion. It may confuse you when you take damage. (-52, 18, Lair:1) a +0 hand axe (-7, 28, Lair:1) a +0 ring mail (-39, 29, Lair:1) a +0 ring mail (-10, 37, Lair:1) a cursed +0 ring mail (-15, 38, Lair:1) 22 arrows (-17, 40, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (29, 5, Lair:2) a potion of lignification (19, 15, Lair:2) a +1 longbow of flaming 228 arrows (22, 16, Lair:2) a +0 ring mail (-12, 19, Lair:2) a +0 arbalest (34, 27, Lair:2) a +0 arbalest (10, 39, Lair:2) a cursed ring of teleportation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 greatsling (-10, 2, Lair:3) 2 potions of degeneration (22, 15, Lair:3) 10 arrows (-13, 23, Lair:3) a potion of poison (-12, 23, Lair:3) a +0 chain mail (13, 29, Lair:3) an uncursed amulet of the gourmand Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (37, 2, Lair:4) a lantern of shadows (21, 13, Lair:4) a +0 leather armour (23, 24, Lair:4) a +0 cloak (1, 40, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 bolts (20, 5, Lair:5) a potion of lignification (6, 16, Lair:5) a +0 battleaxe (31, 30, Lair:5) a river rat corpse (skeletalised by now) (31, 31, Lair:5) a river rat corpse (skeletalised by now) (28, 33, Lair:5) a river rat skeleton (-4, 41, Lair:5) a +0 robe (17, 44, Lair:5) a spiny frog skeleton (-20, 47, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion (39, 3, Lair:6) a +0 short sword (35, 6, Lair:6) a +0 robe (20, 9, Lair:6) a +1 broad axe of freezing (-6, 19, Lair:6) 2 needles of confusion (19, 20, Lair:6) 20 tomahawks an ornate deck of summoning (11, 37, Lair:6) a +0 short sword (35, 43, Lair:6) 3 curare-tipped needles Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 leather armour (26, 20, Lair:7) 17 arrows (-23, 34, Lair:7) a +0 ring mail (-13, 39, Lair:7) a +0 spear (-15, 40, Lair:7) a +0 leather armour (-6, 51, Lair:7) a wand of frost (13) a wand of frost (33) Level 8 of the Lair of Beasts (8, 6, Lair:8) a +0 scythe (10, 7, Lair:8) a +0 mace (-56, 11, Lair:8) 2 potions of poison (11, 14, Lair:8) a +0 robe (-48, 23, Lair:8) 17 bolts (-41, 23, Lair:8) a +3 flail (-18, 29, Lair:8) a wand of frost (30) (-20, 34, Lair:8) the +6 triple sword of the New World {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (-31, 41, Lair:8) 27 bolts (-22, 42, Lair:8) a +0 pair of gloves (-26, 47, Lair:8) a +0 robe (-25, 48, Lair:8) a +0 hand crossbow (-19, 48, Lair:8) a +0 ring mail