Glitchraptor Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -8, D:1) a +0 hunting sling (6, -2, D:1) 29 bolts (15, -37, D:1) a +2 hunting sling of velocity (17, 20, D:1) a cursed -2 club (20, 24, D:1) a +0 leather armour (22, 6, D:1) 28 stones (37, -8, D:1) a +0 club (52, -7, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 55, D:2) 15 arrows (8, 8, D:2) a +0 whip (29, 10, D:2) a +0 club (36, 4, D:2) 23 stones (41, 12, D:2) a +0 plate armour (45, 10, D:2) a +0 club (49, 8, D:2) 24 stones (55, 13, D:2) a cursed -1 club (56, -2, D:2) a +0 trident (59, 36, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -21, D:3) 2 sling bullets (1, -14, D:3) a +0 chain mail (3, -21, D:3) a +0 dagger (3, -20, D:3) a sling bullet (4, -37, D:3) 15 poisoned needles (4, 4, D:3) a +0 dagger (5, -19, D:3) a +0 club a +0 hunting sling 15 sling bullets (5, 2, D:3) a +0 dagger a +0 animal skin a +0 club (6, 4, D:3) a +0 club (17, -42, D:3) a +0 ring mail (20, -14, D:3) a +0 buckler (21, -33, D:3) a +0 dagger (21, -32, D:3) a +0 club (23, -36, D:3) a +0 pair of gloves (28, -34, D:3) 14 poisoned needles (30, -5, D:3) a stone (30, 2, D:3) a +0 short sword (46, -37, D:3) a +0 club Level 4 of the Dungeon (10, 3, D:4) a cursed -3 war axe (13, -3, D:4) a +0 flail (26, -12, D:4) a +0 quarterstaff (28, -31, D:4) 18 stones (39, -34, D:4) 6 needles of confusion (46, -15, D:4) 13 stones (46, -14, D:4) a +0 leather armour (49, 8, D:4) a +0 pair of gloves (50, -43, D:4) a +0 flail (50, -26, D:4) a +0 whip a +0 leather armour (50, -25, D:4) a +0 short sword (51, -43, D:4) a +0 flail (51, -26, D:4) a +0 dagger a +0 robe (52, -43, D:4) a +0 whip (52, -26, D:4) a +0 dagger a +0 robe (55, -37, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Wanewo's Assorted Antiques a potion of resistance (170 gold) a potion of brilliance (68 gold) a potion of haste (170 gold) a scroll of identify (34 gold) a +0 spear (51 gold) a scroll of amnesia (59 gold) a potion of magic (136 gold) a +0 scale mail (68 gold) a +0 rapier (68 gold) a +0 robe (11 gold) a +1 great sword of electrocution (394 gold) a sack of spiders (340 gold) (0, 0, D:5) 2 curare-tipped needles (7, 5, D:5) a +0 club (8, 5, D:5) 2 tomahawks (8, 6, D:5) a cursed -1 dagger a +0 robe (9, 6, D:5) a +0 hand axe (10, 4, D:5) a +0 dagger (10, 5, D:5) a +0 flail (10, 6, D:5) a +0 dagger of flaming (11, 13, D:5) 30 sling bullets (13, -1, D:5) a +0 dagger (15, -6, D:5) a +0 club a +0 ring mail (15, -5, D:5) a +0 dagger a +0 robe (16, -11, D:5) a +0 falchion (20, 25, D:5) 12 sling bullets (21, 18, D:5) a +0 scale mail (24, 6, D:5) 32 bolts (24, 8, D:5) a +0 buckler (24, 29, D:5) a +0 giant club (26, 15, D:5) 13 stones (27, 5, D:5) 7 bolts (34, 25, D:5) a +1 helmet Level 6 of the Dungeon [Shop] Rableyma's Antique Weapon Shop a +0 mace (60 gold) a +0 spear of distortion (190 gold) a +0 falchion (60 gold) a +0 short sword (60 gold) a +0 club (20 gold) a +0 short sword (60 gold) a +0 falchion (60 gold) a +0 rapier (80 gold) the +9 glaive of Bloody Death {speed, Stlth+} (1486 gold) Attacks with this weapon are significantly faster. It makes you more stealthy. a +0 hunting sling (30 gold) a +0 war axe (70 gold) (0, 0, D:6) a +0 hunting sling (13, -15, D:6) a +0 dagger a +0 robe (13, -14, D:6) 18 poisoned needles (14, -16, D:6) a +0 battleaxe a +0 plate armour (15, -17, D:6) a +0 club 2 tomahawks of returning a +0 ring mail (16, -2, D:6) a +0 club (17, -3, D:6) a +0 dagger a +0 robe (17, -2, D:6) a cursed -2 mace (18, 6, D:6) a +0 chain mail (19, -8, D:6) a +0 leather armour (19, -7, D:6) a +0 flail (20, -8, D:6) a +0 dagger a +0 robe a +0 flail (29, 20, D:6) a +1 flail of holy wrath a +0 chain mail a +0 falchion (34, -9, D:6) 24 stones (37, -22, D:6) a +0 dagger (38, -14, D:6) a +0 quarterstaff (41, 19, D:6) a +0 war axe (43, 0, D:6) a +2 quarterstaff of chaos a cursed +0 cloak (44, -1, D:6) a +0 mace (52, -16, D:6) a +0 hand axe (57, 9, D:6) a +0 whip of freezing a +0 robe (58, 8, D:6) a +0 animal skin a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of protection a +0 robe a cursed +0 leather armour a +0 dagger a cursed -2 robe (3, 5, D:7) a +2 dagger of venom a +0 robe (5, -12, D:7) a +0 shortbow of velocity 13 arrows (7, -13, D:7) an arrow (7, 21, D:7) a +0 lajatang (8, -13, D:7) an arrow (9, -14, D:7) an arrow (10, -14, D:7) an arrow (11, -14, D:7) an arrow (12, -14, D:7) an arrow (20, -19, D:7) the cursed +1 mace of Invincibility {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It has a curse placed upon it. (21, -15, D:7) a +0 giant club (22, -5, D:7) an arrow (22, -3, D:7) a +0 shortbow 16 arrows (22, 21, D:7) a +3 hand axe (23, 12, D:7) a +0 hand crossbow (23, 22, D:7) 16 poisoned needles (24, -13, D:7) 14 stones (29, -14, D:7) a +0 trident (35, -11, D:7) a +0 mace a cursed +0 chain mail (45, -17, D:7) a +0 chain mail (55, 15, D:7) a cursed +0 hand axe a +0 animal skin (56, 23, D:7) a +0 naga barding (59, 22, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 leather armour (1, 1, D:8) a +0 scale mail (3, 4, D:8) a +0 chain mail (13, -31, D:8) a +0 robe (15, -36, D:8) a +0 shortbow 19 arrows (15, -34, D:8) an arrow (15, -33, D:8) an arrow (15, -32, D:8) an arrow (16, -31, D:8) an arrow (17, -30, D:8) an arrow (17, 2, D:8) a +0 trident (20, -5, D:8) 16 stones (21, -22, D:8) a +0 mace (36, -37, D:8) an arrow (36, 16, D:8) a cursed -1 hand axe (38, -36, D:8) 2 arrows (39, -29, D:8) a +0 war axe (40, -35, D:8) a +0 shortbow 4 arrows (41, 5, D:8) a +3 dagger a +0 robe a +0 war axe a +0 robe a +0 dagger a +0 robe (43, -31, D:8) a +0 giant club a +0 giant spiked club (54, 5, D:8) a +0 scimitar a +0 plate armour (54, 6, D:8) a +0 hand axe a +0 giant club a +0 giant spiked club (55, 4, D:8) a +2 mace of draining a +0 leather armour (55, 6, D:8) a +0 mace a cursed +0 chain mail (69, -18, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (2, 19, D:9) a +0 halberd a +0 robe (2, 20, D:9) a +2 long sword a +0 robe a cursed +0 hand axe a +0 robe (2, 21, D:9) a +2 spear of freezing a +0 robe (10, 33, D:9) a +0 pair of gloves (12, 23, D:9) an arrow (13, 22, D:9) a +0 long sword (13, 24, D:9) an arrow (14, 26, D:9) a +0 shortbow 14 arrows (23, -10, D:9) a +0 giant spiked club (25, -12, D:9) a +0 giant spiked club a +0 giant club (25, -11, D:9) a potion of degeneration (28, 18, D:9) a +0 hand axe (49, -3, D:9) 2 fruits (52, -4, D:9) 21 sling bullets (53, 34, D:9) a cursed -3 giant club Level 10 of the Dungeon (3, 23, D:10) a +0 giant club a +0 giant spiked club (4, 4, D:10) a +0 mace (7, -1, D:10) the cursed +0 scimitar "Jeorr" {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It has a curse placed upon it. (9, -1, D:10) a +0 ring mail (9, 0, D:10) a +0 mace (13, 25, D:10) a +0 war axe (17, 14, D:10) a scroll of random uselessness (20, 2, D:10) 19 stones (21, 25, D:10) a +0 quarterstaff (22, 12, D:10) a +0 ring mail (27, -5, D:10) a potion of degeneration (30, -5, D:10) a +0 leather armour (30, 33, D:10) a +0 trident (31, 18, D:10) a +0 dagger (33, 26, D:10) a +0 short sword (33, 28, D:10) a +0 robe a +4 scimitar of flaming (33, 30, D:10) 3 tomahawks a +0 dagger (34, 0, D:10) a cursed +0 ring mail (34, 31, D:10) a +0 leather armour a cursed +0 club (35, 15, D:10) a +0 dagger a +0 robe (38, 14, D:10) a +1 flail of protection a cursed +0 ring mail (39, 41, D:10) 27 arrows (55, 38, D:10) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (7, 4, Lair:1) a +0 scale mail (14, -5, Lair:1) a +0 ring mail (15, 6, Lair:1) a +0 flail (23, 17, Lair:1) 23 stones (26, -28, Lair:1) a potion of degeneration (29, 9, Lair:1) 7 poisoned tomahawks (31, -1, Lair:1) 23 stones (37, -6, Lair:1) 16 stones (49, -11, Lair:1) a +0 dagger a +0 arbalest 15 bolts a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (29, 6, Lair:2) a yak corpse (skeletalised by now) (37, 4, Lair:2) 13 arrows