Glitchraptor the Dungeon (0, 50, D) a scroll of brand weapon (0, 51, D) a phial of floods (0, 52, D) the Almanac of the Captivating Arsonist Spells Type Level a - Corona Hexes 1 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Magma Conjuration/Fire/Earth 5 (1, 32, D) a +3 demon whip of venom (1, 33, D) a +2 dagger of electrocution (1, 34, D) an uncursed staff of summoning (1, 40, D) the cursed +1 trident of Danitzet {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. a +0 robe a human corpse (skeletalised by now) (1, 51, D) the +9 quarterstaff "Xeniqul" {flame, *Noise Str+4 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+5). It may make noises in combat. (1, 52, D) a Young Poisoner's Handbook (2, 14, D) a book of Alchemy (2, 15, D) the +7 falchion of Murchyth {protect, rElec Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). It insulates you from electricity. (2, 16, D) an uncursed staff of earth (2, 32, D) a +1 rapier of venom (2, 33, D) a +0 robe (2, 50, D) an uncursed staff of poison (2, 52, D) a +1 falchion of holy wrath (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 16, D) a lightning rod (4/4) (3, 32, D) an uncursed staff of energy (3, 33, D) a +3 falchion of electrocution (3, 50, D) an uncursed staff of wizardry (3, 52, D) a book of Enchantments (3, 55, D) a +0 war axe of venom (3, 58, D) a +0 war axe (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 shield a +0 scale mail a +0 war axe a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Burglary (4, 16, D) a lightning rod (4/4) (4, 32, D) a +1 whip of venom (4, 33, D) a crystal ball of energy (4, 34, D) the +9 great sword of Karma {freeze, rPois Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from poison. (4, 35, D) a +0 whip a +2 plate armour of positive energy (4, 50, D) an uncursed staff of cold (4, 51, D) a book of Dreams (4, 52, D) a fan of gales (5, 14, D) the cursed +0 battleaxe of Sloth {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It has a curse placed upon it. (5, 16, D) an uncursed staff of earth (5, 32, D) a scroll of brand weapon (5, 33, D) a +3 flail of venom (5, 34, D) a lightning rod (4/4) (5, 51, D) the Almanac of Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Portal Projectile Hexes/Translocation 3 c - Cause Fear Hexes 4 d - Silence Hexes/Air 5 e - Darkness Hexes 6 (5, 57, D) a +0 long sword (unseen) (5, 59, D) a +5 antimagic short sword (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +5 ring of protection (still there?) a human corpse (skeletalised by now) (still there?) (5, 61, D) a +2 war axe (unseen) (6, 14, D) a scroll of brand weapon (6, 15, D) the cursed +0 ring mail "Guohaer" {rElec Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It has a curse placed upon it. (6, 16, D) Sif Muna's Reference Book on Spatial Attacks Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Translocation 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Passage of Golubria Translocation 4 e - Orb of Destruction Conjuration 7 an uncursed staff of death (6, 32, D) a +1 whip of freezing (6, 33, D) a scarf of spirit shield (6, 34, D) an uncursed amulet of rage (6, 50, D) an uncursed ring of see invisible (6, 52, D) a +0 dagger (6, 55, D) a cursed -3 long sword (6, 56, D) a cursed +0 spear (unseen) (6, 61, D) a +2 long sword a +0 plate armour (6, 63, D) a +1 long sword a +0 chain mail the amulet "Hualesch" {Spirit Str+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). (6, 65, D) a +2 quarterstaff of draining a +0 plate armour a +0 trident a +0 robe (6, 66, D) a +0 broad axe (unseen) (7, 14, D) a +5 flail of draining (7, 15, D) the amulet of Psychosis {Harm *Drain rElec MR+} [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. a +6 ring of dexterity (7, 16, D) a +1 cloak of invisibility (7, 20, D) a +2 short sword of holy wrath (unseen) (7, 32, D) Sif Muna's Compendium of Harmful Snow Spells Type Level a - Ice Form Ice/Transmutation 4 b - Irradiate Conjuration/Transmutation 5 c - Venom Bolt Conjuration/Poison 5 d - Iron Shot Conjuration/Earth 6 (7, 33, D) a +1 chain mail of cold resistance (7, 50, D) a +0 long sword (7, 56, D) a +0 dagger (unseen) (7, 57, D) a cursed +3 short sword of freezing (unseen) (7, 59, D) a +6 trident of venom (unseen) (7, 60, D) a +0 dagger (unseen) (8, 14, D) an uncursed staff of power (8, 15, D) a cursed staff of earth (8, 16, D) a book of Air a +0 vampiric battleaxe (8, 32, D) a +2 quick blade (8, 33, D) a +4 arbalest of velocity (8, 34, D) a +2 leather armour of fire resistance (8, 50, D) a +3 dagger of venom (8, 52, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (8, 62, D) a +0 dire flail (unseen) (8, 65, D) a necrophage corpse (skeletalised by now) (9, 14, D) a +3 spear of freezing (unseen) (9, 16, D) a +3 hand crossbow (9, 32, D) a +3 war axe of chopping (9, 33, D) a +1 longbow of flaming (9, 50, D) a +0 robe (9, 65, D) a +1 antimagic war axe (unseen) (9, 66, D) the +4 glaive of the King {freeze, Fragile MR+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 15, D) a +3 great mace of holy wrath the cursed +3 falchion "Ypnefam" {elec, MR+ Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, 32, D) an uncursed staff of power (10, 33, D) the +8 quarterstaff of Cheese {venom, MR+++ Int-3} It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your resistance to hostile enchantments. (10, 50, D) a fan of gales (10, 51, D) a book of the Sky (10, 57, D) a +0 glaive (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) an uncursed staff of poison (11, 16, D) a +2 robe (11, 32, D) a book of Clouds (11, 34, D) a cursed staff of conjuration (11, 50, D) an uncursed staff of conjuration (11, 51, D) a +0 buckler of reflection (11, 52, D) a +3 leather armour of magic resistance (12, 15, D) an uncursed staff of earth (12, 32, D) a scroll of recharging (12, 34, D) a +2 leather armour of cold resistance (12, 50, D) an uncursed staff of wizardry (12, 51, D) a +2 hand axe of freezing (12, 52, D) an uncursed staff of death (13, 32, D) the +8 spear of Ragnarok {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (13, 33, D) an uncursed ring of protection from cold (13, 34, D) a book of Minor Magic (13, 50, D) a +0 war axe (13, 51, D) a +3 dagger of venom (13, 52, D) an uncursed staff of earth (18, 48, D) a scroll of fog (18, 49, D) a phial of floods (18, 50, D) a book of the Dragon (19, 16, D) a +2 rapier of venom (19, 17, D) an uncursed staff of summoning (19, 32, D) a +0 scimitar (19, 33, D) a crystal ball of energy (19, 48, D) a +3 amulet of reflection (19, 49, D) a phantom mirror (19, 50, D) 4 scrolls of enchant weapon (20, 0, D) a book of the Warp (20, 1, D) a +2 chain mail of magic resistance (20, 3, D) a +4 scimitar of flaming a cursed +0 robe (20, 4, D) a +0 robe a +3 dagger of distortion a +0 robe (20, 16, D) an uncursed staff of poison (unseen) (20, 17, D) the Tome of Doomed Damage Dealing Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fireball Conjuration/Fire 5 c - Cigotuvi's Embrace Necromancy 5 d - Conjure Ball Lightning Conjuration/Air 6 (20, 32, D) a +2 scale mail of cold resistance (unseen) (20, 33, D) Zouplasch's Disquisition on Curses and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Lightning Spire Summoning/Air 4 f - Discord Hexes 8 (20, 36, D) a +3 whip of venom (unseen) (20, 48, D) a +7 blowgun (20, 49, D) a sack of spiders (unseen) (20, 50, D) an uncursed staff of energy (21, 0, D) a lightning rod (4/4) (21, 2, D) a +1 rapier of speed a +0 leather armour (21, 6, D) a +0 dagger (21, 16, D) a +0 mace (unseen) (21, 19, D) 5 large rocks (21, 32, D) the +7 mace of the Key {pain, MR++ Str-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your resistance to hostile enchantments. (21, 34, D) a book of Conjurations (21, 48, D) a book of Death (21, 49, D) a book of Misfortune (unseen) (21, 50, D) a book of Dreams (21, 51, D) a death yak corpse (21, 52, D) a water moccasin corpse (unseen) (21, 56, D) 3 inedible chunks of flesh a water moccasin skeleton (22, 0, D) a phantom mirror (22, 1, D) a potion of mutation (unseen) (22, 6, D) a +2 cloak (22, 16, D) a +2 robe of fire resistance (22, 32, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (22, 33, D) an uncursed ring of stealth (22, 34, D) a book of Clouds (22, 48, D) a +1 mace of crushing (22, 49, D) the ring of Immorality {MR+ Stlth+} [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. a water moccasin corpse (22, 50, D) an uncursed ring of protection from fire (22, 51, D) a yak corpse (22, 55, D) a black mamba corpse (23, 0, D) a sack of spiders (unseen) (23, 1, D) a +2 robe of fire resistance (still there?) a +0 dagger (still there?) (23, 3, D) a +0 scythe (unseen) (23, 6, D) a +4 rapier of electrocution (23, 16, D) an uncursed staff of earth (23, 17, D) an uncursed ring of fire (23, 18, D) 6 large rocks (still there?) a sack of spiders (still there?) (23, 32, D) a cursed ring of loudness (23, 33, D) a +3 executioner's axe of distortion (unseen) (23, 35, D) a +4 scythe of venom (23, 48, D) a +3 chain mail of cold resistance (23, 49, D) an uncursed staff of conjuration (23, 50, D) the +8 bardiche "Arau" {speed, +Blink rPois} Attacks with this weapon are significantly faster. It protects you from poison. It lets you blink. (23, 51, D) a spiny frog corpse (23, 56, D) an elephant corpse (24, 5, D) a +1 demon trident of venom a +0 plate armour a +0 large shield (24, 8, D) a sling bullet (24, 16, D) +2 fire dragon scales (24, 17, D) an uncursed ring of wizardry (24, 19, D) a +0 antimagic rapier 3 large rocks (24, 20, D) 4 large rocks (24, 21, D) 5 large rocks (24, 22, D) a +0 morningstar (24, 24, D) 4 large rocks (24, 25, D) 2 large rocks (24, 32, D) a lightning rod (4/4) (24, 33, D) the +1 falchion of Wefeotir {slice, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (unseen) (24, 48, D) a +5 ring of intelligence (24, 49, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (24, 50, D) a book of Burglary (25, 0, D) Roxanne's Compendium of Clay Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 the ring "Myechown" {rF+ Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It protects you from fire. It lets you see invisible. (25, 2, D) a potion of flight an uncursed ring of protection from magic a potion of mutation a manual of Air Magic a manual of Throwing an uncursed ring of protection from magic (25, 16, D) an uncursed ring of resist corrosion (25, 17, D) a +1 battleaxe of chopping (25, 18, D) the cursed +1 plate armour of Existentialism {Str+6} It affects your strength (+6). It has a curse placed upon it. (25, 20, D) 2 large rocks (25, 32, D) a +2 whip of electrocution (25, 33, D) a +4 great sword of electrocution (25, 48, D) a scroll of recharging (25, 49, D) a +4 shortbow of flaming (25, 50, D) a +2 ring mail of magic resistance (25, 53, D) a hydra corpse (25, 54, D) a yak corpse a dream sheep corpse (26, 0, D) a +0 mace of venom (26, 1, D) a +0 robe (still there?) a book of Flames (still there?) (26, 2, D) 4 scrolls of enchant armour (unseen) (26, 16, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (26, 17, D) a +3 vampiric whip (26, 18, D) 4 large rocks (unseen) (26, 25, D) a large rock (26, 32, D) a +1 robe of magic resistance (26, 33, D) a book of Alchemy (still there?) a sack of spiders (still there?) (26, 34, D) the cursed +0 chain mail "Ysayvobev" {rCorr Str+2} It affects your strength (+2). It protects you from acid and corrosion. It has a curse placed upon it. (26, 49, D) a +1 morningstar of freezing (26, 50, D) a book of Party Tricks (26, 51, D) a spiny frog corpse (27, 0, D) a +0 falchion (27, 1, D) a +1 hand axe of chopping (27, 2, D) a +0 rapier (unseen) (27, 4, D) a +4 battleaxe of freezing (27, 5, D) a +3 chain mail of fire resistance a +0 giant spiked club a +0 robe (27, 17, D) a book of Dreams (27, 32, D) a +1 bardiche of flaming (still there?) an uncursed staff of cold (still there?) (27, 48, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (27, 49, D) a +0 scimitar of electrocution (27, 50, D) an uncursed staff of air (27, 51, D) a komodo dragon corpse (27, 52, D) a hippogriff corpse (27, 54, D) a water moccasin corpse (27, 56, D) a water moccasin corpse (28, 1, D) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (28, 2, D) a +0 spear (unseen) (28, 15, D) a +4 war axe of freezing (28, 16, D) an uncursed staff of cold (unseen) (28, 32, D) the +11 hunting sling of World Downfall {freeze, rF- MR+ SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (28, 48, D) the Compendium of the Earthen Voyage Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Stone Arrow Conjuration/Earth 3 d - Gell's Gravitas Translocation 3 e - Lesser Beckoning Translocation 3 f - Force Lance Conjuration/Translocation 4 g - Lee's Rapid Deconstruction Earth 5 (28, 49, D) a +3 bardiche of protection (28, 50, D) a fan of gales (28, 52, D) a catoblepas corpse (28, 54, D) a water moccasin corpse (29, 1, D) a +5 scimitar of holy wrath (29, 17, D) 4 large rocks (still there?) a +4 quarterstaff of crushing (still there?) (29, 32, D) a +0 ring mail of fire resistance (29, 33, D) a book of Alchemy (29, 48, D) a +1 ring mail of poison resistance (29, 49, D) a +2 hand crossbow of flaming (29, 50, D) an uncursed staff of wizardry (29, 55, D) a yak corpse (29, 56, D) a water moccasin corpse (30, 48, D) an uncursed ring of fire (30, 49, D) the amulet of Naiklamo {rPois rF+ MR+ Regen+} [amulet of regeneration] It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (30, 50, D) a +0 plate armour of magic resistance (30, 52, D) an elephant corpse (30, 53, D) a spiny frog corpse (30, 54, D) a black mamba corpse (31, 48, D) a scarf of resistance (31, 49, D) a +5 quarterstaff of protection (31, 50, D) a cursed ring of loudness (31, 53, D) a crocodile corpse (32, 48, D) the cursed +2 morningstar of Grace {vamp, rF+ Str+3 Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (-5). It protects you from fire. It has a curse placed upon it. (32, 49, D) an uncursed ring of resist corrosion (32, 50, D) a scroll of brand weapon (32, 51, D) a hippogriff corpse (33, 49, D) the +8 morningstar of Pufat {drain, rN+ Str+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from negative energy. It makes you more stealthy. (33, 50, D) the +1 leather armour of Gehenna {rElec rPois} It insulates you from electricity. It protects you from poison. (34, 1, D) the +9 broad axe of Yeast {flame, rPois rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from fire. It protects you from poison. (34, 28, D) a +0 falchion of slicing (34, 48, D) a scroll of fog (34, 49, D) an uncursed ring of poison resistance (34, 50, D) a +2 trident of protection (35, 14, D) a +2 robe of magic resistance (35, 15, D) a book of the Warp (35, 29, D) a fan of gales (36, 0, D) a +1 flail of holy wrath (36, 1, D) a +1 dagger of freezing (36, 14, D) Moysavy's Reference Book on Earth and Attacks Spells Type Level a - Sandblast Earth 1 b - Fulminant Prism Conjuration/Hexes 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Leda's Liquefaction Hexes/Earth 4 e - Orb of Destruction Conjuration 7 (36, 15, D) a scroll of brand weapon (36, 28, D) a crystal ball of energy (36, 29, D) a +0 dagger (still there?) a +1 whip of flaming (still there?) (36, 31, D) a +0 scimitar of electrocution a +0 ring mail (36, 32, D) a +0 rapier (37, 0, D) a book of Alchemy (37, 1, D) a +2 dagger of venom (37, 14, D) a sack of spiders (37, 15, D) a +7 blowgun (37, 28, D) a +0 short sword (unseen) (37, 29, D) a +0 long sword (38, 1, D) a +2 robe of magic resistance (still there?) a +2 robe of magic resistance (still there?) (38, 14, D) a +3 broad axe of chopping (38, 15, D) a +3 mace of holy wrath (38, 28, D) a cursed -2 dagger (unseen) (38, 29, D) a lightning rod (4/4) (38, 33, D) a +2 flail of crushing (38, 49, D) the +8 falchion of Ragnarok {slice, Int+5 Dex-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-2). It lets you see invisible. (unseen) (38, 50, D) a phial of floods (38, 51, D) a +1 eveningstar of protection (39, 0, D) the +2 ring mail of Courage {Str+3} It affects your strength (+3). (39, 1, D) a cursed -3 ring of protection a book of Fire (39, 14, D) a +1 rapier of flaming (39, 15, D) a +2 hand crossbow of flaming (39, 28, D) a +0 long sword a +3 scale mail of poison resistance (39, 30, D) a +0 battleaxe of freezing (39, 31, D) a +0 short sword (unseen) (39, 32, D) a +0 longbow (unseen) (39, 33, D) a +0 long sword a +0 leather armour (39, 34, D) a +0 short sword of speed (39, 48, D) a +0 glaive (39, 49, D) a +0 dagger (39, 51, D) 4 large rocks (39, 54, D) 4 large rocks (unseen) (40, 5, D) a +2 plate armour of positive energy a +1 shield of protection a +2 demon whip of flaming (40, 14, D) a +3 plate armour of fire resistance (40, 15, D) a book of Air (40, 17, D) a +0 long sword (40, 31, D) a +0 short sword (unseen) (40, 48, D) a book of Unlife (40, 49, D) the +10 battleaxe of Corporal Punishment {elec, Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). (unseen) (41, 0, D) a +2 broad axe of pain (41, 1, D) a +2 ring mail of magic resistance (41, 14, D) a phial of floods (41, 15, D) a +1 leather armour of poison resistance (41, 29, D) a +0 dagger a +0 longbow 19 arrows a +2 leather armour of cold resistance the ring of Immorality {rPois Dex+3 Stlth-} [ring of loudness] It affects your dexterity (+3). It protects you from poison. It makes you less stealthy. (41, 30, D) a +3 ring of dexterity an uncursed ring of protection from magic a +4 ring of slaying a +5 amulet of reflection (41, 48, D) a +2 cloak of magic resistance (41, 49, D) a +0 battleaxe (unseen) (41, 50, D) a +0 chain mail (still there?) a +0 halberd (still there?) (41, 53, D) a +5 blowgun (unseen) (42, 0, D) a +5 amulet of reflection (42, 1, D) a +1 great sword of holy wrath (42, 14, D) the ring of Jukavvaa {rCorr rC+} [ring of resist corrosion] It protects you from cold. (42, 28, D) the +4 chain mail "Muppamul" {Int+5 Dex-5} It affects your intelligence (+5). It affects your dexterity (-5). (42, 29, D) a +0 scimitar (42, 49, D) a +0 dire flail (unseen) (42, 52, D) a +0 halberd (unseen) (43, 15, D) a crystal ball of energy (43, 28, D) a +0 short sword (43, 29, D) the Volume of Frigorific Curses Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Tukima's Dance Hexes 3 c - Ozocubu's Refrigeration Ice 6 (43, 30, D) a +0 dagger (unseen) (43, 48, D) a +1 long sword of protection (unseen) (43, 49, D) an uncursed ring of stealth an uncursed ring of protection from cold a book of Misfortune a +0 cloak of magic resistance an orc corpse (43, 51, D) an uncursed staff of wizardry (unseen) (43, 56, D) a cursed -1 giant club (44, 28, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +0 scale mail an uncursed staff of power (44, 48, D) a +0 chain mail (unseen) (44, 53, D) a +0 war axe (unseen) (44, 54, D) a +0 battleaxe (45, 49, D) a cursed -2 scimitar a lightning rod (4/4) the Papyrus of Unstable Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Blink Translocation 2 d - Force Lance Conjuration/Translocation 4 e - Fireball Conjuration/Fire 5 f - Summon Forest Summoning/Translocation 5 (45, 51, D) a +0 chain mail (still there?) a book of Party Tricks (still there?) (45, 53, D) a +2 large shield (unseen) (45, 54, D) an ogre corpse (46, 48, D) a +0 dire flail a +0 chain mail (46, 49, D) a +0 long sword a +3 plate armour of magic resistance a +0 plate armour (46, 50, D) a +0 battleaxe (still there?) a cursed -2 short sword (still there?) (46, 52, D) a +0 ring mail (unseen) (46, 54, D) a +2 quarterstaff of protection a +0 chain mail (46, 57, D) a large rock (46, 58, D) 2 large rocks (47, 48, D) a +0 chain mail a Fen Folio (47, 50, D) a +0 dagger a +0 robe the +2 quarterstaff of Action {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. an orc corpse (47, 51, D) a +0 long sword of venom a +3 plate armour of cold resistance (47, 53, D) a +0 great sword of draining a +0 chain mail a +0 giant club an orc corpse an ogre corpse (47, 63, D) a warg corpse (48, 48, D) a +0 glaive (unseen) (48, 51, D) a +0 chain mail (still there?) an uncursed ring of protection from cold (still there?) (49, 0, D) an uncursed staff of summoning (49, 1, D) an uncursed staff of air (49, 3, D) a +0 battleaxe 2 large rocks (49, 12, D) a +2 quarterstaff of speed (49, 24, D) an uncursed staff of power (49, 37, D) a cursed staff of cold (49, 48, D) the Catalogue of Ashen Stolen Souls Spells Type Level a - Sandblast Earth 1 b - Sublimation of Blood Necromancy 2 c - Passwall Transmutation/Earth 2 d - Petrify Transmutation/Earth 4 e - Simulacrum Ice/Necromancy 6 (49, 49, D) 4 potions of heal wounds (unseen) (49, 50, D) a +0 giant club (unseen) (49, 51, D) a cursed +0 plate armour (unseen) (50, 0, D) a +0 broad axe (50, 1, D) the +2 battleaxe of the Inferno {pain, rC+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from cold. (50, 3, D) 2 large rocks the +6 morningstar of Compulsion {crush, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 chain mail (50, 12, D) the +7 morningstar "Xypale" {pain, *Contam Int+5 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your dexterity (+5). It causes magical contamination when unequipped. (50, 24, D) a +3 glaive of venom (50, 25, D) a +0 spear (50, 36, D) +0 ice dragon scales (50, 41, D) +0 pearl dragon scales (50, 48, D) the +0 short sword "Daenup" {flame, *Corrode rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It may corrode you when you take damage. It makes you more stealthy. (50, 51, D) a +0 war axe (unseen) (50, 52, D) a moth of wrath corpse (unseen) (51, 1, D) a +0 halberd (51, 2, D) a +0 chain mail (unseen) (51, 12, D) a +2 war axe of flaming (51, 13, D) a +1 short sword of venom (51, 25, D) a +6 blowgun (51, 29, D) a +0 robe (unseen) (51, 30, D) a +0 longbow a +0 spear 3 arrows (51, 36, D) the cursed +1 war axe "Isos" {venom, Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. (51, 37, D) the cursed +0 chain mail of the Quahog {+Blink rF+ rC+ Stlth+} It protects you from fire. It protects you from cold. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (51, 48, D) a +2 dire flail of protection (51, 49, D) a +0 hand axe of venom (unseen) (51, 50, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (unseen) (51, 51, D) a +0 plate armour (unseen) (52, 0, D) 19 bolts a +4 chain mail of cold resistance an uncursed staff of summoning (52, 1, D) a +0 long sword (still there?) an uncursed ring of wizardry (still there?) (52, 4, D) a +3 glaive of freezing a +0 plate armour (52, 7, D) a bolt a large rock (52, 8, D) a large rock a bolt (52, 12, D) an uncursed staff of air (52, 13, D) an uncursed staff of fire (52, 25, D) Sif Muna's Almanac of Aerial Orientation Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Poisonous Vapours Poison/Air 2 d - Static Discharge Conjuration/Air 3 e - Passage of Golubria Translocation 4 f - Tornado Air 9 (52, 30, D) a +0 antimagic hand axe a +0 animal skin (52, 31, D) 3 arrows the +5 morningstar "Idduolil" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 war axe a +0 animal skin (52, 32, D) a +0 robe 2 arrows (52, 37, D) the cursed +1 arbalest "Hyutugos" {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. It has a curse placed upon it. (52, 48, D) a sack of spiders (52, 49, D) a +0 hand axe (unseen) (53, 0, D) a +0 arbalest an uncursed staff of summoning (53, 4, D) a +0 chain mail of fire resistance (unseen) (53, 9, D) 2 large rocks (53, 12, D) a book of the Sky (53, 13, D) a book of Conjurations (53, 16, D) a +4 rapier of flaming (53, 19, D) an uncursed staff of power (53, 24, D) the Tome of the Mutagenic Compass Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Recall Summoning/Translocation 3 d - Passage of Golubria Translocation 4 e - Controlled Blink Translocation 8 (53, 25, D) an uncursed staff of power (53, 30, D) a +0 spear a +0 buckler (53, 36, D) a +0 whip of flaming (53, 37, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (53, 48, D) a +0 trident (53, 49, D) a +0 vampiric long sword (unseen) (53, 54, D) a +0 glaive (54, 0, D) a +0 plate armour (54, 1, D) an uncursed staff of poison a +0 arbalest (54, 12, D) a +1 glaive of flaming (54, 20, D) a +0 hand axe (unseen) (54, 24, D) a book of the Tempests (54, 25, D) a lightning rod (4/4) (54, 36, D) an uncursed staff of wizardry (54, 48, D) the Papyrus of Helpful Venom Spells Type Level a - Regeneration Charms/Necromancy 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spectral Weapon Hexes/Charms 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (54, 49, D) a +0 plate armour (unseen) (54, 50, D) a +0 dire flail (unseen) (55, 0, D) an uncursed staff of wizardry (55, 5, D) 16 bolts (55, 12, D) a fan of gales (55, 13, D) an uncursed staff of fire (56, 0, D) a book of the Sky an uncursed staff of earth (56, 4, D) 2 large rocks (57, 1, D) an uncursed ring of ice a +3 large shield an uncursed amulet of regeneration (59, 36, D) a +3 arbalest of velocity (59, 37, D) a book of Enchantments (60, 15, D) a sack of spiders (60, 36, D) a +0 arbalest of velocity (60, 37, D) a +2 quarterstaff of crushing (61, 0, D) the +6 trident "Tohei" {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). (61, 9, D) a +0 flail a +0 ring mail (61, 26, D) an uncursed staff of earth (61, 30, D) a +3 long sword of electrocution a +0 ring mail a +0 robe (61, 36, D) an uncursed staff of poison (61, 42, D) a +1 battleaxe of freezing (62, 0, D) a +3 hand crossbow of flaming (62, 1, D) an uncursed ring of resist corrosion (62, 9, D) an uncursed staff of earth a +0 leather armour (62, 11, D) a +0 dagger a +0 robe a +0 flail (62, 17, D) a +0 flail a +0 hat of magic resistance (62, 26, D) +5 gold dragon scales (62, 27, D) a book of Spatial Translocations (62, 31, D) a +0 war axe a +0 robe (62, 36, D) a +2 morningstar of protection (62, 37, D) an uncursed staff of fire (63, 0, D) an uncursed staff of energy (63, 8, D) the +3 spear "Vocemp" {venom, -Tele +Fly Str+7} It poisons the flesh of those it strikes. It affects your strength (+7). It lets you fly. It prevents most forms of teleportation. (63, 16, D) a +0 halberd (63, 17, D) a +0 halberd (still there?) Lylev's Compendium of Conjuration (still there?) Spells Type Level a - Searing Ray Conjuration 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Cold Conjuration/Ice 6 d - Spellforged Servitor Conjuration/Summoning 7 (63, 18, D) a +2 morningstar of protection (63, 26, D) a +0 cloak of poison resistance (63, 27, D) a +0 dagger (63, 30, D) a +0 hand axe a +0 ring mail (63, 31, D) a +2 whip of electrocution a +2 robe of magic resistance (63, 32, D) a +3 quarterstaff of chaos (63, 33, D) a throwing net (63, 36, D) a lightning rod (4/4) (63, 37, D) a +1 plate armour of cold resistance (64, 17, D) an uncursed staff of poison (64, 26, D) a book of Maledictions (64, 27, D) a +0 battleaxe of chopping (64, 32, D) a +2 flail of protection (unseen) (64, 33, D) a throwing net (65, 8, D) a cursed ring of positive energy a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (66, 55, D) a +1 scythe of venom (66, 61, D) a +0 trident (67, 0, D) a +2 trident of venom (67, 65, D) a hell hound corpse (68, 0, D) a +2 trident of protection (68, 57, D) a +4 scythe of protection (69, 0, D) an uncursed staff of energy (69, 41, D) a +3 antimagic quarterstaff (70, 8, D) a book of Party Tricks (70, 9, D) a Necronomicon (70, 31, D) a +2 shortbow of velocity a +0 shortbow 27 arrows (70, 37, D) a +0 dire flail (70, 41, D) a +0 long sword (71, 8, D) a book of the Sky (71, 9, D) a +0 falchion (unseen) (71, 10, D) a cursed -3 dagger a +0 robe a +0 hand axe a +0 scale mail of cold resistance (71, 16, D) the +8 short sword of Salog {venom, *Corrode rPois rC+ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from cold. It protects you from poison. It may corrode you when you take damage. (71, 17, D) a book of Enchantments (71, 20, D) a +0 dagger (unseen) (71, 21, D) a +3 scimitar of flaming (71, 26, D) a +0 shortbow (71, 27, D) a crystal ball of energy (71, 31, D) 5 large rocks 2 arrows (71, 32, D) 2 arrows (71, 37, D) a +0 mace (71, 39, D) a +6 ring of strength (71, 40, D) a +0 halberd (72, 8, D) the Disquisition on the Dark Birds Spells Type Level a - Shock Conjuration/Air 1 b - Lightning Bolt Conjuration/Air 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Death Channel Necromancy 6 (72, 9, D) an uncursed staff of power (72, 10, D) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (72, 16, D) a +2 plate armour of poison resistance (72, 23, D) an arrow (72, 26, D) an uncursed staff of earth (72, 33, D) a large rock 6 arrows (72, 36, D) a book of Party Tricks (72, 37, D) a book of Summonings (73, 16, D) a +2 ring mail of fire resistance (73, 17, D) an uncursed staff of power (73, 22, D) a +0 short sword (unseen) (73, 26, D) a book of Burglary (73, 27, D) an uncursed staff of fire (73, 37, D) a +3 mace of draining