Dungeon Sprint DCSS version 0.20.0-15-g7f486f2 (webtiles) character file. 8 Glitchraptor the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on June 28, 2017. Was an Initiate of Vehumet. Mangled by an iron imp (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:09 (115 turns). Glitchraptor the Conjurer (Deep Elf Conjurer) Turns: 115, Time: 00:01:10 Health: -7/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 10/15 EV: 14 Int: 37 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . C - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) Regen 0.1/turn G - +6 ring of intelligence MPRegen 0.2/turn H - +6 ring of intelligence @: very slightly contaminated A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery E - a +6 ring of dexterity F - a +6 ring of dexterity G - a +6 ring of intelligence (left hand) H - a +6 ring of intelligence (right hand) I - a +6 ring of strength J - a +6 ring of strength Wands y - a wand of disintegration (7/24) z - a wand of iceblast (5/15) A - a wand of lightning (5/15) B - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Miscellaneous D - a lightning rod (4/4) Comestibles c - 5 bread rations w - 42 fruits x - 3 meat rations Skills: + Level 2.1 Armour + Level 4.2 Dodging + Level 4.6 Stealth + Level 4.8 Spellcasting + Level 5.5 Conjurations + Level 2.9 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - iron imp Aim: an iron imp You feel a surge of power! The searing ray hits the iron imp. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The iron imp misses you. The searing ray hits the iron imp. The iron imp is moderately wounded. The white imp closely misses you. The searing ray hits the iron imp. The iron imp is almost dead. The iron imp hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.!.).▓ ▓.....▓ ▓55...▓ ▓@....▓ ▓▓▓▓▓▓▓ You could see an iron imp and a white imp. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Glitchraptor the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 3 | D | Banished a spatial maelstrom 21 | D | Banished a spatial maelstrom 39 | D | Became a worshipper of Vehumet 42 | D | Reached skill level 5 in Conjurations 42 | D | Reached XP level 2. HP: 15/15 MP: 8/9 106 | D | Entered arena 2. 106 | D | Found a transporter. 113 | D | Learned a level 2 spell: Searing Ray 115 | D | Mangled by an iron imp Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.1 Dodging | 4 | 4.2 Stealth | 4 | 4.6 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.5 Evocations | 2 | 2.9 Action || total -------------------------++------- Cast: Searing Ray || 1 Use: Potion || 1 Eat: Meat ration || 1 Dodge: Dodged || 5