Glitchraptor the Dungeon (2, 9, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (9, 1, D) a +0 shield a +0 scale mail (9, 4, D) a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (19, 1, D) a lamp of fire (19, 17, D) an uncursed staff of summoning (20, 0, D) a +2 hand crossbow of velocity (20, 17, D) a +0 plate armour of cold resistance (21, 0, D) an uncursed staff of fire (21, 17, D) a +1 morningstar of holy wrath (22, 0, D) a +1 short sword of venom (22, 1, D) a +3 ring of evasion (22, 6, D) 4 inedible chunks of flesh (22, 17, D) a +1 ring mail of poison resistance (22, 22, D) a +0 halberd (23, 1, D) a +2 large shield of protection (23, 2, D) a manual of Axes a manual of Long Blades (23, 6, D) a +2 great sword of flaming a +2 scimitar of flaming (23, 7, D) a +0 great sword of flaming a cursed ring of loudness a +1 great sword of flaming a fire giant skeleton (23, 17, D) an uncursed staff of wizardry (23, 18, D) an uncursed staff of death (24, 0, D) an uncursed staff of earth (24, 1, D) the cursed +1 plate armour "Siatus" {rElec MP+9 Str-5 Dex+3} It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (24, 6, D) a +3 scimitar of flaming a +0 great sword of flaming +2 acid dragon scales (24, 7, D) 3 inedible chunks of flesh (24, 17, D) a book of the Sky (24, 18, D) a crystal ball of energy (25, 0, D) a +1 ring mail of fire resistance (25, 1, D) Sif Muna's Tome of Lightness and Transmutation Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Tornado Air 9 (25, 18, D) an uncursed staff of wizardry (26, 0, D) an uncursed ring of protection from fire (26, 1, D) Further Progress in Wizardry Spells Type Level a - Bolt of Cold Conjuration/Ice 6 b - Conjure Ball Lightning Conjuration/Air 6 c - Bolt of Fire Conjuration/Fire 6 d - Invisibility Hexes 6 e - Death Channel Necromancy 6 f - Statue Form Transmutation/Earth 6 (26, 17, D) a +5 vampiric dagger (27, 0, D) a +3 scale mail of fire resistance (27, 1, D) the +2 trident "Gamozasu" {pierce, +Inv MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. (27, 17, D) a crystal ball of energy (28, 0, D) a +1 falchion of protection (28, 1, D) the +7 glaive of Superiority {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (29, 0, D) a +2 arbalest of flaming (29, 1, D) an uncursed amulet of rage (33, 30, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (34, 28, D) a +1 leather armour of fire resistance (35, 0, D) an uncursed staff of power (35, 6, D) a +0 trident a +0 robe the ring "Topin" {rC+ Int+2} [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. (35, 15, D) a cursed staff of conjuration (35, 28, D) a lamp of fire (36, 1, D) an uncursed staff of poison (36, 5, D) a +0 spear (unseen) (36, 6, D) a +0 trident a +3 leather armour of fire resistance (36, 7, D) 3 javelins of penetration (36, 14, D) a phial of floods (36, 15, D) a +3 trident of freezing (36, 28, D) a +5 trident of flaming (36, 29, D) a book of the Warp (37, 6, D) a +1 spear of freezing 20 javelins of returning a +0 leather armour a scroll of brand weapon (37, 7, D) a +0 rapier a +0 robe (37, 15, D) the +5 shortbow of Mastery {speed, Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). (37, 28, D) a box of beasts (38, 0, D) a book of Frost (38, 1, D) an uncursed ring of flight (38, 5, D) a +0 trident (unseen) (38, 6, D) a +0 trident (unseen) (38, 8, D) a javelin of penetration (38, 15, D) a book of the Earth (38, 19, D) a +1 plate armour of fire resistance an uncursed ring of positive energy (38, 29, D) a +0 rapier of flaming (39, 1, D) a +3 chain mail of fire resistance (39, 2, D) an uncursed ring of fire an uncursed ring of fire (39, 6, D) a +2 trident of protection (unseen) (39, 14, D) a +2 ring of dexterity (39, 15, D) the Disquisition on the Mutagenic Birds Spells Type Level a - Sticks to Snakes Transmutation 2 b - Petrify Transmutation/Earth 4 c - Lightning Bolt Conjuration/Air 5 d - Tornado Air 9 (39, 28, D) a lamp of fire (39, 34, D) the cursed +0 long sword of Zyhil {flame, MP+9 Str-3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. a +1 leather armour of cold resistance (40, 14, D) a +0 battleaxe of draining (40, 15, D) a crystal ball of energy (40, 28, D) a crystal ball of energy (40, 29, D) a +0 halberd of chopping (41, 14, D) the Reference Book on Floating Augmentations Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Song of Slaying Charms 2 d - Ozocubu's Armour Charms/Ice 3 e - Airstrike Air 4 f - Tornado Air 9 (41, 15, D) an uncursed staff of fire (41, 20, D) a +2 lajatang of protection (41, 28, D) a +5 quick blade (41, 29, D) an uncursed staff of summoning (42, 0, D) a sack of spiders (42, 1, D) a book of Transfigurations (42, 14, D) a +0 trident (42, 15, D) a +4 vampiric short sword (42, 28, D) the Collected Works on Creative Stolen Souls Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Mana Viper Hexes/Summoning 5 c - Aura of Abjuration Summoning 5 d - Simulacrum Ice/Necromancy 6 (42, 35, D) an uncursed staff of cold (43, 14, D) an uncursed ring of resist corrosion (43, 15, D) the +6 plate armour of the Nexus {rF+} It protects you from fire. (43, 27, D) 4 scrolls of enchant weapon a scroll of brand weapon (43, 29, D) a +2 scale mail of fire resistance (44, 28, D) a +4 broad axe of electrocution (47, 7, D) +0 shadow dragon scales a +1 war axe of flaming a +0 chain mail (47, 8, D) the +10 mace of Autumn {venom, *Noise rC+ Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It protects you from cold. It may make noises in combat. a +0 plate armour (48, 8, D) 4 bolts (48, 9, D) a +0 flail of venom a +0 arbalest 13 bolts a +1 great sword a +0 plate armour (49, 0, D) an uncursed ring of fire (49, 1, D) a +2 chain mail of cold resistance (49, 9, D) a bolt a +0 bardiche a +4 hunting sling of freezing a +0 chain mail a +3 battleaxe a +0 chain mail (49, 12, D) a cursed amulet of inaccuracy (49, 24, D) a book of Alchemy (49, 36, D) an uncursed staff of earth (50, 6, D) a +0 long sword (unseen) (50, 16, D) a +0 flail (50, 25, D) a +1 scale mail of cold resistance (50, 36, D) the Almanac of Unholy Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Death Channel Necromancy 6 The Shining One disapproves of the use of such an item. (50, 37, D) a lightning rod (4/4) (51, 1, D) a +0 great sword (51, 5, D) 2 large rocks (51, 8, D) a large rock (51, 9, D) a +0 arbalest of freezing a +0 long sword of venom 12 bolts (51, 12, D) an uncursed staff of power (51, 13, D) a fan of gales (51, 16, D) an uncursed staff of cold a +0 robe (51, 24, D) a +1 leather armour of fire resistance (51, 25, D) the cursed +0 scale mail "Fucuz" {rPois} It protects you from poison. It has a curse placed upon it. (51, 29, D) a +0 arbalest (unseen) (51, 37, D) the +9 spear of the Evil Eye {venom, MR+ Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. (51, 38, D) the +7 sword of Power the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (52, 7, D) 2 large rocks (52, 8, D) a large rock (52, 12, D) a Grand Grimoire (52, 13, D) a crystal ball of energy (52, 15, D) a +0 dagger a +0 robe (52, 16, D) a +0 dagger a +0 robe the +2 robe of the Tick {Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). (52, 17, D) a +3 mace a +2 robe of positive energy (52, 24, D) an uncursed staff of wizardry (52, 25, D) an uncursed ring of flight (52, 28, D) a +0 arbalest 12 bolts (52, 29, D) 2 arrows (unseen) (52, 30, D) 2 large rocks 17 arrows 11 bolts (52, 31, D) a bolt an arrow (52, 32, D) a bolt (52, 36, D) a fan of gales (52, 37, D) a +2 broad axe of electrocution (53, 1, D) a +4 ring mail of poison resistance (53, 12, D) a +0 cloak of invisibility (53, 13, D) a lamp of fire (53, 15, D) a +0 spear a +0 robe (53, 16, D) a +0 halberd (53, 24, D) a +2 long sword of holy wrath (53, 28, D) a +0 shortbow an uncursed staff of poison 2 large rocks a +0 shortbow the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). a +0 shortbow an uncursed staff of wizardry 27 arrows (53, 29, D) a large rock 2 arrows 3 bolts (53, 36, D) a fan of gales (53, 37, D) a +6 spear of piercing (54, 0, D) a book of Cantrips (54, 13, D) a box of beasts (54, 27, D) 3 large rocks (54, 28, D) a +0 longbow a +0 leather armour a +0 arbalest 24 bolts a +0 shortbow 42 arrows (54, 29, D) a +0 arbalest (unseen) (54, 36, D) a +1 robe of positive energy (55, 0, D) an uncursed amulet of guardian spirit (55, 1, D) a book of the Sky (55, 12, D) a +2 robe of positive energy (55, 13, D) a book of Conjurations (55, 28, D) 4 arrows a +0 arbalest 22 bolts (57, 36, D) a +6 ring of strength (59, 17, D) a +3 ring of intelligence (59, 37, D) a sack of spiders (60, 36, D) a +0 bardiche of flaming (60, 37, D) a +3 dire flail of crushing (61, 0, D) a +1 hand crossbow of velocity (61, 16, D) an uncursed staff of cold (61, 26, D) a +6 mace of holy wrath (61, 37, D) a box of beasts (61, 41, D) +0 shadow dragon scales (62, 0, D) the +4 falchion "Masemie" {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (62, 1, D) a +0 mace of holy wrath (62, 2, D) +0 steam dragon scales (62, 8, D) a +0 buckler a +0 dagger (62, 9, D) an uncursed ring of positive energy (62, 12, D) a +0 rapier a +0 robe (62, 16, D) a box of beasts (62, 26, D) a Young Poisoner's Handbook (62, 27, D) an uncursed amulet of guardian spirit (62, 31, D) a +0 scimitar a +0 shortbow of freezing a +0 robe (62, 36, D) an uncursed ring of flight (62, 37, D) a book of Misfortune (63, 0, D) a book of Necromancy (63, 8, D) an uncursed staff of poison (63, 12, D) an uncursed staff of poison a cursed +0 robe (63, 16, D) an uncursed staff of death (63, 17, D) the +1 longbow "Donlodarph" {velocity, +Blink rPois MR- Stlth+} Any arrow fired from it inflicts extra damage. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (63, 26, D) an uncursed staff of earth (63, 27, D) a Necronomicon (63, 36, D) a +1 morningstar of protection (63, 37, D) an uncursed amulet of guardian spirit (64, 17, D) a +3 mace of protection (64, 27, D) a +1 spear of flaming (65, 16, D) a +6 ring of dexterity (67, 0, D) a +1 hunting sling of freezing (67, 26, D) a +2 ring of intelligence (67, 38, D) an uncursed ring of protection from magic (68, 0, D) a lightning rod (4/4) (69, 36, D) a book of Geomancy (70, 8, D) a lightning rod (4/4) (70, 10, D) an uncursed ring of wizardry (70, 36, D) the +6 great sword of the Original Sin {elec, *Corrode MP+9 Int+3 Dex+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+7). It affects your magic capacity (+9). It may corrode you when you take damage. (71, 8, D) a book of Party Tricks (71, 16, D) a +1 great sword of electrocution (71, 17, D) a cursed amulet of inaccuracy (71, 26, D) an uncursed staff of fire (71, 27, D) an uncursed ring of poison resistance (71, 36, D) a box of beasts (72, 8, D) an uncursed ring of poison resistance (72, 9, D) an uncursed staff of cold (72, 16, D) a +0 broad axe of chopping (72, 17, D) a book of Fire (72, 26, D) a box of beasts (72, 27, D) a +6 blowgun (72, 31, D) a +2 long sword of holy wrath (72, 36, D) an uncursed amulet of guardian spirit (72, 37, D) a Necronomicon (73, 1, D) a +6 hunting sling of velocity (73, 16, D) a +1 short sword of speed (73, 17, D) a Necronomicon (73, 27, D) a phantom mirror (73, 36, D) an uncursed amulet of the gourmand (73, 37, D) a +2 spear of venom (75, 1, D) the Papyrus of Assistive Sinister Magic Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Corpse Rot Necromancy 2 c - Animate Dead Necromancy 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 (75, 3, D) a +0 dagger a +0 robe a +0 buckler (75, 26, D) an uncursed ring of ice