Goaboa Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, -22, D:1) a +0 leather armour (23, -39, D:1) a +0 club a +0 club (24, -39, D:1) a +0 club 2 stones (29, -23, D:1) a +0 ring mail (31, -30, D:1) a +0 club (36, -14, D:1) a +0 barding (51, -26, D:1) a +0 mace (53, -27, D:1) 22 stones (61, -44, D:1) a +0 dagger (61, -26, D:1) a stone (63, -21, D:1) a +0 short sword 3 stones (63, -20, D:1) a stone Level 2 of the Dungeon (3, 0, D:2) a +0 dagger 4 stones (9, -33, D:2) 17 stones (10, -13, D:2) a +0 club (10, -12, D:2) 24 stones (13, -17, D:2) a cursed -2 short sword (14, -18, D:2) a +0 spear (15, -13, D:2) 26 arrows (17, 12, D:2) a stone (17, 17, D:2) 17 arrows (18, -18, D:2) a +0 club (19, -18, D:2) a +0 spear (19, -1, D:2) a +0 club (23, -8, D:2) a +0 trident (23, 16, D:2) 3 stones (28, -14, D:2) 15 sling bullets (31, -16, D:2) 17 stones (37, -23, D:2) a +0 pair of boots (39, 7, D:2) a +0 short sword (40, 7, D:2) a +0 ring mail of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -24, D:3) 11 bolts (2, -29, D:3) a +0 trident a +0 leather armour (4, -25, D:3) a +0 short sword (18, 18, D:3) a +0 mace (22, -12, D:3) a +0 leather armour a +0 mace (22, 3, D:3) a +0 ring mail (23, -11, D:3) a +0 trident (23, 1, D:3) 12 stones (24, 1, D:3) a +0 trident (36, 0, D:3) a cursed +0 flail (43, -15, D:3) a +0 whip (43, -14, D:3) a +0 mace (44, -17, D:3) a +0 dagger (46, -8, D:3) a +0 mace a cursed -2 whip (46, 16, D:3) a +0 chain mail (50, -10, D:3) a +0 club (50, -9, D:3) a +0 robe (56, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) 17 stones a +0 chain mail (2, 2, D:4) a stone (3, 5, D:4) a stone (5, 34, D:4) a +0 falchion a +0 whip a +0 scale mail (7, 11, D:4) a +0 ring mail (14, -9, D:4) 27 bolts (16, 14, D:4) a +0 robe (18, -17, D:4) a +0 robe (20, -6, D:4) a +0 spear (20, 19, D:4) a +0 short sword a +0 ring mail (25, -3, D:4) 15 arrows (27, 28, D:4) a +0 dagger a +0 robe (27, 29, D:4) a +1 dagger (30, 35, D:4) 25 arrows (31, -2, D:4) 16 stones (32, 32, D:4) a +0 leather armour (36, 25, D:4) 2 large rocks (37, -6, D:4) a +0 chain mail (38, -10, D:4) a cursed +0 leather armour (40, -10, D:4) a +0 trident a +0 war axe (41, -10, D:4) a +0 leather armour (46, -3, D:4) a +0 quarterstaff (49, -16, D:4) 13 sling bullets Level 5 of the Dungeon (0, 0, D:5) 13 stones (16, 25, D:5) a +0 leather armour (22, -18, D:5) 27 arrows (30, -25, D:5) a +0 leather armour (33, -17, D:5) a +0 club a +0 scale mail (34, -17, D:5) a +0 club (35, -17, D:5) a +0 leather armour (35, 25, D:5) an uncursed amulet of inaccuracy (36, -16, D:5) a +0 club (38, -15, D:5) a +0 robe (38, 31, D:5) a +0 spear (39, 6, D:5) 2 potions of degeneration (40, 17, D:5) a +0 leather armour (44, -32, D:5) a +0 scythe (45, -30, D:5) a +0 robe (46, -24, D:5) a +0 leather armour (46, 3, D:5) a +0 club (57, -30, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Luomaba's Armour Shop the +2 pair of gloves of Beatogil {Int+2} (282 gold) It affects your intelligence (+2). a +0 leather armour (22 gold) a +4 ring mail of positive energy (308 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +1 tower shield of poison resistance (148 gold) a +1 robe of the Archmagi (359 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +2 leather armour of cold resistance (209 gold) a +0 leather armour (22 gold) (0, 0, D:6) 18 sling bullets (5, 5, D:6) a +0 giant club (6, -15, D:6) a +0 spear (24, -5, D:6) 28 arrows (26, -27, D:6) a +0 giant club (27, -33, D:6) a +0 dagger (still there?) a +0 robe (still there?) (27, -31, D:6) a cursed +0 dagger (still there?) a +0 robe (still there?) (41, -6, D:6) a +0 leather armour (42, -34, D:6) a +0 shortbow 20 arrows (48, -7, D:6) a +0 dagger (56, -12, D:6) a +0 dagger of freezing a +0 robe (58, -12, D:6) a +0 dagger a +0 robe a +0 flail 2 boomerangs a cursed +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Fichiu Buvo's Jewellery Emporium a +6 ring of strength (819 gold) an uncursed ring of willpower (350 gold) an uncursed ring of protection from cold (350 gold) a cursed -4 ring of dexterity (28 gold) a +4 ring of evasion (504 gold) an uncursed ring of positive energy (280 gold) a +4 ring of evasion (504 gold) an uncursed ring of ice (350 gold) a +6 ring of intelligence (819 gold) a cursed -4 ring of intelligence (28 gold) (0, 0, D:7) 14 sling bullets (0, 16, D:7) a +0 flail (3, 21, D:7) a +0 robe (3, 30, D:7) a +0 ring mail (7, 14, D:7) 13 stones (7, 15, D:7) a +0 chain mail (9, -2, D:7) a +0 halberd (26, -1, D:7) a +0 spear (31, -11, D:7) a +0 war axe (32, 47, D:7) a +0 robe (34, -10, D:7) a potion of degeneration (43, 8, D:7) 17 bolts (46, 8, D:7) 17 sling bullets (60, 5, D:7) a +0 leather armour (61, 23, D:7) 11 sling bullets (62, -12, D:7) 17 stones (64, 24, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Adynuck's Weapon Emporium a +0 quarterstaff (40 gold) a +0 broad axe (40 gold) the +9 lajatang of the Living Dead {vorpal, rC- Will+ Int+9 Stlth-} (906 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+9). It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. It makes you less stealthy. a +0 hand crossbow (35 gold) a +0 hand crossbow of freezing (83 gold) a +3 long sword of holy wrath (233 gold) a +0 club (10 gold) 19 stones (19 gold) a +0 mace (30 gold) (0, 0, D:8) 25 arrows (2, -5, D:8) a +0 hunting sling (4, 19, D:8) a +0 shortbow (9, -3, D:8) a +0 leather armour (9, 11, D:8) a +0 hand axe 3 boomerangs of dispersal a +0 leather armour (10, -7, D:8) a +0 war axe (10, 11, D:8) a +0 short sword a +0 plate armour (12, 14, D:8) a +0 leather armour (13, 14, D:8) a +1 dagger of electrocution a +0 robe (14, 11, D:8) a +0 club 5 boomerangs a +0 chain mail (15, 14, D:8) a +0 dagger a +0 robe (17, 12, D:8) a +0 falchion a +0 scale mail (17, 18, D:8) a +0 short sword (18, 17, D:8) a +0 flail a +0 animal skin (18, 18, D:8) a cursed -2 dagger (19, 1, D:8) a +0 dagger a +0 cloak (23, 1, D:8) a +0 cloak (24, 0, D:8) a +0 dagger a +0 robe (26, -1, D:8) 2 arrows (28, -3, D:8) a +0 giant club a +0 dagger a +0 robe (28, -2, D:8) a +0 giant spiked club a +0 flail (29, -2, D:8) a +0 shortbow 11 arrows (30, -10, D:8) 12 stones (32, -8, D:8) a +0 leather armour (33, -7, D:8) 27 sling bullets (34, 16, D:8) 11 gold pieces (34, 17, D:8) 7 gold pieces (34, 18, D:8) 16 gold pieces (34, 19, D:8) 7 gold pieces (34, 20, D:8) 20 gold pieces (39, -3, D:8) a +0 flail of protection (41, -3, D:8) a +0 whip a +0 leather armour (43, -3, D:8) a +0 dagger (47, 3, D:8) a +0 shortbow 26 arrows (47, 6, D:8) a +0 hunting sling (55, 13, D:8) 16 stones Level 9 of the Dungeon [Shop] Cheibriados's Comfort Zone a +3 crystal plate armour of ponderousness (1080 gold) (0, 0, D:9) 18 sling bullets (4, -23, D:9) a +0 mace (6, -20, D:9) a +0 giant spiked club (6, -5, D:9) a +0 robe a cursed +2 morningstar of flaming (6, 2, D:9) a cursed +2 great sword of freezing (7, -8, D:9) a +0 robe a +0 mace (8, 2, D:9) a +0 robe (10, 2, D:9) a +0 robe (11, 3, D:9) a +4 mace (17, -12, D:9) a +0 pair of gloves (18, -22, D:9) a +0 flail (19, -23, D:9) a +0 giant spiked club (19, -9, D:9) a +0 ring mail (21, -19, D:9) a +0 ring mail (23, -12, D:9) a +0 giant club (28, -18, D:9) a +0 hand axe (32, -18, D:9) a +0 flail (34, -26, D:9) a +0 robe (34, -16, D:9) a cursed +0 robe (34, -15, D:9) a +3 great sword a +0 plate armour (35, -5, D:9) a +0 robe (37, -41, D:9) a +0 dagger a +0 robe (38, -39, D:9) a cursed -3 club (38, -13, D:9) a +0 robe a cursed +0 scimitar of electrocution (39, -39, D:9) a +0 dagger a +0 robe (39, -16, D:9) an arrow (39, -14, D:9) 3 arrows a throwing net (39, -12, D:9) a throwing net (40, -29, D:9) 13 poisoned darts (40, -15, D:9) a +0 falchion a cursed +0 robe (40, -12, D:9) a +0 robe (41, -21, D:9) a throwing net (41, -12, D:9) a cursed +0 great sword (42, -22, D:9) an arrow (42, -12, D:9) a +0 flail a cursed +0 robe a cursed +5 mace (44, -14, D:9) a +0 robe (45, -9, D:9) a +0 glaive (46, -39, D:9) 12 sling bullets (48, -22, D:9) 22 arrows a +0 shortbow (49, -12, D:9) a +0 spear (52, -48, D:9) 11 stones (52, -27, D:9) a +0 club (52, -26, D:9) a +0 flail (55, -33, D:9) 29 stones (57, -3, D:9) a +0 halberd (58, -13, D:9) a +1 flail of holy wrath (58, -4, D:9) a +0 whip (59, -9, D:9) a +0 spear (59, -8, D:9) a +0 scale mail a +0 buckler (59, -7, D:9) a +1 spear of pain Level 10 of the Dungeon [Shop] Esty's Jewellery Boutique an uncursed ring of ice (325 gold) a cursed -4 ring of intelligence (26 gold) an uncursed ring of see invisible (195 gold) the ring "Cibif" {*Tele rF++ Str-3} (334 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (-3). It greatly protects you from fire. the ring "Yhior" {Wiz *Corrode Str+4 SInv Stlth+} (608 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. an uncursed amulet of the acrobat (390 gold) an uncursed ring of fire (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of faith (520 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of willpower (325 gold) [Shop] Reudwuyne's Distillery a potion of curing (45 gold) a potion of attraction (45 gold) a potion of haste (150 gold) a potion of flight (45 gold) a potion of lignification (45 gold) a potion of lignification (45 gold) 2 potions of brilliance (120 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of magic (120 gold) a potion of heal wounds (75 gold) (0, 0, D:10) 32 stones (6, 29, D:10) a +0 flail (6, 37, D:10) 25 stones (10, 28, D:10) a +0 falchion (10, 29, D:10) a +0 chain mail (11, 27, D:10) a +0 mace (12, 27, D:10) a +0 chain mail (13, 26, D:10) a +0 trident (14, -5, D:10) a +0 flail (17, 27, D:10) a +0 giant spiked club (19, 8, D:10) 17 arrows (19, 26, D:10) a +0 leather armour (22, 37, D:10) a +0 hunting sling (25, 14, D:10) a +0 ring mail (33, 35, D:10) 28 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (2, -1, D:11) 23 stones (7, -10, D:11) a +0 pair of gloves (10, 29, D:11) a +0 chain mail (13, 9, D:11) a +0 robe a +0 dagger (13, 12, D:11) an uncursed ring of resist corrosion (16, 7, D:11) a +0 plate armour (16, 8, D:11) a +0 battleaxe a +0 mace (17, 6, D:11) a +0 leather armour (19, 2, D:11) 8 silver javelins (20, 1, D:11) a potion of experience (21, 2, D:11) 11 gold pieces (23, 7, D:11) the cursed +2 mace "Cukiecs" {vorpal, *Rage rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. (28, 16, D:11) a +0 short sword (28, 18, D:11) an uncursed staff of cold (34, 5, D:11) a +0 flail (42, -2, D:11) an uncursed ring of attention (46, 14, D:11) 4 stones a +0 dagger (47, 16, D:11) 3 stones (49, 15, D:11) a stone a +0 whip (52, 8, D:11) a +0 shortbow a +0 shortbow 27 arrows (52, 9, D:11) an arrow (53, 0, D:11) 2 arrows (53, 1, D:11) 2 arrows (53, 2, D:11) an arrow (53, 3, D:11) 2 arrows (53, 5, D:11) a +0 shortbow 8 arrows (53, 6, D:11) an arrow (53, 7, D:11) a +0 shortbow 23 arrows (53, 8, D:11) 6 arrows (53, 10, D:11) 3 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 falchion (1, 1, Orc:1) a +0 dagger (1, 2, Orc:1) a +0 giant club (3, 1, Orc:1) a cursed -2 short sword (3, 3, Orc:1) a +0 club (4, -14, Orc:1) a +0 chain mail a +0 long sword (5, -13, Orc:1) a +0 giant spiked club (6, -7, Orc:1) a +0 troll leather armour a +0 short sword (7, -8, Orc:1) a +0 long sword a cursed +0 plate armour (15, -3, Orc:1) a +0 club (16, -3, Orc:1) a +0 scale mail a +0 club (16, -1, Orc:1) a +0 robe a +0 mace a +0 leather armour (17, -2, Orc:1) a cursed -2 giant club (23, 2, Orc:1) a yak corpse (24, 1, Orc:1) a yak corpse (24, 2, Orc:1) a yak corpse (25, 1, Orc:1) a yak corpse (25, 2, Orc:1) a yak corpse (26, 3, Orc:1) a yak corpse (27, -1, Orc:1) a yak corpse (34, -16, Orc:1) a +0 whip a cursed -3 club a +0 hand axe a +0 leather armour a gnoll skeleton an orc skeleton (34, -6, Orc:1) a +0 mace an orc skeleton (34, -5, Orc:1) a +0 club a +0 hand axe a cursed +0 leather armour (35, -15, Orc:1) a +2 vampiric spear a +0 scale mail (35, -14, Orc:1) a +0 spear a gnoll corpse (skeletalised by now) (35, -6, Orc:1) a +0 flail a +0 chain mail a +0 dagger a +0 ring mail an orc skeleton (36, -16, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, -15, Orc:1) a +0 flail a gnoll skeleton (36, -6, Orc:1) a +0 dagger (36, -5, Orc:1) a +0 leather armour (36, -4, Orc:1) a +0 plate armour (37, -15, Orc:1) a +4 flail a gnoll corpse (skeletalised by now) (37, -14, Orc:1) a cursed -1 club (37, -6, Orc:1) a +0 halberd Level 2 of the Orcish Mines (0, 0, Orc:2) 19 gold pieces (6, 5, Orc:2) 26 gold pieces (6, 14, Orc:2) a +0 hand axe (still there?) a +0 chain mail (still there?) (6, 16, Orc:2) a +0 dagger (still there?) a +0 leather armour (still there?) (7, 13, Orc:2) 26 gold pieces (7, 14, Orc:2) a cursed +0 flail (7, 16, Orc:2) a +0 flail (still there?) a +0 plate armour (still there?) (8, -1, Orc:2) 10 gold pieces (8, 17, Orc:2) a +0 whip (still there?) a +0 leather armour (still there?) (9, 16, Orc:2) a +0 dagger of venom (still there?) a cursed +0 robe (still there?) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 mace (still there?) (9, 17, Orc:2) a +0 club (12, 23, Orc:2) 21 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (21, -24, Lair:1) 18 stones (35, 11, Lair:1) a +0 trident 25 sling bullets (40, 16, Lair:1) a +0 war axe (44, 21, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (3, -29, Lair:2) a +0 hand axe (3, 1, Lair:2) a +0 flail (6, -20, Lair:2) 16 poisoned darts (12, 5, Lair:2) 2 scrolls of silence (19, 16, Lair:2) 18 stones (34, 0, Lair:2) a +0 trident (41, -12, Lair:2) a +0 glaive (42, -12, Lair:2) a +0 battleaxe (45, -35, Lair:2) a +0 pair of boots (53, -28, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (2, -7, Lair:3) a +0 dagger (14, -23, Lair:3) the +3 scale mail of the Garden {*Contam Regen+ rCorr} It causes magical contamination when unequipped. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (14, -16, Lair:3) a +0 rapier (15, 7, Lair:3) 11 stones (18, -9, Lair:3) a +0 dagger of venom (19, -19, Lair:3) a +0 dagger (20, -18, Lair:3) a +0 robe (21, -19, Lair:3) a +0 giant club (34, 6, Lair:3) 24 stones (35, -22, Lair:3) a +0 trident (59, -20, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (0, 24, Lair:4) a +0 whip (21, -7, Lair:4) a +0 chain mail (21, -4, Lair:4) a +0 executioner's axe of holy wrath (25, 21, Lair:4) 14 bolts (28, 15, Lair:4) an uncursed staff of air (32, -24, Lair:4) a +0 dagger (42, -11, Lair:4) 22 stones (42, 12, Lair:4) 7 stones (50, 24, Lair:4) a +0 trident (51, 24, Lair:4) 8 boomerangs (51, 25, Lair:4) a +0 spear (54, -2, Lair:4) a +0 scale mail (57, 26, Lair:4) a +0 trident (59, 8, Lair:4) a +0 spear Level 5 of the Lair of Beasts (1, -10, Lair:5) a +0 dagger a +0 robe (8, -28, Lair:5) 26 bolts (10, 10, Lair:5) 20 stones (13, 18, Lair:5) 10 curare-tipped darts (14, 18, Lair:5) a +2 short sword of distortion (23, -29, Lair:5) a +0 war axe (24, 8, Lair:5) a +0 robe (28, 3, Lair:5) an uncursed ring of ice a +1 hat an uncursed ring of ice an uncursed ring of ice 2 scrolls of noise a +2 whip of electrocution a +1 whip of electrocution an uncursed amulet of magic regeneration 3 potions of attraction (30, -10, Lair:5) 2 scrolls of noise (36, -10, Lair:5) 13 stones (39, -6, Lair:5) a +0 shortbow Level 6 of the Lair of Beasts (10, 8, Lair:6) 21 stones (11, 7, Lair:6) 25 bolts (12, 4, Lair:6) the +5 arbalest of Maty {elec, rC+ Will+ Int+2 Dex-2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (-2). It protects you from cold. It affects your willpower, your defense against some magical effects. (12, 7, Lair:6) 5 boomerangs of dispersal (13, 5, Lair:6) a +0 robe (15, 3, Lair:6) a +0 scale mail (15, 4, Lair:6) a +0 helmet (16, 47, Lair:6) 7 poisoned darts (35, 33, Lair:6) the +9 mace "Maforph" {protect, Will++ Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. (36, 1, Lair:6) a +0 buckler (36, 34, Lair:6) a +2 hat (37, 33, Lair:6) a +1 vampiric demon blade (37, 35, Lair:6) 31 gold pieces (38, 33, Lair:6) 12 arrows (41, 1, Lair:6) a +0 buckler (53, 36, Lair:6) a +0 leather armour (54, 55, Lair:6) a +0 scale mail (56, 58, Lair:6) a +0 pair of boots (58, 9, Lair:6) 26 stones (59, 49, Lair:6) 18 sling bullets