Goboxel Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 20, D:1) a +0 club (8, 28, D:1) 24 bolts (17, 10, D:1) a +0 dagger (19, 35, D:1) a +0 leather armour (27, 43, D:1) a +0 whip (42, 34, D:1) a +0 club Level 2 of the Dungeon (14, -1, D:2) a +0 ring mail (17, 14, D:2) 24 stones (22, -11, D:2) a +0 leather armour (34, 9, D:2) a +0 leather armour (36, 11, D:2) 18 sling bullets (51, -19, D:2) 13 bolts (54, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 16, D:3) a +0 hunting sling (11, 2, D:3) a +0 trident (15, 12, D:3) a +0 hunting sling (17, 0, D:3) a +0 spear (18, 0, D:3) 22 stones (21, -2, D:3) a +0 whip a +0 whip of freezing a +0 flail a +0 leather armour (22, 18, D:3) a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 quarterstaff a +0 mace a +0 chain mail (23, 12, D:3) a +0 dagger (24, 18, D:3) a +0 long sword a +0 ring mail (28, 14, D:3) a +0 dagger (37, -2, D:3) a +0 dagger (38, 8, D:3) a +0 club (39, 22, D:3) a +0 club (40, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (21, 39, D:4) 20 bolts (26, 14, D:4) a +0 dire flail a +0 robe (31, -14, D:4) a +0 club a +0 club a +0 club (32, -21, D:4) a +1 trident of flaming a +0 animal skin a +0 helmet (32, -19, D:4) a cursed -2 dagger (32, -17, D:4) a +0 club (32, -16, D:4) a +0 club (32, -15, D:4) a +0 club (45, 9, D:4) a +0 ring mail (45, 17, D:4) a +3 scythe of slicing a +2 robe of the Archmagi (55, 2, D:4) 14 stones (55, 6, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -4, D:5) 14 stones (4, 5, D:5) an arrow (5, 7, D:5) a +0 shortbow 26 arrows (13, 4, D:5) a +0 scale mail (22, 8, D:5) a cursed +0 hunting sling (27, 23, D:5) a +0 leather armour (30, -9, D:5) a cursed +0 giant spiked club (53, 14, D:5) a +0 shortbow 22 arrows Level 6 of the Dungeon (7, 2, D:6) a +0 chain mail of positive energy a +0 antimagic dire flail (14, -9, D:6) 19 stones (18, -19, D:6) a +0 club a +0 ring mail (18, -18, D:6) a +0 war axe a +0 plate armour (18, -17, D:6) a +0 hand axe a +0 robe (22, -21, D:6) 12 arrows (27, 16, D:6) 26 stones (28, 21, D:6) 20 bolts (29, -16, D:6) a +0 dagger (29, 8, D:6) a +0 war axe (41, -21, D:6) 7 stones (41, -10, D:6) a +0 dagger a +0 robe a cursed -3 trident a +0 chain mail (42, -10, D:6) a +0 dagger a +0 ring mail (43, -2, D:6) a +0 trident (44, -27, D:6) a +0 giant club (49, 20, D:6) 20 stones (51, -14, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 trident (9, -31, D:7) 2 stones (9, -29, D:7) a +0 short sword a +0 dagger 7 stones (10, -31, D:7) a +0 blowgun 10 poisoned needles a cursed +0 short sword (10, -30, D:7) a poisoned needle 4 stones (10, -29, D:7) a cursed -3 short sword a stone (12, -30, D:7) a stone (13, -30, D:7) a stone (21, -33, D:7) 5 curare-tipped needles (27, -24, D:7) a +0 giant club (27, -23, D:7) an uncursed ring of stealth (28, -18, D:7) a +0 short sword (29, -19, D:7) a +0 dagger a +0 robe (29, -18, D:7) a +0 dagger a +0 robe (30, 0, D:7) a +0 flail of holy wrath (41, -25, D:7) 24 stones (55, -23, D:7) a +0 ring mail (58, -32, D:7) 21 gold pieces (59, -33, D:7) 3 gold pieces (59, -32, D:7) 10 gold pieces (59, -31, D:7) 5 gold pieces (60, -33, D:7) 14 gold pieces (60, -32, D:7) 6 gold pieces (60, -31, D:7) 15 gold pieces (62, -22, D:7) a +0 dagger Level 8 of the Dungeon (2, -27, D:8) 27 stones (2, -22, D:8) a +0 shortbow 18 arrows (2, 9, D:8) a +1 long sword (2, 10, D:8) a cursed -3 dagger a +0 robe a +0 leather armour (3, -20, D:8) 2 arrows (3, 9, D:8) a +0 hand axe (3, 10, D:8) a +0 dagger a +0 leather armour (4, -19, D:8) 3 arrows (5, -18, D:8) an arrow (6, -17, D:8) an arrow (6, -15, D:8) 2 arrows (7, -16, D:8) an arrow (10, -5, D:8) a +0 leather armour (25, -3, D:8) 9 bolts (45, -4, D:8) a +0 morningstar (46, -4, D:8) a +0 dagger a +0 robe (46, -3, D:8) a +0 whip a +0 scale mail (47, 0, D:8) a +0 dagger (49, -8, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Uheemy's Antique Weapon Shoppe a +0 trident (108 gold) a +0 scimitar (124 gold) the +4 battleaxe "Nuarral" {holy, MR++ Int+3} (1655 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a +0 quarterstaff (124 gold) the +9 hand crossbow of Nuask {flame, Int+5} (2132 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). a +0 blowgun (77 gold) a cursed -1 great sword (3 gold) a +0 battleaxe (201 gold) a +3 great sword of flaming (889 gold) a +0 demon blade (465 gold) a +2 arbalest of flaming (623 gold) a +0 shortbow (93 gold) (0, 0, D:9) a +0 trident (0, 18, D:9) a +0 shortbow 10 arrows (1, 17, D:9) an arrow (2, 17, D:9) an arrow (3, 17, D:9) an arrow (4, 17, D:9) an arrow an uncursed staff of energy (5, 15, D:9) an arrow (6, 17, D:9) an arrow (10, 11, D:9) a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 robe (10, 12, D:9) a +0 flail a +0 leather armour a +0 short sword (18, -15, D:9) a +0 short sword (18, -13, D:9) a cursed -2 giant club (18, -12, D:9) 14 bolts (27, -8, D:9) a stone (28, -10, D:9) a +0 dagger 2 stones (28, -9, D:9) a +0 whip (28, 13, D:9) a +0 leather armour (29, -10, D:9) a +0 club a +1 mace of protection a +0 leather armour a +0 dagger 2 stones a +0 dagger a +0 robe (29, -9, D:9) a stone a +0 club a +0 scale mail (30, -13, D:9) a +0 giant spiked club a +0 giant club (30, -10, D:9) a +0 dagger (38, -26, D:9) 7 needles of sleeping (45, 4, D:9) a -1 halberd a +0 animal skin Level 10 of the Dungeon [Shop] Eliasch's Book Emporium a book of Ice (715 gold) the Reference Book on the Hurtful Blaze (563 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fulminant Prism Conjuration/Hexes 4 c - Fireball Conjuration/Fire 5 d - Poisonous Cloud Conjuration/Poison/Air 6 a book of the Tempests (770 gold) a book of Cantrips (220 gold) Sif Muna's Incunabulum of Flight (550 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Deflect Missiles Charms/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Frost (385 gold) Ybbuycin's Grimoire of Ice and Dislocation (550 gold) Spells Type Level a - Freeze Ice 1 b - Apportation Translocation 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Lesser Beckoning Translocation 3 (16, 1, D:10) 29 sling bullets (20, -3, D:10) a +0 leather armour (24, 31, D:10) a cursed +0 rapier (26, 24, D:10) an arrow (30, 16, D:10) a +0 leather armour (30, 25, D:10) an arrow (31, 24, D:10) an arrow (33, 24, D:10) a +0 shortbow 22 arrows (38, 20, D:10) a cursed -3 giant spiked club (39, 26, D:10) a +0 dire flail a +0 chain mail (41, -2, D:10) 23 bolts (45, -4, D:10) a +0 dagger of draining (45, 0, D:10) an uncursed staff of fire (47, 6, D:10) a +0 giant club (48, -6, D:10) a +5 ring of intelligence (49, -2, D:10) a +0 club (49, 13, D:10) a +0 giant club a +0 dagger a +0 robe (49, 14, D:10) a +0 giant club a +0 giant club (49, 22, D:10) 23 arrows (55, 44, D:10) 6 poisoned needles Level 11 of the Dungeon [Shop] Hikhomet's General Store a +0 great sword (110 gold) 2 potions of curing (102 gold) 12 stones (20 gold) a potion of lignification (51 gold) a scroll of immolation (59 gold) a scroll of amnesia (59 gold) the +1 quarterstaff of the Eggplant {elec, rElec Str+8} (778 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It insulates you from electricity. 22 stones (37 gold) a scroll of remove curse (51 gold) (0, 0, D:11) a +0 club (2, -16, D:11) a poisoned needle (2, -11, D:11) a stone a poisoned needle a +0 long sword (2, -10, D:11) a +0 dagger (2, -9, D:11) a +1 dagger of venom a +0 blowgun 7 poisoned needles (3, -11, D:11) a poisoned needle a stone (3, -10, D:11) a +0 club (3, -8, D:11) a poisoned needle (4, -10, D:11) 2 stones a +0 dagger (4, -9, D:11) 3 stones 2 poisoned needles (6, 15, D:11) a +0 rapier (7, 15, D:11) a +0 plate armour (8, -21, D:11) a +0 falchion (8, -9, D:11) a +0 troll leather armour a +0 whip (12, -18, D:11) a +0 flail a +0 ring mail (16, 20, D:11) a +0 short sword 3 stones (17, 18, D:11) a +0 ring mail (17, 19, D:11) a poisoned needle 2 curare-tipped needles (17, 20, D:11) a +0 war axe a stone (17, 21, D:11) a +0 dagger (18, -6, D:11) a +3 scale mail of poison resistance (18, 18, D:11) a +0 short sword 2 curare-tipped needles (18, 20, D:11) a +0 dagger a +0 blowgun a +0 blowgun 18 poisoned needles a +0 short sword (18, 21, D:11) a +0 blowgun 16 poisoned needles (19, 14, D:11) a +2 dagger of venom a +0 blowgun 4 curare-tipped needles (20, 24, D:11) a +0 scale mail (21, -20, D:11) a tomahawk (22, -21, D:11) 2 tomahawks (24, -22, D:11) a tomahawk (25, -22, D:11) a +0 hand axe a +0 hand axe a cursed +0 leather armour a +0 war axe a +0 chain mail a cursed +0 club a +0 long sword a +0 chain mail (26, -23, D:11) a +0 war axe a +0 falchion (26, -22, D:11) a +0 mace 5 tomahawks a +0 leather armour a +0 flail a +1 mace of protection a +0 club (27, -23, D:11) a +0 trident (27, -21, D:11) a +0 trident (29, -21, D:11) a +0 short sword a +0 plate armour (31, -22, D:11) an uncursed staff of power (31, -4, D:11) a +0 hand axe (40, 22, D:11) a +0 club (41, -21, D:11) a silver tomahawk (43, -20, D:11) 25 arrows (43, 25, D:11) 2 throwing nets (47, -20, D:11) a +2 dagger of speed a +0 robe (53, 3, D:11) 2 javelins of penetration (54, 3, D:11) 2 javelins of penetration (56, 0, D:11) the +10 arbalest of Corporal Punishment {elec, Int+9} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+9). a +6 great sword (56, 2, D:11) a +0 plate armour (57, 6, D:11) 2 javelins of penetration (58, -16, D:11) a silver tomahawk (58, 6, D:11) 14 stones Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (1, -1, D:12) a +0 trident a +0 chain mail (1, 0, D:12) a +0 dagger a +0 robe (2, -1, D:12) a +0 whip (unseen) (3, -2, D:12) a +0 club (5, -9, D:12) a +0 leather armour (8, -2, D:12) 22 stones (23, 2, D:12) 17 gold pieces (24, 3, D:12) a scroll of identify (25, 2, D:12) a bread ration (30, -5, D:12) a slice of pizza (35, 22, D:12) a +0 giant club a +0 long sword a +0 long sword a +0 plate armour a +1 great mace of protection a +0 leather armour a hill giant corpse an orc corpse (skeletalised by now) a tengu corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (37, -6, D:12) a cursed +0 leather armour (37, 8, D:12) a +0 shortbow 18 arrows (38, 6, D:12) an arrow (38, 35, D:12) a glowing shapeshifter corpse (39, 11, D:12) a +0 shortbow (unseen) (40, 8, D:12) a +0 shortbow 16 arrows (40, 9, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 41 arrows a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (40, 12, D:12) an arrow (40, 31, D:12) a wyvern corpse (40, 35, D:12) a +2 short sword of holy wrath (41, 13, D:12) an arrow (43, 17, D:12) an arrow (43, 30, D:12) a scroll of immolation (44, 41, D:12) a +0 giant club (unseen) (50, 33, D:12) 19 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 tomahawks (1, -6, Lair:1) 9 arrows (2, -5, Lair:1) a +2 buckler (4, -6, Lair:1) a +0 blowgun