Goboxel Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, -1, D:1) a cursed -1 dagger (3, 4, D:1) a +0 club (9, -7, D:1) a +0 short sword (11, -7, D:1) a +0 short sword (17, -16, D:1) a +0 dagger (24, -26, D:1) a +0 ring mail (30, 19, D:1) a +0 whip (35, 7, D:1) a +0 chain mail (39, -18, D:1) a cursed -2 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hat (5, -1, D:2) a +0 chain mail (10, 12, D:2) 12 sling bullets (12, -16, D:2) a +0 scale mail (20, 19, D:2) a +0 club (23, 5, D:2) a +0 dagger (34, -23, D:2) a +0 dagger a +0 hunting sling 12 stones (34, -3, D:2) a +0 ring mail (36, -21, D:2) a stone (37, -21, D:2) a stone (39, -19, D:2) a stone (44, 22, D:2) a +0 plate armour (45, 13, D:2) a +0 whip (50, 10, D:2) a +0 ring mail Level 3 of the Dungeon (8, -31, D:3) a +0 club (11, -32, D:3) a +0 club (14, -46, D:3) a +0 club (15, -7, D:3) a cursed +0 robe (20, -32, D:3) a +0 dagger (24, 7, D:3) 7 tomahawks (31, -26, D:3) a cursed -3 quarterstaff (34, -27, D:3) a +0 dagger (40, -28, D:3) a +0 club (50, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Yckibbih's Gadget Emporium a sack of spiders (280 gold) a wand of iceblast (7/15) (154 gold) a wand of lightning (5/15) (126 gold) a wand of slowing (11/48) (135 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a sack of spiders (280 gold) a fan of gales (560 gold) a fan of gales (560 gold) a phantom mirror (420 gold) (0, 0, D:4) a +0 hand axe (4, 1, D:4) a +0 robe (9, 11, D:4) a +0 robe a +1 scythe of venom (14, -2, D:4) a +0 scale mail (28, 9, D:4) a +0 dagger (28, 29, D:4) a +0 club (31, 0, D:4) a +0 dagger (34, 4, D:4) 22 stones (37, 3, D:4) a +0 whip (38, 3, D:4) a +0 mace a +0 scale mail (43, 26, D:4) a +0 whip (44, 20, D:4) a +0 long sword (54, 23, D:4) a +0 dagger (55, 16, D:4) a +0 club (56, 23, D:4) a +0 falchion a cursed +0 chain mail a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Muyr's Weapon Emporium a +1 shortbow of freezing (148 gold) a cursed +0 trident (6 gold) 27 stones (32 gold) a +0 hand axe (36 gold) a +0 hunting sling (18 gold) a +0 war axe (42 gold) a +1 quarterstaff of speed (228 gold) a +0 falchion (36 gold) the +2 long sword of Circular Logic {antimagic, -Tele Dex+8} (464 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+8). It prevents most forms of teleportation. a +1 quarterstaff of speed (228 gold) a cursed -1 hunting sling (1 gold) the +7 morningstar of Wondrous Power {antimagic, rElec rPois rF+} (866 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. It protects you from poison. (0, 0, D:5) a +0 chain mail (0, 16, D:5) a +0 whip (7, 20, D:5) a potion of lignification (8, 4, D:5) a +0 long sword (21, 6, D:5) an uncursed amulet of regeneration (29, -1, D:5) a +0 falchion (29, 3, D:5) a +0 robe (30, 26, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a cursed +0 hand axe (4, -32, D:6) a +0 robe a +0 dagger a +0 flail a +0 leather armour (5, -31, D:6) a +0 leather armour a +0 hand axe (10, -31, D:6) a +0 glaive (16, -3, D:6) 9 stones (17, -5, D:6) a stone (17, -3, D:6) a stone (17, -2, D:6) a stone a +0 giant spiked club (17, -1, D:6) a stone (18, -2, D:6) a stone (19, -4, D:6) 6 stones a +0 robe of positive energy (25, -25, D:6) a +0 hunting sling (25, -6, D:6) 12 stones a +0 trident a +0 ring mail (26, -6, D:6) a +0 leather armour a +0 club (27, -9, D:6) a stone (32, -30, D:6) a +0 robe (32, -29, D:6) a +0 robe (33, -30, D:6) a -3 flail a +2 hand axe a +0 war axe (34, -30, D:6) a cursed +0 dire flail a +0 robe a +0 robe (34, -22, D:6) a throwing net (36, -18, D:6) a +0 spear (37, -18, D:6) a +0 halberd of chopping (40, -27, D:6) a +0 shortbow (45, -27, D:6) 19 stones (46, -28, D:6) a +0 trident (48, -28, D:6) 27 stones (51, -26, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Senwiq's Magic Scroll Shop a scroll of enchant armour (90 gold) a scroll of magic mapping (42 gold) 3 scrolls of enchant weapon (270 gold) a scroll of remove curse (36 gold) a scroll of recharging (114 gold) a scroll of remove curse (36 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) a scroll of enchant weapon (90 gold) (0, 0, D:7) 15 stones (15, 15, D:7) a +0 spear (17, 30, D:7) 2 throwing nets (19, -2, D:7) a +0 shortbow (20, 37, D:7) a +0 club (27, -3, D:7) a +0 rapier (32, 0, D:7) a +0 hand axe (33, 0, D:7) a +0 ring mail a +0 short sword (33, 1, D:7) a +0 short sword (37, 9, D:7) a +0 shortbow (37, 11, D:7) a +0 shortbow (41, 28, D:7) 13 poisoned needles (42, -11, D:7) a -2 war axe (42, 34, D:7) a +0 dagger a +0 robe (43, 30, D:7) a +0 dagger a +0 robe (43, 34, D:7) a +0 whip (45, 18, D:7) a +0 mace (52, 0, D:7) a +0 club (55, 10, D:7) a +0 helmet (56, 22, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a throwing net (6, -14, D:8) a +0 giant spiked club (9, 0, D:8) 20 stones (15, -4, D:8) a +0 ring mail (19, -18, D:8) a +0 robe a cursed +2 scimitar (32, 8, D:8) a +0 dagger a +0 robe a +0 ring mail a +0 whip a +0 leather armour (33, 8, D:8) a +0 flail a +0 chain mail (34, 8, D:8) a +0 club a +0 ring mail (41, -24, D:8) a cursed -1 war axe (41, 3, D:8) 10 poisoned needles a +0 blowgun (42, 4, D:8) a +0 dagger a cursed +0 whip (42, 5, D:8) a +0 short sword (43, 5, D:8) a stone 3 poisoned needles (44, 5, D:8) a stone (55, 6, D:8) a +0 robe a +0 hand axe Level 9 of the Dungeon [Shop] Fuamep's Weapon Boutique the +9 great mace "Xuelel" {protect, rC+ rN+} (1065 gold) It protects the one who uses it against injury (+AC on strike). It protects you from cold. It protects you from negative energy. the +9 quarterstaff of Duty {pain, Str+3 SInv} (1087 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you see invisible. The Shining One disapproves of the use of such an item. a cursed -2 club (1 gold) a +0 battleaxe (97 gold) a +0 morningstar (60 gold) a +0 long sword (52 gold) a +2 lajatang of electrocution (742 gold) (0, 0, D:9) 20 bolts (4, -12, D:9) 29 stones (4, 31, D:9) a +0 falchion (10, -1, D:9) a +3 ring of intelligence an uncursed ring of magical power (13, 29, D:9) a potion of lignification (30, 34, D:9) a +0 falchion of electrocution (31, 32, D:9) 19 poisoned needles (40, 11, D:9) a +0 long sword (51, -6, D:9) a +0 great sword of protection a +0 robe a cursed +3 halberd of freezing a +0 robe (51, -5, D:9) a +0 robe (52, -6, D:9) a +0 short sword a +0 robe a +0 flail a +0 robe (52, 6, D:9) a +3 scimitar of flaming a +2 robe of positive energy 2 potions of lignification (56, -2, D:9) a wand of random effects (20/48) Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (2, -2, D:10) a +0 dagger (still there?) a +0 short sword (still there?) (3, -2, D:10) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (4, -12, D:10) a +0 ring mail (4, -2, D:10) a +0 short sword (8, -11, D:10) a +1 spear of freezing a +0 robe (9, -11, D:10) a cursed +0 morningstar a +0 robe (9, -10, D:10) a +0 spear a +0 robe (9, 3, D:10) a wand of polymorph (11/24) (10, -10, D:10) a cursed +0 great sword a +0 robe (19, -32, D:10) a +0 shortbow (32, -33, D:10) a +0 giant club (35, -22, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 16 bolts (10, -4, D:11) a +0 giant club (still there?) a crocodile corpse (still there?) Level 12 of the Dungeon (0, 0, D:12) a cursed -3 dagger a +0 robe (1, 0, D:12) a +0 leather armour an orc corpse (2, -1, D:12) a +0 mace (52, -16, D:12) a +0 giant spiked club the Ecumenical Temple