Goboxel Level 1 of the Dungeon (0, 0, D:1) an uncursed amulet of guardian spirit (4, -33, D:1) 16 arrows (7, -51, D:1) a +0 dagger (7, -34, D:1) a +0 robe (7, -21, D:1) a +0 short sword (11, -10, D:1) 5 stones (13, -3, D:1) a cursed -1 club (15, -2, D:1) a +0 club (16, -26, D:1) 2 stones (17, -35, D:1) a +0 plate armour (20, -40, D:1) 19 stones (22, -10, D:1) a +0 dagger (35, -35, D:1) a +0 club (50, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 34, D:2) a +0 dagger (10, 7, D:2) 18 stones (10, 17, D:2) a +0 club (16, 16, D:2) a +0 spear (17, 46, D:2) 13 stones (28, 6, D:2) 26 stones (28, 8, D:2) a +0 club (35, 12, D:2) a cursed +0 short sword a stone (36, 8, D:2) 21 stones (37, 45, D:2) a +0 whip (44, 1, D:2) 20 arrows (54, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (1, -6, D:3) a +1 hunting sling of flaming a +0 dagger 27 stones (9, -16, D:3) a +0 hand axe (12, -6, D:3) a +0 dagger (12, 8, D:3) 21 poisoned needles (13, -11, D:3) a +0 club a +0 dagger a +0 robe (14, -18, D:3) a +0 leather armour (16, -14, D:3) a +0 club (17, -18, D:3) a +0 falchion (17, -3, D:3) a +0 trident a +0 leather armour (17, 6, D:3) 10 bolts (21, -6, D:3) a +0 flail of venom (23, -14, D:3) a +0 mace a +0 leather armour (23, 19, D:3) a +0 cloak (23, 20, D:3) a +0 dagger a +3 ring mail (28, -10, D:3) a +0 leather armour (29, -17, D:3) a +0 dagger (29, 8, D:3) a cursed -1 flail a +0 leather armour (29, 24, D:3) 2 steel tomahawks (32, -10, D:3) a +0 short sword 3 stones (33, -8, D:3) a stone (33, 12, D:3) a +0 leather armour (35, 8, D:3) 16 stones (36, -12, D:3) a +0 mace (40, -19, D:3) a +0 club (42, 21, D:3) a +0 shield (45, 29, D:3) a +0 mace (48, -18, D:3) 3 tomahawks (57, -1, D:3) a +0 club (61, -9, D:3) a +0 club (62, 4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (11, 12, D:4) a +0 robe (14, 21, D:4) a +0 dagger a +0 robe (22, 1, D:4) a +0 dagger a +0 robe (22, 28, D:4) 10 stones (26, 1, D:4) the cursed +1 robe of Dithmenos's Vengeance {rC- Int+4 Slay+4 SInv} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. (31, -5, D:4) a +0 mace (35, -6, D:4) 19 bolts (36, 30, D:4) 22 stones (50, 31, D:4) 2 throwing nets (57, 1, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +1 ring of evasion (7, 14, D:5) a +0 giant club (9, -7, D:5) a +0 naga barding 17 stones (9, 5, D:5) a +0 robe a +0 dagger a +0 short sword a +0 ring mail (10, -7, D:5) a +0 buckler (13, -13, D:5) a +0 club (14, 0, D:5) a +0 buckler (23, 0, D:5) 8 tomahawks (27, 5, D:5) 17 stones (30, 11, D:5) 8 arrows (36, 17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (13, -18, D:6) a +0 club (14, -17, D:6) a +0 dagger a +0 robe (16, -17, D:6) a +0 scale mail (20, -25, D:6) a +0 robe a +1 dagger (20, -23, D:6) a +0 giant club (20, -17, D:6) a +0 robe a cursed +2 morningstar (20, -16, D:6) a +0 robe a cursed +0 halberd (20, -12, D:6) a +0 robe a cursed +3 short sword (23, -10, D:6) a +0 plate armour a +0 trident (26, -13, D:6) a +0 robe (26, -11, D:6) a +0 leather armour a +0 trident (28, 16, D:6) a +0 plate armour (30, -13, D:6) 18 stones (33, -5, D:6) 25 stones (33, -2, D:6) a +0 scale mail (35, 10, D:6) 11 stones (36, 7, D:6) a +0 leather armour (40, -23, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 1, D:7) a +0 whip of flaming a +0 robe a +0 animal skin (5, 13, D:7) 27 stones (10, 20, D:7) a +0 trident (13, 30, D:7) 15 bolts (27, 4, D:7) a +0 hand axe 10 stones a +0 leather armour (27, 5, D:7) 12 poisoned needles (28, 4, D:7) a +0 ring mail (29, 3, D:7) a +0 hand axe (30, 3, D:7) a stone (33, -1, D:7) 4 stones (39, 22, D:7) a +0 flail (41, 20, D:7) a +0 mace 5 tomahawks a +0 chain mail a +0 scale mail a +0 whip of draining (41, 26, D:7) a tomahawk (41, 27, D:7) a tomahawk (44, -10, D:7) 8 stones Level 8 of the Dungeon (6, 19, D:8) 15 stones (11, 9, D:8) 11 stones (12, 5, D:8) a +0 flail (13, 6, D:8) a +0 flail (15, 6, D:8) a +0 leather armour a +0 flail a +4 dagger of pain (17, 31, D:8) a cursed +0 cloak (22, -1, D:8) a +0 long sword (36, 32, D:8) a +0 short sword a +0 club (37, 2, D:8) a +0 robe (38, 35, D:8) a +0 dagger (39, 36, D:8) 4 stones (39, 37, D:8) a stone (40, 25, D:8) 20 sling bullets (45, -2, D:8) a +0 giant club a cursed -2 giant spiked club (45, 46, D:8) 13 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, 6, D:9) a +0 dagger a cursed +0 robe (2, 7, D:9) a +0 whip a cursed -2 leather armour (6, 11, D:9) a +0 dagger a +0 robe (7, 12, D:9) a cursed +0 dagger a +0 leather armour (10, 21, D:9) 9 arrows (11, 23, D:9) a +0 pair of gloves (12, 13, D:9) a phial of floods (15, 9, D:9) a +0 scale mail (16, 21, D:9) 22 arrows (17, 8, D:9) a +0 flail a +0 leather armour (18, 8, D:9) a +0 dagger a +0 robe (19, -3, D:9) a +0 leather armour (26, 14, D:9) a +0 war axe (31, 13, D:9) a +0 leather armour (32, 13, D:9) a +0 plate armour a +0 glaive (32, 14, D:9) a +0 chain mail a +0 trident (33, -12, D:9) a +0 rapier (34, 11, D:9) a +0 robe a +0 dagger (35, -6, D:9) a +0 giant club (36, 5, D:9) a +0 ring mail (40, -6, D:9) 10 stones (41, -6, D:9) 10 stones Level 10 of the Dungeon [Shop] Zihajeim's Antique Weapon Shop a +0 dagger (58 gold) a +0 arbalest (130 gold) a +3 rapier (609 gold) the +10 trident of Fate {holy, rC+ rN+} (2160 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from negative energy. a +0 short sword (87 gold) a +0 dagger (58 gold) the +10 dark maul {crush} (1934 gold) It inflicts extra damage upon your enemies. a +0 club (29 gold) a +0 trident (101 gold) a +0 war axe (101 gold) a +0 scimitar (116 gold) a +1 rapier of speed (551 gold) [Shop] Pidy's Weapon Emporium a +0 club (17 gold) a cursed -1 long sword (1 gold) a +1 trident of venom (190 gold) 12 poisoned needles (81 gold) the +2 hand crossbow of Action {elec, Fragile rF+++ Str+3 Stlth+} (1091 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It renders you almost immune to fire. It will be destroyed if unequipped. It makes you more stealthy. a +0 mace (51 gold) a +0 shortbow (51 gold) a +0 quarterstaff (68 gold) a +0 hand axe (51 gold) [Shop] Qeyd's Weapon Shop a +0 dire flail (52 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +2 flail of holy wrath (237 gold) a +0 giant spiked club (24 gold) 23 stones (29 gold) a +0 spear (39 gold) a +1 vampiric whip (188 gold) the +4 halberd of Balance {flame, +Blink rC+} (626 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you blink. 19 stones (24 gold) [Shop] Jyasidgh's Antique Weapon Emporium a +0 mace (99 gold) a +0 battleaxe (214 gold) a +0 great mace (214 gold) a +0 quarterstaff (132 gold) a +0 flail (115 gold) the +10 dagger "Qiazab" {vamp, *Drain +Fly Str+8 Int+6} (2933 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+8). It affects your intelligence (+6). It lets you fly. It causes draining when unequipped. [Shop] Tumuh's Antique Armour Shoppe a +0 robe (18 gold) a +0 plate armour (621 gold) a +0 leather armour (54 gold) a +3 plate armour of magic resistance (1215 gold) a +0 shield (121 gold) the cursed +0 shield of Kevo {rN+ Dex+2} (456 gold) It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. a cursed +0 robe (2 gold) a +0 scale mail (108 gold) (0, 0, D:10) a +0 dagger a +0 robe (4, 0, D:10) a +0 spear (9, 7, D:10) 28 stones (15, 14, D:10) a +0 robe a +0 dagger (16, 12, D:10) a +0 chain mail a +0 falchion (16, 15, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (16, 16, D:10) a tomahawk (16, 19, D:10) a cursed -1 morningstar (16, 21, D:10) 5 tomahawks (23, -3, D:10) 2 stones a +0 whip a +0 dagger (23, -2, D:10) 10 poisoned needles a cursed -3 blowgun (23, 12, D:10) 14 poisoned needles (24, -3, D:10) 2 stones (24, 18, D:10) a +0 troll leather armour (25, -3, D:10) a stone (25, -2, D:10) a +0 dagger (32, -11, D:10) a +0 war axe (33, 17, D:10) a +0 long sword of slicing (33, 30, D:10) a +0 leather armour a +0 flail (41, -3, D:10) a +0 pair of gloves (43, 24, D:10) 22 sling bullets (45, 8, D:10) a scroll of immolation (48, -5, D:10) an uncursed ring of stealth an uncursed ring of stealth (50, 8, D:10) 28 sling bullets (53, 21, D:10) a +0 robe (55, 14, D:10) an uncursed ring of flight Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, 5, D:11) a +0 giant club (4, 10, D:11) a +0 trident (6, -10, D:11) 29 arrows (6, 8, D:11) 13 arrows (7, 29, D:11) a +0 plate armour (10, -4, D:11) 20 stones (11, -6, D:11) a +0 club (11, 3, D:11) a +0 robe (12, -7, D:11) a +0 leather armour (unseen) (14, -8, D:11) a stone (19, 37, D:11) 21 stones (34, -5, D:11) a +0 shortbow 17 arrows (36, 0, D:11) an arrow (45, 31, D:11) a +0 giant spiked club (56, 12, D:11) 12 arrows (62, 29, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (11, -27, Lair:1) a +0 leather armour (20, -27, Lair:1) a +0 hand crossbow (49, -34, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (11, 22, Lair:2) a royal jelly (19, 5, Lair:2) a +0 ring mail (21, 20, Lair:2) 13 gold pieces an ice cave (0, 0, IceCv) 19 stones (2, -3, IceCv) a polar bear skeleton (22, 5, IceCv) 19 sling bullets