Goboxel Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -13, D:1) a +0 robe (7, -13, D:1) a +0 club (7, 11, D:1) a cursed -2 leather armour (10, 11, D:1) 17 sling bullets (13, -22, D:1) a cursed -1 club (15, 7, D:1) a cursed -1 dagger (23, 10, D:1) a stone (24, 11, D:1) a stone (24, 13, D:1) a stone (25, 8, D:1) a stone (25, 11, D:1) a stone (26, 12, D:1) a stone a +0 hunting sling (27, 11, D:1) a stone (28, -15, D:1) a +0 robe (29, -20, D:1) a stone (29, 10, D:1) a +0 dagger a stone (30, -20, D:1) a +0 club a cursed -2 dagger (30, 0, D:1) 22 stones (31, -20, D:1) a +0 dagger 3 stones (38, -1, D:1) a potion of degeneration (38, 12, D:1) a +0 dagger (40, -20, D:1) 16 arrows (42, 1, D:1) a +0 club (54, -29, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 leather armour (6, 13, D:2) 3 stones (6, 22, D:2) a +0 hunting sling (7, 16, D:2) a stone (9, 14, D:2) a +0 robe (10, -9, D:2) a +0 club (14, 15, D:2) a throwing net (16, 24, D:2) a +0 robe (22, 4, D:2) a cursed -2 dagger (22, 6, D:2) a +0 club (24, 0, D:2) 16 poisoned needles (29, -7, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -9, D:3) 7 stones (16, -13, D:3) a potion of degeneration (16, 14, D:3) 20 arrows (24, 1, D:3) a +0 giant spiked club (27, -4, D:3) a +0 hunting sling (28, -17, D:3) a +0 club (33, 21, D:3) 2 stones (33, 26, D:3) 2 stones (34, 12, D:3) a +0 leather armour (47, -2, D:3) a +1 spear of venom (57, 5, D:3) 30 stones Level 4 of the Dungeon (0, 0, D:4) 11 stones (3, -46, D:4) a +0 war axe (12, -35, D:4) 16 stones (13, -16, D:4) a +0 war axe a +0 leather armour (13, -15, D:4) a tomahawk (13, -14, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe a tomahawk (13, -10, D:4) 2 tomahawks (14, -15, D:4) a +0 war axe 3 tomahawks a cursed +0 dagger a +0 leather armour (38, -36, D:4) a +0 scale mail (41, -28, D:4) a +0 leather armour (44, -45, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Boziuxel's Armour Shoppe a cursed +0 plate armour (280 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 plate armour of positive energy (378 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) the cursed +1 plate armour "Ficy" {*Corrode rF+ rC+ Int+7} (771 gold) It affects your intelligence (+7). It protects you from fire. It protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. a +0 scale mail (56 gold) (0, 0, D:5) an arrow (1, -9, D:5) 22 arrows (1, 2, D:5) a +0 shortbow 29 arrows (6, -4, D:5) 21 sling bullets (7, 27, D:5) a +0 ring mail (8, -5, D:5) a +0 robe (12, 19, D:5) a +0 club (13, 3, D:5) a +0 short sword a +0 blowgun 6 poisoned needles a +0 dagger a +0 dagger (13, 4, D:5) a +0 short sword a +0 leather armour a +0 short sword (14, 4, D:5) a +0 dagger (15, 5, D:5) a +0 whip (18, 8, D:5) a +0 mace (20, 4, D:5) a cursed -1 short sword 2 stones (23, 5, D:5) a +0 mace 13 stones a +0 leather armour a +0 club (23, 6, D:5) a cursed +0 club (24, -13, D:5) 23 arrows (24, 6, D:5) a stone (25, 5, D:5) a +0 shield (26, 6, D:5) a stone (27, 26, D:5) a +0 flail (28, 8, D:5) a +0 robe (28, 25, D:5) a +0 war axe a +0 club (28, 26, D:5) a +0 hand axe (39, 18, D:5) 18 stones (41, 1, D:5) a +0 quarterstaff (42, 12, D:5) a +0 ring mail a scroll of noise (48, 23, D:5) a +0 plate armour (49, 22, D:5) a +0 short sword a cursed +0 ring mail (49, 23, D:5) a +0 dagger of speed a +0 robe (51, -11, D:5) a +0 falchion (53, -15, D:5) 18 poisoned needles (56, 8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 chain mail a +2 flail of holy wrath (1, -1, D:6) a +0 robe a +0 glaive (9, 0, D:6) a +0 ring mail (11, 3, D:6) a +0 whip (12, -4, D:6) a +0 spear (13, 5, D:6) a +0 chain mail (18, 3, D:6) a +0 dire flail (18, 21, D:6) a +3 mace (19, 3, D:6) a +0 hand axe (19, 4, D:6) a +0 leather armour a +0 war axe (20, 5, D:6) a +2 leather armour of poison resistance (21, 5, D:6) a +0 short sword (27, 16, D:6) a +0 dagger a +0 scale mail (28, 5, D:6) 14 stones a +0 war axe a +0 animal skin (30, 3, D:6) a +0 short sword (30, 4, D:6) a stone (31, 5, D:6) a stone (31, 6, D:6) 2 stones (33, 8, D:6) a +0 dagger (34, 11, D:6) a +0 robe a +0 mace (35, 2, D:6) 27 arrows (35, 5, D:6) 4 stones (37, 11, D:6) a cursed -2 giant club (38, 2, D:6) a +0 leather armour (40, -2, D:6) a cursed +0 chain mail (43, 12, D:6) a +0 ring mail (44, 4, D:6) a +0 dagger (44, 13, D:6) a +0 robe (47, -6, D:6) a +0 scale mail (48, 9, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Teugics's Armour Boutique the +1 robe of the Mantidfly {rPois Int+5} (411 gold) It affects your intelligence (+5). It protects you from poison. a +0 plate armour (345 gold) a +0 leather armour (30 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 pair of boots (67 gold) a +0 robe (10 gold) a +0 shield of positive energy (127 gold) a cursed +0 ring mail (45 gold) [Shop] Tukezipn's Jewellery Shoppe a cursed amulet of inaccuracy (30 gold) an uncursed ring of fire (375 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of poison resistance (300 gold) a +3 ring of protection (315 gold) an uncursed amulet of faith (600 gold) an uncursed ring of protection from magic (375 gold) a +2 ring of evasion (150 gold) an uncursed amulet of harm (450 gold) a +5 ring of intelligence (618 gold) [Shop] Sippadif's Armour Emporium the +2 leather armour of the Republic {rPois} (255 gold) It protects you from poison. a +2 robe of cold resistance (194 gold) a +0 leather armour (22 gold) a +1 plate armour of magic resistance (385 gold) a +3 leather armour of magic resistance (264 gold) a +0 robe (7 gold) a +0 pair of gloves (49 gold) a +4 plate armour of poison resistance (517 gold) a +0 leather armour (22 gold) (5, -28, D:7) a -4 ring of dexterity (6, -12, D:7) a +0 flail (9, -32, D:7) a +0 dagger (10, -13, D:7) 6 arrows (11, -29, D:7) a +0 flail of protection a +0 ring mail (12, -29, D:7) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour (12, -1, D:7) an uncursed amulet of harm (18, -3, D:7) a +0 chain mail (19, -1, D:7) an uncursed ring of protection from magic (20, -4, D:7) a +0 chain mail (21, -37, D:7) a +4 quarterstaff of chaos (22, -36, D:7) a +0 mace (28, -26, D:7) a +0 flail (30, -26, D:7) a +0 scale mail a +0 spear (30, -25, D:7) a +0 halberd (31, -26, D:7) a +0 club (31, -17, D:7) a +0 rapier (45, -22, D:7) a +0 robe (50, -8, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Beyhula's Antique Armour Shoppe a +0 buckler (112 gold) a cursed +0 ring mail (75 gold) a +1 pair of gloves of archery (412 gold) a cursed +0 robe (2 gold) a +0 helmet (112 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +2 plate armour of positive energy (925 gold) (0, 0, D:8) 15 poisoned needles (14, 3, D:8) 27 bolts (23, 5, D:8) a +1 short sword of draining a +0 falchion (25, -26, D:8) a cursed +0 scale mail (28, -28, D:8) 23 bolts (29, -21, D:8) a +0 robe (29, 4, D:8) 15 sling bullets (30, -14, D:8) a +0 ring mail (33, -10, D:8) 11 arrows (36, -19, D:8) 23 stones (43, -8, D:8) 24 sling bullets (48, -6, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 glaive (1, -1, D:9) a +0 hand axe (1, 2, D:9) 3 tomahawks a +0 dagger (2, 35, D:9) a +0 hunting sling (6, 23, D:9) a +0 chain mail (19, -8, D:9) a +0 ring mail (36, 12, D:9) an uncursed staff of summoning (38, 22, D:9) a +0 chain mail (42, 21, D:9) a +0 robe (44, 30, D:9) a +0 robe a +0 spear (45, 7, D:9) a cursed -1 dagger (45, 29, D:9) a +0 robe (45, 30, D:9) a +0 robe a +0 spear (46, 28, D:9) a cursed -1 robe a +0 scimitar (46, 29, D:9) a +0 robe a +4 mace (52, 19, D:9) a throwing net (57, 15, D:9) 15 arrows a +0 shortbow (58, 9, D:9) an arrow Level 10 of the Dungeon [Shop] Ipsikh's Antique Weapon Shoppe a +0 dagger (70 gold) a +0 battleaxe (227 gold) the cursed +0 mace of Bloodstone {freeze, Dex+8} (917 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+8). It has a curse placed upon it. a +0 war axe (122 gold) the +6 war axe of Bopt {flame, rC+ Str+5} (2128 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It protects you from cold. a +6 arbalest of flaming (1403 gold) a +0 falchion (105 gold) a +2 hand axe of chopping (577 gold) a +0 quarterstaff (140 gold) (0, 0, D:10) a +0 dagger a +0 ring mail (1, -3, D:10) a cursed +0 robe (1, -1, D:10) a +0 club (1, 2, D:10) a +3 flail (7, 25, D:10) 4 large rocks (12, -1, D:10) 27 stones (12, 36, D:10) 12 stones (17, 9, D:10) a +0 rapier of distortion (20, 46, D:10) a +0 leather armour of poison resistance (23, 10, D:10) a cursed -1 giant spiked club a +0 giant club (27, 6, D:10) a +0 ring mail (27, 41, D:10) a +0 falchion (31, 31, D:10) 18 stones (32, -1, D:10) a +0 rapier (39, 29, D:10) a +0 ring mail (44, 41, D:10) a +5 demon trident 4 javelins a +0 chain mail a +0 giant club a +0 giant club (44, 44, D:10) a +0 dagger of venom a +0 robe (46, 30, D:10) a +0 mace (50, 34, D:10) a +0 hand axe (51, 9, D:10) a +0 plate armour (55, 30, D:10) 20 stones (63, 15, D:10) 17 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (6, -12, D:11) a +0 mace (27, 21, D:11) a +0 large shield (35, 19, D:11) 2 poisoned needles (35, 22, D:11) a poisoned needle (37, -11, D:11) a +0 short sword a cursed -2 shortbow 17 stones a potion of degeneration (37, -6, D:11) a stone (37, -4, D:11) 3 stones (37, 8, D:11) a large rock (38, 21, D:11) a poisoned needle (39, 5, D:11) a +0 naga barding (41, 22, D:11) a +0 blowgun 14 poisoned needles (42, -5, D:11) a +0 dagger (43, 22, D:11) a +0 short sword 2 stones (44, 22, D:11) a +0 short sword (45, 21, D:11) a +0 short sword a stone (45, 22, D:11) 4 stones (45, 23, D:11) a +0 whip (45, 31, D:11) a +0 ring mail (49, 22, D:11) a scroll of immolation (50, 22, D:11) a wand of random effects (12/48) a wand of flame (29/48) an uncursed ring of magical power Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (7, -20, D:12) a scroll of immolation (8, -15, D:12) a +0 morningstar (12, -9, D:12) a +0 giant spiked club a +0 giant club (14, -10, D:12) a +0 giant club (19, 4, D:12) 17 stones (26, -31, D:12) a +0 chain mail (26, -30, D:12) a +0 robe a +0 dagger (27, -30, D:12) a +0 leather armour (28, -6, D:12) a +0 chain mail a +0 dire flail (29, -11, D:12) a +0 flail (39, -23, D:12) 12 arrows a +0 shortbow (39, -11, D:12) a +3 chain mail a +0 flail (40, -2, D:12) a +0 chain mail a +0 mace (40, 4, D:12) a +0 dagger (41, -23, D:12) an arrow (41, -9, D:12) a +0 club (41, -3, D:12) a tomahawk (41, 4, D:12) a +0 glaive a +0 chain mail (41, 5, D:12) a +0 giant spiked club (42, -5, D:12) 2 tomahawks a +0 club a +0 ring mail (43, -25, D:12) an arrow (43, -23, D:12) 2 arrows (43, -6, D:12) a tomahawk a +0 club a +0 scale mail (44, -8, D:12) a +0 chain mail 2 tomahawks a +0 scimitar (44, -7, D:12) 2 tomahawks a +0 mace (44, -6, D:12) a +0 mace (45, -23, D:12) an arrow (47, -27, D:12) 25 arrows (48, 8, D:12) 23 arrows (51, 10, D:12) a +2 vampiric short sword (62, -6, D:12) a large rock (63, -6, D:12) a large rock (66, -5, D:12) 2 large rocks Level 13 of the Dungeon [Shop] Wajaam's General Store 15 sling bullets (97 gold) 15 arrows (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a scroll of holy word (97 gold) a scroll of identify (26 gold) a meat ration (65 gold) a +3 glaive (305 gold) a +0 mace (39 gold) a scroll of teleportation (39 gold) 2 scrolls of noise (26 gold) (0, 0, D:13) a +0 helmet (3, -8, D:13) a +0 chain mail (6, 6, D:13) a +0 war axe a +0 chain mail (6, 7, D:13) a +0 hand axe a cursed -2 leather armour (6, 8, D:13) a +0 short sword (7, 6, D:13) a +0 whip (7, 9, D:13) a +0 giant club (8, -21, D:13) a +0 giant club a +0 giant spiked club (8, 8, D:13) a +2 short sword of venom a +0 plate armour (9, 9, D:13) a +0 halberd a +0 plate armour (10, 9, D:13) a +0 club a +0 leather armour (11, 9, D:13) a +0 club a +0 hand axe 2 tomahawks of returning (13, -1, D:13) a +0 arbalest (13, 9, D:13) a tomahawk of returning a +0 hand axe a +0 chain mail (14, 9, D:13) a +0 flail a +0 leather armour (17, -30, D:13) 19 arrows (30, 0, D:13) a +4 amulet of reflection (32, 6, D:13) a +0 leather armour a +0 hand axe (34, 7, D:13) a +0 ring mail a +0 hand axe (35, 4, D:13) a potion of brilliance (36, -15, D:13) a +0 shortbow 16 arrows (38, -15, D:13) an arrow (39, -15, D:13) 2 arrows (41, -36, D:13) a +0 giant club a +0 giant club (45, -35, D:13) a wand of paralysis (17/24) a wand of paralysis (21/24) a wand of paralysis (13/24) (45, -31, D:13) 20 poisoned needles (48, -17, D:13) a +0 robe (54, -39, D:13) 13 poisoned needles Level 1 of the Orcish Mines [Shop] Tuovon's General Store a scroll of vulnerability (97 gold) 2 fruits (39 gold) a +0 dagger (26 gold) a crystal ball of energy (260 gold) a bread ration (65 gold) a lightning rod (4/4) (520 gold) 28 stones (36 gold) a potion of curing (39 gold) (8, -9, Orc:1) a +0 robe a +0 giant club (9, -9, Orc:1) a +0 troll leather armour (29, 1, Orc:1) a +0 giant club a +0 giant club a +0 club a +0 chain mail a +0 dagger a cursed +0 robe a +0 giant spiked club (30, 2, Orc:1) a +0 war axe a +0 scale mail (32, 3, Orc:1) a +0 giant club (32, 4, Orc:1) a +0 dagger (35, -23, Orc:1) a +0 leather armour a +5 whip (36, -24, Orc:1) a +0 robe a +0 dagger (36, -23, Orc:1) a +0 chain mail a +0 hand axe a +0 plate armour a +0 battleaxe (37, -24, Orc:1) a +0 leather armour a +0 falchion (37, -23, Orc:1) a +0 scale mail a +0 plate armour a cursed -2 trident a +0 dire flail (37, -22, Orc:1) a +0 dagger a cursed +0 chain mail a +0 club (38, -24, Orc:1) a +0 plate armour 7 tomahawks a +0 glaive (38, -23, Orc:1) a +0 plate armour a +0 leather armour a +0 mace a +0 leather armour a +2 flail of draining a +0 war axe (38, -22, Orc:1) a +0 chain mail a +0 scimitar (39, -23, Orc:1) a +0 mace (40, -22, Orc:1) a +0 leather armour 2 tomahawks Level 2 of the Orcish Mines [Shop] Makochiz's Weapon Boutique a +0 flail (45 gold) a +1 halberd of venom (153 gold) the +4 trident "Damail" {pierce, rC+} (509 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 quarterstaff of speed (182 gold) the cursed +0 hunting sling of the Evil Eye {freeze, rPois} (141 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. 14 arrows (36 gold) a +0 short sword (39 gold) [Shop] Giny's Antique Armour Boutique a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +2 plate armour of fire resistance (1040 gold) a +0 pair of boots (117 gold) the cursed +1 scale mail of Freedom {Str+2 Int+2 Stlth+} (629 gold) It affects your strength (+2). It affects your intelligence (+2). It makes you more stealthy. It has a curse placed upon it. +1 ice dragon scales (1742 gold) a +2 leather armour of fire resistance (494 gold) a +0 leather armour (52 gold) a cursed -1 ring mail (2 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +3 plate armour of cold resistance (1170 gold) [Shop] Caxadgh's Distillery a potion of lignification (48 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of brilliance (64 gold) a potion of agility (64 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of invisibility (128 gold) [Shop] Egecoyxu's Book Emporium a book of Fire (1040 gold) the Volume of Viperous Hexes (604 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Inner Flame Hexes/Fire 3 c - Spectral Weapon Hexes/Charms 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Portal Projectile Hexes/Translocation 3 f - Tukima's Dance Hexes 3 g - Spider Form Transmutation/Poison 3 a book of Misfortune (320 gold) a book of Ice (1040 gold) a book of Misfortune (320 gold) a book of Death (1120 gold) a book of Air (560 gold) Ovecos's Papyrus of Noxious Transmutation (920 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Petrify Transmutation/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Hydra Form Transmutation 6 Xedghate's Tome of Dark Transmutation (920 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Irradiate Conjuration/Transmutation 5 (0, 0, Orc:2) an uncursed amulet of rage (5, -7, Orc:2) a +0 robe a cursed -2 dagger (6, -7, Orc:2) a cursed +0 robe a +0 dagger (6, -6, Orc:2) a +0 hand axe (9, 10, Orc:2) a +0 scale mail a +0 hand axe (9, 11, Orc:2) a +0 war axe (10, 10, Orc:2) a +0 chain mail a +2 glaive of venom (10, 11, Orc:2) a +0 robe a +0 dagger (11, -6, Orc:2) a cursed -2 flail (11, -5, Orc:2) a +0 plate armour a +0 battleaxe (12, -7, Orc:2) a +0 leather armour a +0 hand axe (12, -5, Orc:2) a cursed -2 short sword (15, 10, Orc:2) a +0 trident (17, -7, Orc:2) a poisoned tomahawk (17, -4, Orc:2) a +0 ring mail a +0 club (17, -3, Orc:2) a +0 ring mail 2 poisoned tomahawks a +0 club (17, 10, Orc:2) a +0 plate armour a +0 glaive (18, -5, Orc:2) a +0 morningstar (20, -22, Orc:2) a +0 scimitar a +0 leather armour (32, 1, Orc:2) a +2 pair of boots a +1 pair of gloves (34, -9, Orc:2) a +0 plate armour a cursed +0 great sword (36, -9, Orc:2) a +0 trident (45, 7, Orc:2) a +0 robe a +0 leather armour a +0 dagger a +0 flail (46, 7, Orc:2) a +0 chain mail 5 tomahawks a +0 hand axe a +0 glaive (47, -5, Orc:2) a +0 robe a +0 dagger (47, -4, Orc:2) a +0 robe a +0 dagger (47, 2, Orc:2) a tomahawk (47, 4, Orc:2) a cursed +0 robe a +0 dagger (47, 5, Orc:2) a cursed +0 plate armour a +0 flail (47, 6, Orc:2) a tomahawk a +0 robe a +0 trident a +0 halberd a +0 chain mail a +0 dagger (47, 7, Orc:2) a +0 plate armour a +0 battleaxe a +0 hand axe a cursed +0 chain mail (47, 8, Orc:2) a +0 morningstar a +0 plate armour a +0 battleaxe (48, -5, Orc:2) a +0 robe a cursed -1 dagger (48, 5, Orc:2) a +0 plate armour a +0 plate armour a +0 scimitar a +0 chain mail a +0 mace (48, 6, Orc:2) a +3 trident a cursed +0 plate armour a +0 great sword (48, 7, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (49, -3, Orc:2) a +0 robe a cursed -1 dagger (49, 4, Orc:2) a +1 great sword (49, 7, Orc:2) 2 tomahawks (50, -4, Orc:2) 2 large rocks (50, -1, Orc:2) a +0 ring mail a +0 flail (51, 7, Orc:2) a tomahawk (52, -2, Orc:2) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 bolts (4, -5, Lair:1) a +0 ring mail (5, -8, Lair:1) a +0 chain mail (6, -6, Lair:1) 17 arrows (8, 11, Lair:1) a book of Debilitation a book of Changes a wand of paralysis (11/24) a book of Dreams (16, 25, Lair:1) a +0 leather armour (19, -8, Lair:1) 15 sling bullets (19, 41, Lair:1) a +0 hand crossbow (20, 19, Lair:1) a +0 war axe (24, -14, Lair:1) 7 javelins of returning (28, 1, Lair:1) a +0 war axe (29, 40, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (3, -28, Lair:2) 23 stones (12, -30, Lair:2) a +0 shield (18, -5, Lair:2) a potion of lignification (28, -29, Lair:2) a +0 shortbow (32, 0, Lair:2) 17 stones (33, -4, Lair:2) 6 steel javelins (35, -1, Lair:2) 14 arrows (38, -33, Lair:2) the +5 dagger "Spider's Doom" {pierce, *Noise rC+ rN++ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It greatly protects you from negative energy. It may make noises in combat. (39, -16, Lair:2) 21 sling bullets (50, -34, Lair:2) 17 stones (54, 11, Lair:2) a +0 chain mail (56, -21, Lair:2) a +0 trident (63, -4, Lair:2) a +0 glaive (64, 14, Lair:2) 23 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (5, 5, Lair:3) 13 poisoned needles (5, 11, Lair:3) 6 tomahawks (30, -16, Lair:3) a +0 leather armour (33, 14, Lair:3) a potion of degeneration (39, -24, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (11, 1, Lair:4) a +0 halberd (12, -8, Lair:4) a wand of flame (8/48) a wand of iceblast (10/15) a wand of iceblast (10/15) a wand of iceblast (8/15) a wand of digging (5/24) a wand of paralysis (0/24) (22, -31, Lair:4) 15 bolts (25, -2, Lair:4) a scroll of noise (25, 4, Lair:4) 6 javelins (25, 12, Lair:4) an uncursed amulet of magic regeneration (26, -40, Lair:4) 24 arrows (27, 0, Lair:4) a +0 robe (28, 8, Lair:4) a +0 trident (47, -20, Lair:4) a +1 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (25, -32, Lair:5) 14 stones (26, -35, Lair:5) a +0 ring mail (27, 2, Lair:5) 5 javelins of returning (30, 7, Lair:5) a +0 falchion (34, 0, Lair:5) 20 bolts (39, -34, Lair:5) an uncursed staff of power (46, -41, Lair:5) 13 bolts (48, -23, Lair:5) a cursed +0 robe (49, 0, Lair:5) a fan of gales (53, -40, Lair:5) an uncursed ring of protection from fire (57, -40, Lair:5) a +4 ring of strength (63, 5, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) Sif Muna's Incunabulum of Burning Companions Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Demon Summoning 5 d - Shadow Creatures Summoning 6 (1, -24, Lair:6) the ring "Xutyrale" {*Tele rC+} [ring of teleportation] It may teleport you next to monsters. It protects you from cold. (3, -25, Lair:6) a wand of lightning (6/15) (3, -24, Lair:6) a +0 short sword of electrocution (4, -25, Lair:6) 10 stones (5, -47, Lair:6) a +2 plate armour of poison resistance (5, -20, Lair:6) a scroll of remove curse (7, -2, Lair:6) a potion of lignification (11, -43, Lair:6) a +0 leather armour (12, -17, Lair:6) a +0 flail (16, -12, Lair:6) a scroll of noise (18, -1, Lair:6) 17 stones (20, 1, Lair:6) a +0 robe (22, -26, Lair:6) a book of Debilitation (22, -7, Lair:6) 11 stones (35, -19, Lair:6) a +0 shortbow (52, -15, Lair:6) 9 stones (53, -15, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) 14 sling bullets (3, 1, Shoals:1) 28 stones (4, 0, Shoals:1) 2 large rocks (8, 2, Shoals:1) a +0 spear of distortion (9, 1, Shoals:1) a manticore corpse (skeletalised by now) (9, 2, Shoals:1) a dream sheep corpse (skeletalised by now) (10, 2, Shoals:1) an arrow (11, 1, Shoals:1) a +0 spear (11, 3, Shoals:1) a wand of scattershot (5/9) a wand of flame (28/48) a wand of disintegration (11/24) a wand of disintegration (1/24) (11, 4, Shoals:1) 3 large rocks (11, 7, Shoals:1) a +2 trident of piercing a +0 robe (12, 8, Shoals:1) a cursed -3 trident a merfolk corpse (13, 6, Shoals:1) a +0 shortbow (unseen) (16, 2, Shoals:1) 15 stones (17, 9, Shoals:1) an arrow (19, -2, Shoals:1) 20 gold pieces (19, 7, Shoals:1) a javelin (20, 9, Shoals:1) 2 javelins (23, 13, Shoals:1) a +0 spear a +0 leather armour 13 javelins 4 chunks of flesh a merfolk skeleton (23, 15, Shoals:1) a +0 rapier (23, 19, Shoals:1) 19 stones (24, 14, Shoals:1) a javelin (24, 18, Shoals:1) a throwing net (25, 15, Shoals:1) a +0 trident of protection a merfolk corpse (30, 9, Shoals:1) a water nymph corpse