Gobser Level 1 of the Dungeon (6, -2, D:1) a +0 hunting sling (8, -4, D:1) a stone (8, 27, D:1) a +0 short sword (9, 27, D:1) 9 stones (11, -4, D:1) a +0 short sword 2 stones (16, 9, D:1) a +0 dagger (17, 11, D:1) a +0 robe (21, 6, D:1) a +0 club (25, 3, D:1) a +0 robe (27, 1, D:1) 24 arrows (33, 17, D:1) 11 poisoned needles (38, 4, D:1) a +0 dagger (42, -2, D:1) a +0 whip (44, 22, D:1) a +0 scale mail (54, -8, D:1) a +0 club (59, -4, D:1) a +0 hunting sling Level 2 of the Dungeon (10, -20, D:2) a +0 club (12, -15, D:2) a +0 hunting sling (15, -22, D:2) 8 stones (21, -14, D:2) a +2 ring mail of cold resistance (23, -20, D:2) 6 curare-tipped needles (28, 6, D:2) a +0 robe (33, -12, D:2) a +0 club (34, -32, D:2) 10 poisoned needles (36, -10, D:2) a +0 dagger a +0 robe (36, -9, D:2) a +0 leather armour a +0 falchion a +0 hand axe a +0 leather armour of cold resistance (37, 4, D:2) a +0 pair of boots (38, 5, D:2) a cursed +0 ring mail (44, 0, D:2) a +0 club (53, -5, D:2) a +0 dagger Level 3 of the Dungeon (12, -41, D:3) a +0 club (13, -32, D:3) a +0 flail a +0 ring mail (13, -31, D:3) a +0 dagger a +0 scale mail (13, -3, D:3) a +0 hand axe a +0 ring mail (14, -31, D:3) a +0 whip (18, -8, D:3) a wand of random effects (35) (21, -8, D:3) a +0 short sword (32, -10, D:3) 19 arrows (39, -11, D:3) a cursed +0 club (47, -21, D:3) a +0 club (48, -38, D:3) a +0 club a +0 ring mail (48, -26, D:3) a +0 ring mail (50, -33, D:3) a +0 club (51, -19, D:3) a stone (52, -46, D:3) a cursed -3 whip (54, -7, D:3) 11 stones (57, -18, D:3) a +0 scale mail (57, -17, D:3) a +0 short sword (57, -8, D:3) a +0 flail (69, -20, D:3) a +0 club 2 stones (69, -18, D:3) a stone Level 4 of the Dungeon [Shop] Vupn's Jewellery Boutique a +4 amulet of reflection (351 gold) the amulet "Mukupnuck" {Reflect *Corrode rF+ Int+7 SH+4 SInv} (705 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+7). It protects you from fire. It lets you see invisible. It may corrode you when you take damage. It affects your SH (+4). an uncursed ring of fire (325 gold) a +3 ring of evasion (273 gold) the amulet of Vehumet's Favour {Spirit rPois Dex+4 Slay+3 SInv} (863 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It lets you see invisible. an uncursed amulet of rage (520 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of the gourmand (390 gold) an uncursed amulet of regeneration (390 gold) a +4 ring of slaying (1014 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of magic regeneration (390 gold) the ring of Wishful Thinking {rPois rF+ SInv} (431 gold) [ring of see invisible] It protects you from fire. It protects you from poison. It lets you see invisible. an uncursed ring of poison resistance (260 gold) (0, 0, D:4) 17 sling bullets (1, 14, D:4) 21 arrows (24, 2, D:4) a +0 leather armour (26, 33, D:4) a +0 spear (27, 33, D:4) a +0 giant club a +0 whip a +0 flail (29, -5, D:4) a +0 leather armour (35, 8, D:4) an uncursed ring of loudness (36, 42, D:4) a +0 chain mail (42, 3, D:4) a +0 dagger a +0 robe (43, 3, D:4) a +2 chain mail of fire resistance (43, 25, D:4) 25 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 27, D:5) a +0 flail (13, -11, D:5) a +0 chain mail (19, 29, D:5) a +0 rapier (21, 27, D:5) 8 stones (31, 1, D:5) 18 stones (32, -1, D:5) 8 stones (32, 9, D:5) a cursed +0 leather armour (39, 12, D:5) 11 poisoned needles (45, 17, D:5) 15 arrows (53, 37, D:5) a +0 dagger (58, -8, D:5) 17 poisoned needles (58, -1, D:5) a +0 shortbow 7 arrows (58, 1, D:5) an arrow (58, 2, D:5) an arrow (58, 3, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) 27 bolts (2, 21, D:6) a +0 ring mail (10, 6, D:6) 19 stones (12, 22, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 23, D:6) a +1 hand axe of draining a +0 leather armour (14, 22, D:6) 2 arrows (15, 20, D:6) an arrow (15, 21, D:6) an arrow (16, 19, D:6) an arrow (17, 16, D:6) a +0 shortbow 14 arrows (20, 18, D:6) 17 arrows (20, 20, D:6) 14 stones (22, 24, D:6) a cursed -1 club (25, 10, D:6) a +0 whip (25, 13, D:6) a +0 short sword a +0 leather armour (28, 12, D:6) a +0 dagger a +0 robe (31, 4, D:6) a +0 scimitar (42, -1, D:6) a cursed +0 scale mail (43, -1, D:6) a +0 shortbow 3 arrows (44, -5, D:6) 4 arrows an uncursed staff of death (44, -3, D:6) an arrow (45, -6, D:6) an arrow (45, -5, D:6) 3 arrows (45, -4, D:6) a +0 war axe a +0 chain mail (50, -15, D:6) a +0 mace (50, -13, D:6) a +0 mace of protection (51, -4, D:6) a +2 quarterstaff of chaos a +0 cloak (52, -2, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 16 stones (0, 4, D:7) 21 bolts (7, 19, D:7) a +0 hunting sling (10, 19, D:7) a quokka skeleton (18, -7, D:7) a +0 dagger (28, -1, D:7) a +0 falchion (28, 1, D:7) a +0 mace (29, 29, D:7) a +0 whip (30, -1, D:7) a +0 hand axe (30, 1, D:7) a +0 spear (33, 19, D:7) a +0 scale mail (39, 6, D:7) 18 arrows Level 8 of the Dungeon (0, 0, D:8) a poisoned tomahawk (3, 4, D:8) a tomahawk (4, 5, D:8) a tomahawk (5, 5, D:8) a +0 whip (unseen) (6, 4, D:8) a cursed -1 hand axe (unseen) (7, 5, D:8) a +0 plate armour (8, 0, D:8) 5 gold pieces (8, 3, D:8) a +0 dagger (unseen) (8, 4, D:8) a +0 dagger (still there?) the +6 dagger "Omihigg" {protect, rElec rN+} (still there?) It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It protects you from negative energy.