Godfryd Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 7, D:1) a +0 short sword (-26, 8, D:1) 9 arrows of frost (-3, 11, D:1) a +0 club a +0 dagger (26, 18, D:1) a +0 leather armour (20, 21, D:1) a +0 club (34, 23, D:1) 17 arrows of frost (6, 26, D:1) a +0 mace (36, 26, D:1) a +0 dagger (-2, 30, D:1) a +0 club (16, 31, D:1) 24 bolts (13, 42, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, 12, D:2) a +0 dagger (9, 15, D:2) a +0 scale mail (45, 23, D:2) a +0 club (-3, 28, D:2) a +0 whip (-2, 29, D:2) a +0 spear (29, 31, D:2) a +0 dagger a +0 club (-6, 32, D:2) a +0 hunting sling (-3, 33, D:2) a +0 club (-4, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets of flame (13, 2, D:3) a +0 dagger a +0 hunting sling 19 sling bullets (8, 3, D:3) a sling bullet (9, 3, D:3) a sling bullet (10, 3, D:3) a sling bullet (11, 3, D:3) a sling bullet (20, 11, D:3) 14 arrows (12, 15, D:3) a +0 whip (15, 22, D:3) a +0 club a +0 dagger (12, 24, D:3) a +0 scale mail (-8, 25, D:3) a +0 ring mail (10, 25, D:3) 9 poisoned arrows (-1, 29, D:3) a cursed -2 chain mail (-2, 30, D:3) a +0 club Level 4 of the Dungeon [Shop] Liabetz's Antique Armour Boutique a +0 robe (23 gold) the +1 robe of Lethargy {rC+ Stlth+} (193 gold) It protects you from cold. It makes you more stealthy. a +0 cloak (153 gold) the cursed +0 chain mail of the Morning {*Drain rC- rN+++ Int+3} (323 gold) It affects your intelligence (+3). It makes you vulnerable to cold. It renders you almost immune to negative energy. It causes draining when unequipped. It has a curse placed upon it. a +0 ring mail (136 gold) a +2 hat (136 gold) a +0 robe (23 gold) the +2 scale mail "Penwadaq" {rPois Stlth+} (306 gold) It protects you from poison. It makes you more stealthy. a +0 leather armour (68 gold) a +1 centaur barding of cold resistance (782 gold) a +0 leather armour (68 gold) a +2 leather armour of cold resistance (68 gold) (0, 0, D:4) 19 arrows (-9, 14, D:4) a +0 falchion (-34, 19, D:4) a +0 flail a +0 leather armour (14, 19, D:4) a +0 hand axe a +0 short sword a +0 mace a +0 dagger of venom a +0 robe (10, 21, D:4) a +0 dagger a +0 robe (6, 22, D:4) a +0 falchion (-31, 25, D:4) 16 arrows (10, 29, D:4) a +0 dagger a cursed +0 robe (-29, 31, D:4) a +0 whip (-5, 35, D:4) a +0 dagger (-37, 39, D:4) 23 sling bullets (-3, 40, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (12, 7, D:5) 14 arrows of dispersal (9, 22, D:5) a +0 club (20, 26, D:5) a cursed +0 dagger a +0 dagger a +0 robe (30, 28, D:5) a +0 whip (20, 29, D:5) a +0 trident (-21, 31, D:5) a +3 whip (-24, 37, D:5) the cursed +0 quarterstaff "Sef Pura" {crush, +Rage rElec Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (2, 54, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (-15, 3, D:6) 16 sling bullets (-30, 6, D:6) a +0 scale mail (-31, 7, D:6) 17 exploding sling bullets (-15, 8, D:6) a +0 trident (-23, 9, D:6) a +1 robe of magic resistance (-16, 9, D:6) a +0 flail (-12, 12, D:6) a +0 leather armour (-7, 27, D:6) 8 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (-2, 1, D:7) a hound corpse (-11, 3, D:7) a +0 robe (6, 6, D:7) a cursed -1 whip (3, 8, D:7) a +0 leather armour (4, 14, D:7) a wand of polymorph (12) (3, 15, D:7) 2 chunks of flesh (4, 15, D:7) a scroll of random uselessness (3, 16, D:7) 16 gold pieces (-4, 17, D:7) a cursed -2 ring mail