Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 1640675150889481987 114 Godo the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 29, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:15 (2774 turns). Godo the Conjurer (Deep Elf Conjurer) Turns: 2774, Time: 00:05:16 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 66% Magic: 4/12 EV: 12 Int: 25 God: Gold: 168 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . p - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - scarf {+Inv} rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth +++ q - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: wizardry (x1) @: no status effects A: no striking features a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons p - a +0 dagger (weapon) Missiles i - 9 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) g - a scarf of invisibility (worn) Jewellery q - a ring of wizardry (left hand) Wands m - a wand of flame (16) Scrolls c - 2 scrolls of teleportation {unknown} d - 4 scrolls of identify {unknown} f - a scroll of silence {unknown} h - a scroll of enchant armour {unknown} l - 3 scrolls of brand weapon {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic j - a potion of brilliance {unknown} k - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 5.0 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 13% 4 d - Fulminant Prism Conj/Alch 8% 3d6 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 20% 1d5 3% 1 Vampiric Draining Necr 5% 2d6 11% 3 Martyr's Knell Necr/Summ 5% N/A 32% 4 Curse of Agony Necr 5% N/A 65% 5 Malign Gateway Summ/Tloc 2% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Message History The orc priest is lightly wounded. The orc priest shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (lightly wounded, 82% to hit) The searing ray misses the orc. The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! An orc wizard comes into view. It is wielding a +0 dagger of venom. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (74% to hit) The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.########## #.# #.# #.# #.# #.# #.# #.# #@# #)# #...o.# #o#o#.. ....!.. #.# #.#.# #. ..#.# # .##.# . # You could see an orc priest and an orc wizard. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) An orc (D:3) 8 bats 4 endoplasms 4 giant cockroaches (D:1) 7 goblins 9 hobgoblins 3 jackals (D:1) 6 ball pythons A frilled lizard (D:2) 5 kobolds 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Godo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 308 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Found Dystav's Book Boutique. 803 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1656 | D:2 | Noticed Jessica 1658 | D:2 | Killed Jessica 1659 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1854 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1859 | D:2 | Learned a level 4 spell: Fulminant Prism 1877 | D:2 | Reached skill level 5 in Conjurations 2599 | D:3 | Identified the +0 chain mail of the Sturgeon {rCorr Int+6 | Dex-4} 2683 | D:3 | Reached skill level 5 in Stealth 2774 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, serial_shops, nicolae_square_shop D:2: layout_loops_corners, uniq_jessica D:3: layout_loops_ring, serial_shops, shop, minmay_circle_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 | 5.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 35 || 91 Searing Ray | 2 | 4 || 6 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 1 || 3