GodsVoicemail Level 1 of the Dungeon (19, 1, D:1) a +0 mace (19, 15, D:1) a +0 hand axe (20, -32, D:1) a cursed +0 club (26, -30, D:1) a +0 scale mail (36, 13, D:1) a +0 dagger (40, -6, D:1) a +0 dagger (44, -16, D:1) a +0 club (47, -5, D:1) a +0 dagger (51, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 gold pieces (17, 24, D:2) a +0 dagger a +0 robe (37, -10, D:2) a +0 club (39, 8, D:2) a +0 club (40, -10, D:2) a +0 club (48, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, -4, D:3) a +0 club (21, -12, D:3) a cursed -3 trident (33, -18, D:3) a cursed +0 giant club (37, -5, D:3) a +0 dagger (38, -6, D:3) a cursed -3 club (40, -17, D:3) a +0 club (42, -10, D:3) a +0 club (43, 4, D:3) a cursed -1 club (52, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (2, -9, D:4) a +0 spear (3, -10, D:4) a +0 hand axe a +0 flail (3, -9, D:4) a cursed -3 flail (8, -12, D:4) a +0 club a +0 leather armour (15, -14, D:4) a +0 flail (28, -1, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon [Shop] Weetud's Weapon Emporium a +1 hand axe of chopping (126 gold) a +7 battleaxe of flaming (535 gold) a +2 trident of protection (178 gold) 143 stones (157 gold) a +0 quarterstaff (44 gold) a +1 hunting sling of freezing (106 gold) the +7 long sword of Fate {slice, *Contam rElec Int+8 Stlth+} (734 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+8). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. a +2 short sword of freezing (191 gold) a +0 falchion (33 gold) (1, -10, D:5) a +0 scale mail (17, 9, D:5) a cursed -2 short sword a +0 leather armour (18, 9, D:5) a +0 club (32, 8, D:5) a +0 short sword a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (6, -9, D:6) a +0 dagger a +0 robe an orc skeleton (7, -18, D:6) a +0 war axe a +0 ring mail (8, -24, D:6) a +0 leather armour (8, -18, D:6) a +0 dagger a +0 robe (9, 4, D:6) 7 gold pieces (12, -17, D:6) a +0 leather armour (13, 8, D:6) a +0 leather armour (18, 10, D:6) 22 gold pieces (24, -24, D:6) a potion of curing (25, -14, D:6) a +0 shortbow (unseen) (26, -24, D:6) 10 gold pieces (39, 16, D:6) a ration (42, -28, D:6) 12 gold pieces