Dungeon Crawl Stone Soup version 0.15-a0-995-gc8af7eb (console) character file. 4 Goldman the Insei (level 1, -1/16 HPs) Began as an Octopode Monk on May 24, 2014. Slain by an adder (5 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:53 (200 turns). Goldman the Insei (Octopode Monk) Turns: 200, Time: 00:00:54 HP -1/16 AC 1 Str 10 XL: 1 Next: 70% MP 1/1 EV 13 Int 12 God: Gold 28 SH 0 Dex 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . Spirit . (no ring) rMut . Warding . (no ring) Gourm . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Comestibles b - a bread ration f - a meat ration Scrolls e - a scroll of magic mapping {unknown} Potions a - a potion of brilliance {unknown} c - a potion of curing {unknown} d - a potion of degeneration {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 2.6 Stealth + Level 4.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The adder is heavily wounded. The adder bites you. The adder barely misses you. You miss the adder. Your grab misses the adder. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. The adder bites you. You tentacle-slap the adder. The adder is severely wounded. You constrict the adder, but do no damage. The adder bites you. You are poisoned. The adder poisons you! You tentacle-slap the adder but do no damage. The adder is severely wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. You die... ########## ........S.### #.....@...# #.........# .##.........# ## ............# #. g.# .##.........# #. ##.#. #.........# #######. ... #.........### #....... ... ##...........# #.####.. ... ....)......#.####.# #.. You could see an adder. Vanquished Creatures 2 bats A goblin (D:2) A giant cockroach (D:2) A kobold (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Goldman, the Octopode Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 200 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 17 Stab: Sleeping || 2