Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Golfen the Conjurer (Deep Elf Conjurer) Turns: 1908, Time: 00:03:02 Health: 24/24 AC: 3 Str: 4 XL: 4 Next: 57% Magic: 11/13 EV: 11 Int: 25 God: Gold: 136 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . o - +2 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 136 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom o - a +2 whip of electrocution (weapon) p - a +0 club Missiles n - 8 poisoned darts Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery i - a ring of protection from cold Scrolls d - 3 scrolls labelled ESUITU SUHA f - 2 scrolls labelled NASTRO XUAPLUOCIUL j - 2 scrolls labelled WYHE SOEBOEN k - 3 scrolls labelled TIPTUI OKLODGH l - a scroll labelled MOME NAICAMO Potions b - a potion of magic c - 2 fuming black potions g - 2 inky potions h - a coppery potion Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations You have 10 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 5 stones. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. Found 6 stones. Found an escape hatch in the ceiling. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Found an escape hatch in the floor. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Saving game... please wait. ## #. #. #. ####### ####### #. ####.....# #.....# #. .........######.###.# #. ..................#.###. .......@......<...#..... ....................#... .................##.#.#. .................##.#.#. ..!.##...........##.#.#. .... #...........##.#.#. ###<... ... #...........##.#.#. >...... .. .>.......#####.#.#( ...... ...... ........ There are no monsters in sight! Vanquished Creatures 4 gnolls (D:3) 2 adders 2 dart slugs (D:1) 6 endoplasms 2 giant cockroaches (D:2) 8 hobgoblins 2 quokkas 5 ball pythons 5 bats 8 frilled lizards 5 goblins 5 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Golfen the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 758 | D:1 | Reached skill level 5 in Conjurations 900 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 905 | D:2 | Learned a level 2 spell: Searing Ray 912 | D:2 | Found a basalt altar of Yredelemnul. 1557 | D:3 | Identified the quill talisman "Faihain" {+Inv rF+ Str+2 | Stlth+} 1751 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1758 | D:3 | Reached skill level 5 in Spellcasting Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Magic Dart | 91 | 9 || 100 Searing Ray | 1 | 1 || 2 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1906 | 1821 | 85 | 34 | 1559 | 3 | 635.3 | Dungeon | 1906 | 1821 | 85 | 34 | 1559 | 3 | 635.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 575 daAuts D:3: 432 daAuts