Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 16747716764139628793 172 Golfen the Conjurer (level 5, -10/28 HPs) Began as a Deep Elf Conjurer on June 14, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:35 (1618 turns). Golfen the Conjurer (Deep Elf Conjurer) Turns: 1618, Time: 00:03:36 Health: -10/28 AC: 3 Str: 4 XL: 5 Next: 27% Magic: 12/15 EV: 11 Int: 25 God: Gold: 139 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Missiles j - 3 poisoned darts k - 2 javelins Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) m - a +0 cloak Jewellery d - a ring of protection from fire Scrolls e - 2 scrolls of blinking {unknown} h - 2 scrolls of identify {unknown} l - a scroll of teleportation {unknown} p - 2 scrolls of revelation {unknown} t - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} g - a potion of lignification {unknown} i - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} o - a potion of attraction {unknown} q - a potion of mutation {unknown} r - a potion of brilliance {unknown} s - a potion of might {unknown} u - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 6.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 12% 2 Call Imp Summ 14% N/A 12% 2 Construct Spike Launche Frge 14% 2d3 12% 2 Launch Clockwork Bee Frge 7% N/A 22% 3 Teleport Other Tloc 7% N/A 22% 3 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 58% 4 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You see here 5 stones. An orc priest comes into view. It is wielding a +2 hand axe of freezing. An orc priest is nearby! An orc priest is nearby! The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 dagger. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 hand axe of freezing (lightly wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc shouts! You hear a shout! The searing ray misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.##.....######## #.####..........# #.####.########.# .......# #.# ######.# #.# #.# #.# #.# #.# #.### #.###### #.#.######.@.$o.# #..#.......####.oo. #.#.######## # #.#.# #.#.# #.#.# ....# ..### ### You could see an orc priest and 2 orcs. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) An orc wizard (D:3) A gnoll (D:2) 2 adders (D:2) 2 dart slugs 6 orcs (D:3) 2 ribbon worms (D:2) 3 hobgoblins 2 jackals (D:2) 5 quokkas 5 ball pythons 4 bats 3 endoplasms 4 frilled lizards 3 giant cockroaches 7 goblins 2 kobolds (D:1) 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Golfen the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 650 | D:2 | Reached skill level 5 in Conjurations 650 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 653 | D:2 | Learned a level 2 spell: Searing Ray 1153 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1190 | D:3 | Reached skill level 5 in Spellcasting 1269 | D:3 | Reached skill level 6 in Conjurations 1269 | D:3 | Reached XP level 5. HP: 26/28 MP: 1/15 1618 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_rooms, kennysheep_donut, minmay_pentomino_z2 D:3: layout_loops_ring, nicolae_uskayaw_suspiria Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 40 || 119 Searing Ray | 1 | 3 || 4 Armour: Robe | 3 | || 3 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1592 | 24 | 21 | 1314 | 3 | 538.7 | Dungeon | 1616 | 1592 | 24 | 21 | 1314 | 3 | 538.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 608 daAuts D:2: 570 daAuts D:3: 437 daAuts