Goodini51 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 11, D:1) a +0 spear (2, 23, D:1) a +0 dagger (6, 9, D:1) 24 arrows (7, -23, D:1) 15 sling bullets (7, 12, D:1) a +0 dagger (13, 12, D:1) a +0 mace of protection (15, -11, D:1) a +0 robe (18, 17, D:1) a +0 club (22, -12, D:1) a +0 club (22, -11, D:1) a stone (22, -10, D:1) 2 stones (22, -9, D:1) a +0 short sword (22, -8, D:1) a +0 dagger (22, 17, D:1) a +0 whip (27, 23, D:1) a +0 short sword (43, -11, D:1) a +0 mace (46, 29, D:1) 30 stones (53, -2, D:1) a +0 club (55, -10, D:1) a +0 club a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 21, D:2) 20 stones (3, 13, D:2) a +0 spear (3, 24, D:2) a +0 club a +0 robe (4, -2, D:2) a stone (5, -4, D:2) a +0 short sword (5, -3, D:2) a stone (13, -9, D:2) a +0 ring mail (18, 12, D:2) a +0 club (20, 5, D:2) a +0 chain mail (23, -12, D:2) a +0 buckler (29, 7, D:2) a stone (29, 8, D:2) a +0 whip (32, 2, D:2) 2 stones (32, 4, D:2) a stone (33, 2, D:2) a stone (33, 25, D:2) a +0 leather armour (35, 14, D:2) 19 poisoned needles (36, -7, D:2) 21 stones (42, 32, D:2) a +0 pair of boots (44, 15, D:2) a +0 scythe a +0 robe (47, 7, D:2) 28 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, 0, D:3) a +0 ring mail (14, -6, D:3) a +0 short sword (15, -1, D:3) 17 poisoned needles (19, -18, D:3) a +0 blowgun (25, -10, D:3) 27 stones (28, -23, D:3) 13 stones (30, -9, D:3) a +0 spear (33, -22, D:3) a +0 club (38, 5, D:3) a +0 leather armour a +0 war axe (38, 6, D:3) a +0 trident (39, 5, D:3) a cursed -3 club (43, -22, D:3) 24 bolts (53, -17, D:3) 25 stones (53, -10, D:3) 14 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Xenling" {rC+ MR+ SInv Stlth+} (4130 gold) [ring of stealth] It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. the +7 hunting sling "Ucvu" {freeze, rElec MR+ Dex+2} (6150 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of Optimism {rC++ MP+9 Str+3} (5080 gold) [ring of magical power] It affects your strength (+3). It greatly protects you from cold. It affects your magic capacity (+9). the ring "Ynoblame" {Fire +Blink +Inv SInv} (5020 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. It lets you blink. (1, -41, D:4) 17 stones (1, -27, D:4) 30 stones (4, 13, D:4) 25 stones (8, -38, D:4) 3 large rocks (8, -19, D:4) a +0 flail of protection a +0 leather armour a +0 mace (9, -18, D:4) 15 bolts (9, -4, D:4) 9 arrows (9, 16, D:4) a +0 club (12, 3, D:4) a +0 whip (12, 4, D:4) a +0 mace of distortion (13, 4, D:4) a cursed +0 club (32, -30, D:4) a cursed +0 giant club (35, 4, D:4) a +0 short sword (36, 4, D:4) a +0 club (37, 3, D:4) a +0 short sword a cursed +0 ring mail a +0 short sword (37, 4, D:4) a +0 whip (43, -38, D:4) a +0 trident (43, 3, D:4) a +0 flail (44, -41, D:4) a +0 chain mail (44, -2, D:4) 20 arrows (45, -14, D:4) 22 bolts (46, -25, D:4) a +0 chain mail (47, 6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, 1, D:5) a +0 mace of protection (11, 1, D:5) a +0 club (11, 2, D:5) a +0 flail a +0 scale mail (19, 21, D:5) a +0 robe (21, 37, D:5) a +3 falchion (28, 16, D:5) 26 stones (46, 14, D:5) a +0 giant club (49, -9, D:5) 17 stones (51, 13, D:5) a +0 mace (51, 14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, 14, D:6) a +0 mace (5, -5, D:6) a +0 robe (5, 15, D:6) a +2 quarterstaff of chaos (8, -16, D:6) a +0 ring mail 2 tomahawks a +0 hand axe (9, -17, D:6) a +0 trident (10, -16, D:6) a +0 war axe (11, -16, D:6) 2 tomahawks a cursed -2 club (15, -14, D:6) a tomahawk (19, 15, D:6) a +0 leather armour (20, 10, D:6) 23 arrows (28, -2, D:6) a +0 rapier (29, 4, D:6) 20 stones (29, 10, D:6) a +0 whip (32, 2, D:6) 20 poisoned needles (34, -17, D:6) 2 arrows (35, 8, D:6) a -3 ring of strength (36, -16, D:6) an arrow (38, -15, D:6) 25 arrows a +0 shortbow (38, 0, D:6) a +0 robe a +2 trident of venom (38, 1, D:6) a cursed -3 shortbow 6 arrows (38, 2, D:6) a +4 halberd a +0 robe an arrow a +0 robe a +4 great sword (38, 3, D:6) an arrow (38, 8, D:6) an arrow (38, 11, D:6) an uncursed ring of attention (51, -15, D:6) a +0 hunting sling (52, -2, D:6) a +0 club Level 7 of the Dungeon (2, 5, D:7) a +0 hand axe (3, 4, D:7) a +0 hand axe (3, 6, D:7) a +0 hand axe (4, 5, D:7) a +0 hand axe (33, -15, D:7) a +1 scale mail of cold resistance a +4 flail of protection (57, -3, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (14, 17, D:8) a throwing net (26, 21, D:8) a +0 ring mail a +0 scimitar (28, 17, D:8) a +0 hand axe a +0 animal skin (28, 22, D:8) a throwing net (31, 22, D:8) a throwing net (40, -6, D:8) 13 stones (54, -7, D:8) a +0 trident (62, 4, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 17 arrows (7, -11, D:9) a +0 robe a +2 short sword (7, -5, D:9) a +0 robe a +0 trident (8, -3, D:9) a +0 ring mail (9, -7, D:9) a cursed +0 robe (9, -6, D:9) a +0 robe a +0 mace (10, 5, D:9) 2 stones (12, -2, D:9) a stone a +0 dagger of protection (12, 3, D:9) a stone (13, -2, D:9) 25 stones a +2 dagger of speed (13, 2, D:9) 2 stones (14, -2, D:9) a +0 dagger (14, -1, D:9) a +0 club 2 stones (14, 0, D:9) 2 stones (14, 1, D:9) a stone (15, 0, D:9) a cursed -1 short sword (15, 3, D:9) 2 stones (16, 2, D:9) a +0 quarterstaff (18, -14, D:9) a +0 whip (19, 2, D:9) a stone (21, -14, D:9) a +0 giant club (32, -8, D:9) a +0 giant club a +0 giant club (33, -2, D:9) a +0 trident (37, -9, D:9) an arrow (37, -7, D:9) 2 arrows a +0 robe (38, -7, D:9) an arrow (39, -6, D:9) an arrow (41, -7, D:9) a +0 shortbow 17 arrows (44, -17, D:9) 21 bolts (44, -15, D:9) 22 arrows (51, -18, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Ejan's Weapon Boutique a +0 rapier of protection (95 gold) 16 arrows (44 gold) a +0 dagger (28 gold) a +0 hand crossbow (49 gold) a +0 rapier (56 gold) 22 bolts (61 gold) 22 stones (30 gold) a +2 falchion of electrocution (273 gold) a +3 scimitar of electrocution (378 gold) (0, 0, D:10) 27 stones (3, 12, D:10) a +0 centaur barding (6, -30, D:10) 13 sling bullets (15, 2, D:10) a +0 robe (15, 7, D:10) a +1 helmet (19, -6, D:10) a +0 hand axe (20, -40, D:10) a +0 robe a +0 dagger (20, -12, D:10) a +0 ring mail (20, 4, D:10) 10 stones (21, -24, D:10) 23 arrows (21, -12, D:10) a +0 dagger of venom a +0 robe a +2 long sword of holy wrath a +0 chain mail (23, 3, D:10) 14 bolts (25, -41, D:10) a +0 animal skin a -1 glaive (27, -8, D:10) a +0 robe (39, -18, D:10) a +0 giant club (49, -47, D:10) a +0 robe a +0 dagger (51, -46, D:10) a +0 short sword (62, -11, D:10) 23 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 34, D:11) a +0 dire flail a +0 great mace a +0 war axe a +2 ring mail of magic resistance a +0 buckler (1, 37, D:11) a +0 dagger (6, 23, D:11) a +0 cloak of invisibility a +1 ring of evasion 3 potions of degeneration 4 scrolls of noise (8, 25, D:11) a +0 hand axe (10, 20, D:11) a +0 scale mail a +0 mace (12, -9, D:11) 2 needles of frenzy (12, 37, D:11) a +0 flail (13, -13, D:11) a cursed -3 club (15, 15, D:11) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail a +0 whip a +0 ring mail (16, 15, D:11) a +0 leather armour a +0 trident a cursed -3 war axe a +0 mace a tomahawk a +0 leather armour (17, -15, D:11) a +0 club (17, 15, D:11) a +0 plate armour a +0 leather armour a +0 dagger of holy wrath a +0 trident a +0 whip a +0 club a cursed +0 leather armour (18, 15, D:11) a tomahawk (19, -18, D:11) a stone (21, -18, D:11) a +0 war axe 2 stones a +0 leather armour (24, 15, D:11) a +0 glaive a +0 chain mail (24, 22, D:11) a +0 mace a +0 chain mail (24, 31, D:11) a +2 mace of holy wrath (25, 16, D:11) a +0 great sword a +0 plate armour (25, 20, D:11) a +0 club a +0 mace (25, 21, D:11) a +0 morningstar (25, 22, D:11) a +0 whip (25, 23, D:11) a +0 mace (25, 24, D:11) a +0 giant spiked club (34, -5, D:11) a +0 dagger a +0 chain mail (36, 27, D:11) a +0 leather armour (37, -10, D:11) a +0 giant spiked club a +0 giant club (38, 22, D:11) the cursed +1 scale mail of Garir {Str+4} It affects your strength (+4). It has a curse placed upon it. (40, -14, D:11) an uncursed staff of air (40, 15, D:11) a +0 shortbow 15 arrows (41, 17, D:11) 2 arrows (41, 19, D:11) an arrow (41, 20, D:11) an arrow a +0 trident a +0 chain mail (42, 12, D:11) a +0 flail 16 stones a +0 scale mail (42, 21, D:11) 2 arrows (43, 18, D:11) 23 stones (45, 13, D:11) a +0 great sword a +2 ring mail of fire resistance a +0 longbow 21 arrows (46, 14, D:11) a cursed +0 robe (50, 30, D:11) the +1 leather armour "Egyim Koe" {+Fly rPois} It protects you from poison. It lets you fly. (51, -19, D:11) a +0 leather armour (57, -5, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) 2 arrows (1, -21, D:12) a +0 trident (4, 6, D:12) a +2 shortbow of flaming 16 arrows a +0 long sword (5, 5, D:12) a cursed -3 shortbow 23 arrows (5, 6, D:12) a +0 shortbow 15 arrows (6, 6, D:12) a +0 shortbow 8 arrows (10, -1, D:12) 15 arrows (15, -5, D:12) 2 large rocks (17, 21, D:12) a +0 glaive (21, 1, D:12) 3 large rocks (23, 8, D:12) 22 stones (30, -13, D:12) a +0 giant club a +0 dire flail (32, 15, D:12) a +0 scale mail (36, 9, D:12) a +0 dagger (43, -21, D:12) a large rock (43, 12, D:12) a potion of invisibility (44, -21, D:12) a large rock (44, -18, D:12) a large rock (44, -16, D:12) a +0 robe a +0 cloak (48, -7, D:12) a +0 troll leather armour (48, 3, D:12) 10 poisoned needles Level 13 of the Dungeon (2, -3, D:13) an arrow (3, -3, D:13) an arrow (6, 10, D:13) a +0 cloak (7, -1, D:13) a +2 shortbow of flaming 19 arrows (9, 17, D:13) a +0 ring mail (10, -6, D:13) a +0 mace a +0 ring mail (12, -7, D:13) a +0 whip (12, -6, D:13) a +0 chain mail (13, 13, D:13) a curare-tipped needle (14, 13, D:13) a curare-tipped needle (15, 14, D:13) a +1 short sword of venom a +0 blowgun (17, -9, D:13) a +0 dagger a +0 robe (18, 12, D:13) a +0 dagger a +0 robe (18, 13, D:13) a curare-tipped needle (19, 12, D:13) 2 curare-tipped needles (19, 14, D:13) a curare-tipped needle (24, -14, D:13) +0 acid dragon scales (27, 11, D:13) 19 arrows (29, 0, D:13) a +0 ring mail (31, 7, D:13) a +0 scale mail (34, -14, D:13) a +0 flail (35, -14, D:13) a +0 mace (46, 19, D:13) 6 curare-tipped needles (47, 7, D:13) 21 stones (48, -11, D:13) a +0 short sword a +6 plate armour of ponderousness (48, -10, D:13) a +0 flail of protection a +0 battleaxe a +0 plate armour a +0 short sword a +0 plate armour (49, -10, D:13) a +0 chain mail (50, -14, D:13) a +0 robe (52, 19, D:13) 28 stones (55, -2, D:13) a +0 short sword (56, 12, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 spear (3, 17, D:14) 4 large rocks (4, 8, D:14) 11 sling bullets (6, -28, D:14) a +0 scale mail (8, 27, D:14) a +0 leather armour (13, 13, D:14) a +0 chain mail (20, -6, D:14) a +0 buckler (25, 18, D:14) a cursed -1 giant club a +0 giant club (30, -1, D:14) a +0 shortbow 19 arrows (30, 0, D:14) a +0 shortbow 7 arrows (31, 0, D:14) a +0 shortbow 14 arrows (31, 23, D:14) 12 stones (34, -27, D:14) a +0 chain mail (34, 13, D:14) a +0 pair of gloves (35, -7, D:14) 2 arrows (35, -6, D:14) an arrow (37, -7, D:14) an arrow (39, -4, D:14) a large rock (39, -3, D:14) a +3 scimitar of flaming (40, -6, D:14) a large rock (40, -5, D:14) a large rock (41, -7, D:14) an arrow (42, -7, D:14) a large rock (43, -8, D:14) a +0 longbow 22 arrows (43, -7, D:14) an arrow a +0 giant spiked club (44, -8, D:14) 2 large rocks (44, -7, D:14) an arrow (47, -26, D:14) a +0 giant club (47, -7, D:14) a +0 longbow 13 arrows (48, 3, D:14) the +0 glaive of Dismemberment {freeze, rElec rN++ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It greatly protects you from negative energy. the +9 flail of Anguish {pain, rC+ Str+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It protects you from cold. The Shining One disapproves of the use of such an item. (52, -2, D:14) a +0 giant club (52, 24, D:14) a +1 demon trident of venom (55, 15, D:14) a +0 scale mail (55, 16, D:14) 26 stones (57, 0, D:14) 14 poisoned needles (58, 13, D:14) a +0 whip (58, 26, D:14) 17 arrows (60, -26, D:14) +0 acid dragon scales (66, -23, D:14) a +0 leather armour (66, -2, D:14) a +0 short sword (68, 25, D:14) a +0 scale mail Level 15 of the Dungeon [Shop] Qucs's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:15) 8 poisoned needles (12, 11, D:15) 17 stones (12, 34, D:15) 21 stones (19, 14, D:15) a +2 vampiric battleaxe (19, 29, D:15) a +0 giant spiked club a +0 giant spiked club (20, 29, D:15) a +0 giant spiked club a +0 giant club (22, -3, D:15) a +0 mace (23, -4, D:15) a +0 dagger a +0 robe (23, -3, D:15) a cursed +0 flail (33, 4, D:15) a +0 hand axe a +0 leather armour a cursed +0 hand axe a +0 leather armour a cursed -2 war axe a +0 leather armour (34, 28, D:15) a cursed +0 battleaxe a +0 ring mail of fire resistance (35, 28, D:15) a +0 halberd (36, 24, D:15) a cursed +0 flail (37, 23, D:15) a +0 long sword a +0 chain mail (37, 25, D:15) a +0 robe (37, 31, D:15) a +0 quarterstaff of speed (38, 24, D:15) a +0 dagger a +0 robe (38, 31, D:15) a +0 giant club a +0 giant club (39, 32, D:15) a +0 club (unseen) (39, 33, D:15) a +0 short sword (unseen) (40, 32, D:15) a tomahawk of returning (41, 31, D:15) a +0 flail a +0 scale mail (46, 35, D:15) a +0 falchion (58, 31, D:15) 5 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 9, Orc:1) a +0 battleaxe 2 silver tomahawks a +0 chain mail (1, 1, Orc:1) a +0 hand axe (1, 4, Orc:1) a silver tomahawk (1, 5, Orc:1) a silver tomahawk (1, 6, Orc:1) a silver tomahawk (1, 7, Orc:1) a silver tomahawk (2, -12, Orc:1) a +0 leather armour a +0 falchion a +0 short sword a +0 plate armour (2, 2, Orc:1) a silver tomahawk a +0 whip a +3 leather armour (3, 2, Orc:1) a silver tomahawk (6, -18, Orc:1) a +0 plate armour a +0 long sword (6, -17, Orc:1) a +0 ring mail a +0 mace a +8 hand axe a +0 long sword a +0 plate armour (19, -36, Orc:1) a +0 giant club (36, 10, Orc:1) a +0 glaive a +0 plate armour (38, 9, Orc:1) a +0 ring mail (unseen) (38, 10, Orc:1) a +0 battleaxe a +0 plate armour a +0 robe a +0 dagger (39, -11, Orc:1) a +0 falchion a +0 ring mail (39, -10, Orc:1) a +0 club (40, -11, Orc:1) a +0 war axe a +0 leather armour (40, -10, Orc:1) a +0 dagger a +0 robe (41, -10, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Nutuaj's Antique Weapon Emporium the cursed +1 demon whip of the Vulture {freeze, rElec rF+} (1250 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +0 trident (87 gold) a +1 flail of draining (332 gold) a +0 hand crossbow (87 gold) a cursed -3 dagger (2 gold) a +1 trident of protection (280 gold) a +0 spear (75 gold) the cursed +1 scythe "Zaluah" {slice, +Inv rF+} (687 gold) It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. a +0 war axe (87 gold) a +2 antimagic morningstar (600 gold) a +0 spear (75 gold) [Shop] Vumax's Jewellery Emporium a cursed amulet of inaccuracy (30 gold) a cursed ring of stealth (217 gold) an uncursed ring of resist corrosion (300 gold) the ring "Buhoeh" {rPois Str+8} (657 gold) [ring of poison resistance] It affects your strength (+8). It protects you from poison. a +3 ring of evasion (315 gold) the ring "Gizuemy" {Fire Dex+4 Stlth+} (648 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. an uncursed ring of protection from cold (375 gold) a +3 ring of evasion (315 gold) an uncursed ring of magical power (300 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of flight (262 gold) [Shop] Keirph's Weapon Shop a +0 arbalest (63 gold) a +0 vampiric dagger (112 gold) a +2 long sword of electrocution (289 gold) 21 stones (29 gold) a +2 vampiric halberd (336 gold) a +0 antimagic morningstar (196 gold) a +0 falchion of draining (103 gold) 8 stones (11 gold) a +0 great mace (91 gold) a +0 blowgun (35 gold) a +0 falchion (42 gold) [Shop] Qioqe's Jewellery Shop a cursed ring of attention (67 gold) the ring of the Establishment {*Slow rElec rF+ MR+} (585 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +4 ring of protection (540 gold) a +1 ring of protection (45 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of wizardry (450 gold) a cursed ring of attention (67 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of flight (262 gold) a +3 ring of dexterity (235 gold) a cursed -6 ring of protection (30 gold) (0, 0, Orc:2) a +0 long sword a +0 plate armour (0, 1, Orc:2) a +0 dagger a +0 leather armour (1, 1, Orc:2) a +0 club a +0 scale mail (8, 47, Orc:2) a +0 dire flail a +0 chain mail (9, 45, Orc:2) a +0 dagger a +2 robe of magic resistance (11, 26, Orc:2) a +0 club a cursed +0 leather armour a +0 war axe a +0 robe a +0 dagger (12, 17, Orc:2) a cursed -1 dagger a +0 robe a +0 war axe (12, 18, Orc:2) a +0 hand axe a +0 plate armour (12, 19, Orc:2) a +0 dagger a +0 leather armour (12, 20, Orc:2) a +0 dagger a cursed +0 robe (12, 26, Orc:2) a +0 robe a +0 dagger of venom a +0 chain mail of positive energy a +0 long sword (13, -5, Orc:2) a +0 chain mail a +1 glaive of flaming (13, 18, Orc:2) a +0 battleaxe a +0 plate armour of poison resistance a +0 great sword a +0 chain mail a +0 dagger a +0 robe (14, -4, Orc:2) a +0 robe a +0 dagger (14, 18, Orc:2) a +0 short sword a +0 dagger a +0 robe (14, 27, Orc:2) a +0 chain mail a +1 great mace of holy wrath (15, 0, Orc:2) a cursed +0 leather armour a +0 dagger (15, 2, Orc:2) a +0 robe of resistance a +0 dagger (20, 44, Orc:2) a cursed +0 ring mail a +0 chain mail a +0 club a +0 broad axe (20, 45, Orc:2) a +0 robe a +0 dagger (21, 21, Orc:2) a +0 club (21, 43, Orc:2) a +0 plate armour a +0 long sword (21, 44, Orc:2) a +0 scale mail a cursed -3 whip a +0 dagger a +0 robe (22, 21, Orc:2) a +0 dire flail a +0 plate armour a cursed -3 battleaxe a +0 chain mail (22, 46, Orc:2) a +0 leather armour a +0 dagger (23, 30, Orc:2) a +0 chain mail a +0 trident (24, 6, Orc:2) a +0 hand axe a +0 short sword of venom (24, 30, Orc:2) a +0 robe a +0 dagger (24, 50, Orc:2) a tomahawk (25, 10, Orc:2) a +2 dagger of venom (26, 13, Orc:2) a +0 dagger a +0 robe (26, 30, Orc:2) a +0 mace a cursed +0 robe a +4 dagger (26, 31, Orc:2) a +0 leather armour a +0 war axe a +0 plate armour (27, 13, Orc:2) a +0 robe (28, 13, Orc:2) a +0 robe a +0 robe a +2 dagger of draining a +0 robe a +0 dagger a +0 robe (29, 47, Orc:2) a +0 short sword a cursed +0 chain mail (29, 48, Orc:2) a +0 short sword (30, 47, Orc:2) a tomahawk a +0 leather armour (30, 48, Orc:2) a +0 dagger (36, 9, Orc:2) a +2 hat a +2 hat a +0 robe (36, 10, Orc:2) a +1 rapier of speed a +0 leather armour a +0 hat of magic resistance a +2 hat a +0 robe (36, 15, Orc:2) a +0 long sword a +0 leather armour (36, 16, Orc:2) a book of Minor Magic Level 1 of the Lair of Beasts (0, 0, Lair:1) 28 stones (3, 8, Lair:1) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 ring mail (4, 8, Lair:1) a sling bullet (4, 9, Lair:1) a sling bullet (13, 14, Lair:1) a +0 hunting sling (16, -26, Lair:1) a +0 dagger a +0 robe (21, -18, Lair:1) a +0 short sword a +0 robe a +0 buckler (27, -11, Lair:1) a +0 rapier a +0 robe a +0 buckler (33, -3, Lair:1) a +0 short sword a +0 robe (46, -16, Lair:1) a +0 short sword a +0 robe (49, -7, Lair:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, -9, Lair:1) a +0 dagger (56, -29, Lair:1) 6 stones (65, 11, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, -16, Lair:2) the +6 ring mail "Cyfruuqi" {rC+} It protects you from cold. (3, -15, Lair:2) a +0 flail (4, -15, Lair:2) a cursed +0 flail (5, -16, Lair:2) 18 stones (5, 7, Lair:2) 28 stones (11, 10, Lair:2) a +3 hand axe (15, -9, Lair:2) a box of beasts (29, 21, Lair:2) a +0 flail (44, -1, Lair:2) 24 stones (63, 13, Lair:2) a cursed -3 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (11, -10, Lair:3) a +1 robe of magic resistance (13, 6, Lair:3) a +1 spear of piercing (16, -25, Lair:3) 2 tomahawks (18, -7, Lair:3) a +0 rapier (27, -25, Lair:3) a +1 morningstar of protection (41, 18, Lair:3) 12 stones (44, -14, Lair:3) 17 stones (46, -24, Lair:3) 23 stones (47, 21, Lair:3) a +0 war axe (49, 8, Lair:3) a cursed -1 ring mail (51, -6, Lair:3) 10 bolts (52, -8, Lair:3) a +0 spear (54, 1, Lair:3) 2 potions of degeneration Level 4 of the Lair of Beasts (5, -34, Lair:4) a +0 long sword (13, -20, Lair:4) a +0 helmet (14, 14, Lair:4) a +0 pair of gloves (25, -25, Lair:4) a +0 club (30, 10, Lair:4) 3 scrolls of torment a +1 ring of protection (37, 0, Lair:4) a cursed -2 leather armour (39, 16, Lair:4) 22 stones (40, 4, Lair:4) 16 poisoned needles (43, -8, Lair:4) a +0 falchion (44, -20, Lair:4) a +0 hand axe (53, -14, Lair:4) a +4 rapier (53, 5, Lair:4) a +0 chain mail (58, 6, Lair:4) a +0 trident (63, 3, Lair:4) a +0 flail (65, 18, Lair:4) 4 javelins Level 5 of the Lair of Beasts (2, -27, Lair:5) a +0 chain mail (8, -48, Lair:5) a +0 scimitar (10, -30, Lair:5) a +0 scale mail (10, -5, Lair:5) a +0 ring mail (18, -46, Lair:5) a +0 chain mail (20, 3, Lair:5) a +0 ring mail (35, -38, Lair:5) a water moccasin corpse (still there?) a yak corpse (skeletalised by now) (still there?) (36, -36, Lair:5) a yak corpse (skeletalised by now) (37, -38, Lair:5) an elephant corpse (skeletalised by now) (37, -37, Lair:5) a yak corpse (skeletalised by now) (39, -9, Lair:5) a +0 great sword (45, -44, Lair:5) 22 stones (49, -35, Lair:5) a +0 whip (51, -19, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 8 javelins (2, -9, Lair:6) a ration (12, 1, Lair:6) a polar bear corpse (15, -21, Lair:6) a water moccasin skeleton (16, -20, Lair:6) a rime drake corpse (17, -20, Lair:6) a spiny frog skeleton (17, -1, Lair:6) 24 gold pieces (17, 0, Lair:6) a scroll of torment (17, 1, Lair:6) 245 gold pieces (17, 2, Lair:6) 18 bolts (18, -21, Lair:6) a yak skeleton (18, -1, Lair:6) the Volume of Infinity Spells Type Level a - Confusing Touch Hexes 1 b - Freeze Ice 1 c - Inner Flame Hexes/Fire 3 d - Cause Fear Hexes 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Simulacrum Ice/Necromancy 6 (18, 2, Lair:6) 14 stones (19, -1, Lair:6) a +0 arbalest (19, 2, Lair:6) a fan of gales (22, -11, Lair:6) 18 gold pieces (24, -16, Lair:6) a blink frog corpse (28, -16, Lair:6) a spiny frog corpse (28, -15, Lair:6) a water moccasin corpse (33, -7, Lair:6) a yak corpse (34, -8, Lair:6) a black mamba corpse (36, -1, Lair:6) a sea snake corpse (39, 2, Lair:6) an elephant corpse (39, 3, Lair:6) a harpy corpse