GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (0, 1, D:1) a +0 leather armour (1, 0, D:1) a +0 club (1, 2, D:1) a stone (1, 3, D:1) a stone (1, 4, D:1) a stone (1, 5, D:1) 2 stones (2, 8, D:1) a stone (5, 16, D:1) 13 stones (16, -23, D:1) 19 sling bullets (19, 10, D:1) a +0 club (19, 12, D:1) a +0 club (22, 11, D:1) a +0 club (23, 11, D:1) a +0 club (31, -8, D:1) a +0 dagger (32, 8, D:1) 2 stones (33, 12, D:1) a +0 short sword (40, -16, D:1) a +0 hand axe (52, 13, D:1) a cursed -2 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -18, D:2) 14 sling bullets (10, -14, D:2) a stone (12, -15, D:2) 4 stones (14, -28, D:2) 22 sling bullets (18, -32, D:2) a +0 short sword (18, 6, D:2) 22 stones (21, -33, D:2) a +0 dagger (21, -22, D:2) 5 large rocks (22, 5, D:2) a stone (22, 7, D:2) 2 stones (22, 8, D:2) a +0 robe (24, 3, D:2) a +2 hunting sling of freezing (28, -33, D:2) a +2 dagger of venom (29, 0, D:2) a +0 robe (30, -43, D:2) 3 large rocks (34, -11, D:2) a +0 ring mail (34, -1, D:2) 24 stones (34, 1, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin a +0 whip (1, 1, D:3) a +0 flail (2, -1, D:3) a +0 club (10, 25, D:3) a +0 club (31, 1, D:3) a +0 club a jackal skeleton (39, -7, D:3) an adder skeleton