GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, 45, D:1) a +0 club (5, 41, D:1) a +0 hunting sling (6, 22, D:1) a +0 robe (12, 51, D:1) a +0 dagger (14, 56, D:1) a +0 leather armour (16, 10, D:1) a +0 club (33, 36, D:1) a +0 short sword (39, 4, D:1) a +0 leather armour (41, 9, D:1) a +0 club (44, 20, D:1) a +0 dagger (45, 5, D:1) a stone (46, 42, D:1) 23 sling bullets (55, -2, D:1) a +1 robe of magic resistance (57, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (2, -3, D:2) a +0 leather armour (2, -1, D:2) a stone (8, -14, D:2) a +0 short sword (11, -36, D:2) a +0 pair of boots (24, -21, D:2) 11 bolts (32, -17, D:2) a +0 club (35, -20, D:2) a +0 chain mail (40, -27, D:2) a +0 club (40, 2, D:2) a cursed +0 whip (47, -2, D:2) a +0 whip (55, 3, D:2) a +0 club (57, 14, D:2) a +0 club (66, -31, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) 4 tomahawks (8, 13, D:3) a +0 leather armour (27, -14, D:3) a cursed +0 flail a +0 whip (33, -18, D:3) a stone (36, 28, D:3) a +0 war axe (44, 22, D:3) a cursed -2 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a plain deck of wonders (1, 2, D:4) a +0 trident (2, 3, D:4) a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 robe (2, 8, D:4) a +0 giant spiked club (6, -3, D:4) a +0 dagger (unseen) (7, -3, D:4) a +0 short sword (9, -4, D:4) 23 bolts