GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -14, D:1) a +0 club (17, 18, D:1) a +0 robe (29, 24, D:1) a +0 club (30, 24, D:1) a cursed -2 club a +0 dagger (37, -20, D:1) 23 arrows (42, -2, D:1) a +0 robe (42, 24, D:1) a +0 hunting sling (43, 9, D:1) 14 stones (45, 15, D:1) 19 stones (50, -5, D:1) a +0 dagger (51, 4, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (5, 3, D:2) 18 stones (10, 1, D:2) a +0 hunting sling (28, 28, D:2) 12 stones (32, 8, D:2) 13 bolts (32, 9, D:2) 18 arrows (37, 19, D:2) a +0 dagger (46, 12, D:2) a +0 club Level 3 of the Dungeon (11, -28, D:3) 18 arrows (16, -11, D:3) a +0 spear a +0 halberd (20, -10, D:3) a +0 whip a +0 ring mail (23, -1, D:3) a +2 cloak (26, 18, D:3) a +0 hand axe (30, -8, D:3) 22 stones (47, -2, D:3) a +0 leather armour Level 4 of the Dungeon (2, 3, D:4) a +0 robe (unseen) (6, -23, D:4) a +0 helmet (8, 6, D:4) a scroll of blinking (unseen) (11, 12, D:4) 16 arrows (17, -23, D:4) a scroll of immolation (17, -21, D:4) a +0 flail a +0 leather armour (22, -20, D:4) a +0 short sword (24, -22, D:4) 19 bolts (25, 22, D:4) a +0 mace a +0 flail a +0 club (25, 23, D:4) the +2 robe "Safaer" {Regen+ Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It increases your rate of regeneration. (28, 7, D:4) a +0 hand axe (31, 12, D:4) a +0 trident (34, -6, D:4) a potion of degeneration (47, 15, D:4) a +0 leather armour (50, -22, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 2, D:5) a +0 dagger a +0 robe (1, 3, D:5) a +0 whip (1, 4, D:5) a +0 leather armour (4, 6, D:5) a +0 scale mail (5, 36, D:5) 23 stones (6, 12, D:5) a +0 morningstar a +0 leather armour (13, 46, D:5) a cursed -1 scale mail (15, 11, D:5) 19 bolts (17, 48, D:5) a +0 long sword (19, 30, D:5) a +0 mace 3 tomahawks of dispersal (20, -3, D:5) a +0 mace (23, -3, D:5) a +0 hand axe (25, -5, D:5) 14 arrows (26, 3, D:5) a +0 hand axe (30, 10, D:5) 29 stones (30, 29, D:5) a +0 leather armour (30, 32, D:5) a +0 mace a +0 leather armour of fire resistance (31, 31, D:5) a +0 club (37, 37, D:5) a +0 club a +0 leather armour (43, 24, D:5) a +0 hunting sling (46, 36, D:5) a +0 robe (59, -1, D:5) a scroll of random uselessness (60, 5, D:5) a +0 dagger a tomahawk (60, 6, D:5) a +0 dagger a +0 robe a cursed -1 club a +0 hand axe (60, 45, D:5) 25 arrows (62, 1, D:5) a tomahawk (65, -7, D:5) 26 stones (66, 34, D:5) 14 poisoned needles Level 6 of the Dungeon [Shop] Jeychoz's Armour Emporium the +2 robe of vines {NoDeviceHeal Regen+7} (177 gold) It increases your rate of regeneration. a +0 ring mail (40 gold) the +5 ring mail "Kumaqud" {Str+4} (444 gold) It affects your strength (+4). a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 naga barding (230 gold) the +2 chain mail of the Shining Light {rCorr} (271 gold) It protects you from acid and corrosion. a +0 scale mail (40 gold) the cursed +0 leather armour of Wrong Decisions {rN+++ Str-4 Dex+4} (270 gold) It affects your strength (-4). It affects your dexterity (+4). It renders you almost immune to negative energy. It has a curse placed upon it. a +2 scale mail of fire resistance (210 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) (0, 0, D:6) a +0 club (8, -1, D:6) a +0 war axe of electrocution a +0 club (9, -2, D:6) a cursed +0 hand axe (9, -1, D:6) a +0 whip (28, -6, D:6) a +0 animal skin (30, -30, D:6) a tomahawk (30, -28, D:6) a +0 short sword (31, -31, D:6) a tomahawk (32, -5, D:6) a cursed +0 scimitar a +0 robe (33, -37, D:6) a +0 dagger (33, -33, D:6) a cursed +0 animal skin (33, -31, D:6) a tomahawk (33, -22, D:6) 28 bolts (33, -14, D:6) a +2 whip of freezing a +0 robe (34, -14, D:6) a +0 animal skin (36, -2, D:6) a +0 hand axe a +0 robe (38, -27, D:6) a +0 club (38, -11, D:6) a +0 scale mail (40, -4, D:6) a +2 falchion of freezing a +0 robe (42, 2, D:6) a +0 spear a +0 robe the Ecumenical Temple