GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 25 stones (10, -28, D:1) a +0 scale mail (12, -23, D:1) a +0 dagger (13, -40, D:1) a +0 mace (13, -19, D:1) 18 arrows (18, 5, D:1) a +0 short sword (27, -1, D:1) a +0 dagger (33, -41, D:1) 15 arrows (34, -4, D:1) a +2 spear of piercing (36, -6, D:1) a +0 halberd (36, -4, D:1) a +0 whip (37, -18, D:1) a stone (37, -17, D:1) a stone (37, -16, D:1) a +0 short sword (37, -4, D:1) a +0 spear (38, -13, D:1) a stone a +0 club (42, -38, D:1) a +0 club (47, -21, D:1) a +0 hand axe Level 2 of the Dungeon (3, -18, D:2) a cursed +0 dagger (25, -26, D:2) a +0 club a cursed -1 hunting sling (29, 13, D:2) a +0 hand axe (40, -30, D:2) a +0 dagger (41, 10, D:2) 13 bolts (43, -32, D:2) a +0 hand axe (45, -11, D:2) a potion of degeneration an uncursed ring of teleportation (48, 5, D:2) a royal jelly (49, -25, D:2) a +0 short sword (49, 8, D:2) a +0 club (58, -19, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -2, D:3) a +0 leather armour a +0 hand axe (1, 0, D:3) a +0 short sword (2, -3, D:3) a +0 dagger (6, 8, D:3) a +0 club (7, 27, D:3) a +0 dagger (10, 29, D:3) 4 stones (10, 36, D:3) a stone (10, 43, D:3) a +0 dagger (11, 28, D:3) a stone (11, 46, D:3) a +0 club (17, 15, D:3) a stone (18, 2, D:3) a +0 club (18, 16, D:3) a stone (18, 17, D:3) a stone (20, 20, D:3) a +0 club 14 stones (21, 38, D:3) a +0 club (22, 7, D:3) a +0 ring mail (29, 28, D:3) a +0 club (34, 7, D:3) a +0 helmet (37, 21, D:3) a +0 mace (38, 8, D:3) a +0 club (39, 7, D:3) a +0 club (40, 36, D:3) a +0 leather armour (44, 14, D:3) 10 bolts (44, 18, D:3) a +4 quarterstaff of chaos a +0 cloak (45, 0, D:3) a +0 dagger a +0 robe (58, 2, D:3) a +0 robe (61, 21, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) 28 stones (6, 1, D:4) a +0 hand axe of freezing 18 arrows (12, -10, D:4) a +0 dagger a +0 robe a +0 chain mail a +0 short sword (13, -8, D:4) a +0 hand axe (14, -10, D:4) a cursed -3 war axe (14, 0, D:4) 14 stones (15, -12, D:4) 2 needles of sleeping (15, 4, D:4) a +0 club (19, -29, D:4) 27 stones (19, -10, D:4) 20 stones (21, -6, D:4) a +0 flail (30, -29, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Uvan's General Store a cursed ring of loudness (63 gold) an uncursed staff of fire (350 gold) 17 sling bullets (119 gold) 18 arrows (50 gold) a potion of ambrosia (112 gold) a scroll of random uselessness (14 gold) 7 arrows (19 gold) the +4 mace of Uncomfortable Rashes {venom, *Drain rPois rN+ Int+2} (526 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It causes draining when unequipped. (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 scale mail (0, 2, D:5) a +0 dagger a cursed +0 robe (6, 24, D:5) a +0 flail a +0 chain mail (8, 22, D:5) a +0 dagger a +4 scale mail (8, 23, D:5) a +0 dagger a +0 robe (9, 23, D:5) a +0 leather armour (15, 7, D:5) a +0 robe (35, 12, D:5) 3 large rocks (36, 1, D:5) a +0 hunting sling (38, 5, D:5) a +0 mace (43, -8, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Doxtaexo's Antique Weapon Shop a cursed -1 flail (2 gold) a cursed -2 hand axe (2 gold) a +5 blowgun (708 gold) a +0 spear (72 gold) a +2 dagger of holy wrath (374 gold) a +0 flail (84 gold) a +0 mace (72 gold) a +0 flail (84 gold) a +0 glaive (156 gold) [Shop] Dorurr's Weapon Shoppe a +0 short sword (39 gold) a +0 dagger (26 gold) a +0 hand crossbow (45 gold) a +0 hunting sling (19 gold) 21 bolts (54 gold) a +0 bardiche (117 gold) a +5 giant club (373 gold) the +2 flail of Neqaduj {flame, MP+9 Int-5 Dex+3} (248 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+3). It affects your magic capacity (+9). 15 poisoned needles (78 gold) a +0 battleaxe (84 gold) [Shop] Siec's Weapon Shop the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} (834 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 quarterstaff (44 gold) a +4 flail of crushing (299 gold) a +2 great sword of draining (260 gold) a cursed -2 rapier (1 gold) a +0 spear of freezing (81 gold) the cursed +2 glaive of Oxkea {antimagic, +Blink rPois} (491 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It lets you blink. It has a curse placed upon it. a cursed -3 blowgun (1 gold) a +4 shortbow of freezing (301 gold) (0, 0, D:6) 11 stones (2, 2, D:6) a +0 club (6, -32, D:6) a cursed +0 helmet (17, -4, D:6) a +0 mace (20, 1, D:6) 11 stones (27, -23, D:6) a +0 helmet (28, -24, D:6) 25 arrows (30, -24, D:6) 2 arrows (31, -21, D:6) a +0 trident a +0 leather armour (32, -22, D:6) a +0 shortbow 13 arrows (32, -21, D:6) a +0 giant club (33, 0, D:6) a +0 leather armour (35, -22, D:6) a +0 flail 4 tomahawks a +0 dagger a +0 robe 2 arrows (36, -23, D:6) 2 arrows (36, -20, D:6) 18 arrows a +0 shortbow (36, -19, D:6) an arrow (36, -18, D:6) an arrow (39, -22, D:6) 3 arrows (43, -18, D:6) 24 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (7, 26, D:7) 11 sling bullets a +0 pair of boots (12, 26, D:7) an arrow (13, 25, D:7) a +0 shortbow a +0 centaur barding a +0 shortbow 25 arrows a giant newt skeleton (16, 14, D:7) a +0 dagger (unseen) (16, 15, D:7) a +0 flail (still there?) a +0 chain mail (still there?) (16, 16, D:7) a +0 ring mail 3 sling bullets a worker ant corpse (16, 17, D:7) a sling bullet (16, 18, D:7) a sling bullet (16, 21, D:7) a +0 giant club