GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 10 arrows (3, -41, D:1) a +0 club (6, -22, D:1) a +0 dagger (9, -20, D:1) a +0 club (14, -16, D:1) a +0 dagger (20, -23, D:1) 22 sling bullets (37, -40, D:1) 22 stones (40, -23, D:1) a +0 short sword (43, -35, D:1) a +0 club (44, -35, D:1) a +0 dagger (45, -9, D:1) a +0 club (47, -14, D:1) a +0 club (48, -14, D:1) a +0 whip (49, -13, D:1) a +0 club (52, -21, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (6, -1, D:2) a +0 ring mail (9, 25, D:2) 20 stones a +0 leather armour (10, 2, D:2) a +0 leather armour (24, -11, D:2) 15 arrows (24, -9, D:2) a +0 ring mail (24, 18, D:2) a +0 whip (26, 18, D:2) a stone (27, 18, D:2) a stone (29, 16, D:2) a stone (42, 10, D:2) a +0 robe (43, 29, D:2) a +0 buckler (44, -5, D:2) a +0 spear (45, -7, D:2) a +0 spear (48, 6, D:2) 2 stones (49, -2, D:2) a +0 dagger (49, 6, D:2) a +0 club (51, 10, D:2) a stone (53, -8, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -1, D:3) a +0 club (8, 24, D:3) 17 bolts (19, 4, D:3) a +0 hand axe (24, -6, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe a cursed -3 dagger a +0 leather armour (33, 20, D:3) a +0 dagger (35, 30, D:3) a +2 hat (38, -22, D:3) a +0 leather armour (38, 6, D:3) 5 large rocks (55, 23, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -42, D:4) the +3 hunting sling of Honour {freeze, Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). (5, -12, D:4) a +1 whip of freezing a +0 robe (6, 7, D:4) a +0 shortbow 28 arrows (9, -10, D:4) 2 stones (11, -10, D:4) a stone (27, -23, D:4) a +0 mace (28, 5, D:4) a +0 hand axe a +0 mace a +0 leather armour a cursed +0 leather armour (29, -35, D:4) a +0 leather armour (29, 5, D:4) a +0 mace a +1 leather armour of positive energy a +2 flail of protection (32, -18, D:4) a tomahawk (40, -20, D:4) 3 tomahawks (40, -19, D:4) a tomahawk a +0 chain mail a +0 dagger a +0 robe a +0 hand axe (40, -18, D:4) a +0 cloak (41, -22, D:4) a cursed -3 mace a +0 leather armour (42, -22, D:4) a +0 dagger a +0 robe (44, -30, D:4) 16 arrows (45, 2, D:4) a cursed +0 chain mail a +0 trident (46, 2, D:4) a +0 dagger a +0 robe (47, 3, D:4) a +0 robe a +0 dagger (50, -27, D:4) a +0 rapier (52, -23, D:4) a +0 animal skin (58, -10, D:4) 14 sling bullets (60, -22, D:4) a +0 dagger (61, -12, D:4) 23 stones (68, -12, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 2 javelins (7, -6, D:5) a +0 robe a +0 scythe (8, -13, D:5) a +0 short sword (11, -22, D:5) a +0 whip (13, -11, D:5) 14 stones (19, -12, D:5) a +0 ring mail (25, -36, D:5) a +0 ring mail (27, -27, D:5) a +0 robe a +0 long sword (30, -37, D:5) a +0 robe (32, -33, D:5) a +0 mace a +0 chain mail (34, -33, D:5) a +0 flail (34, -28, D:5) 18 stones (37, -37, D:5) a +0 rapier (38, -23, D:5) a +0 dagger (44, -42, D:5) 14 stones Level 6 of the Dungeon [Shop] Piowug's Food Shoppe a beef jerky (21 gold) a bread ration (70 gold) a meat ration (70 gold) 4 fruits (84 gold) a beef jerky (21 gold) a bread ration (70 gold) a beef jerky (21 gold) a beef jerky (21 gold) a beef jerky (21 gold) (0, 0, D:6) a +0 club a +0 club a throwing net (4, -20, D:6) 16 bolts (5, 26, D:6) a +0 club 15 stones a +0 scale mail (5, 27, D:6) a +1 hand axe (5, 28, D:6) a +0 leather armour a +0 trident a +0 leather armour (5, 29, D:6) a +0 chain mail (5, 30, D:6) a +0 ring mail (8, 20, D:6) a +0 war axe (9, -2, D:6) a +0 robe a +0 robe a +0 great sword (10, -3, D:6) a +0 dagger a +0 robe (10, -2, D:6) a +0 shortbow (unseen) (12, 17, D:6) a scroll of noise (16, 28, D:6) a +0 club a +0 chain mail (23, -2, D:6) 21 arrows (29, 27, D:6) 25 stones (34, 1, D:6) a potion of degeneration (38, 6, D:6) a +0 ring mail (47, 12, D:6) 18 stones (51, 15, D:6) a +0 hand crossbow (53, -5, D:6) 15 stones (54, -1, D:6) 3 needles of confusion (61, 5, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, 1, D:7) a +0 robe (11, -8, D:7) a scroll of vulnerability (12, 19, D:7) 21 stones (19, -4, D:7) a +0 whip a +0 hand axe (19, -3, D:7) a +0 club (26, -6, D:7) a +0 hand axe (29, 1, D:7) 12 stones (30, -3, D:7) a +0 war axe (43, -10, D:7) 25 stones (46, 8, D:7) a cursed +0 ring mail (48, 13, D:7) 12 stones (49, 12, D:7) 20 stones (58, -4, D:7) an uncursed ring of protection from fire a +0 war axe (59, -4, D:7) a +4 hand axe a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) 9 bolts (3, 11, D:8) a +0 hand axe a +0 scale mail (5, 30, D:8) a +0 large shield (8, 14, D:8) a +0 dagger (9, 0, D:8) a potion of degeneration (22, 25, D:8) a +1 falchion of holy wrath a +0 dagger a +0 robe (22, 28, D:8) a +0 club a +0 leather armour (23, 25, D:8) a cursed -2 hand axe (24, 27, D:8) a +0 dagger a +0 robe (31, 0, D:8) a +1 dagger of chaos a +2 robe of fire resistance (37, -2, D:8) a cursed -1 dagger a +0 cloak (39, 1, D:8) the cursed +0 robe of the Bouncing Wonders {rF+ MR- Str+6} It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (41, 22, D:8) a +0 whip (42, 14, D:8) a +3 whip a +0 leather armour (42, 15, D:8) a +0 long sword a +0 plate armour (42, 16, D:8) a +0 flail (46, -6, D:8) a +0 shortbow (47, -14, D:8) 13 stones (47, 2, D:8) 13 arrows (52, 11, D:8) a +0 giant club (59, -6, D:8) 14 bolts (65, -9, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) 25 stones (3, -13, D:9) a +0 flail a +0 club a +0 short sword (4, -13, D:9) a +0 war axe 7 tomahawks a +0 chain mail (4, -11, D:9) a +0 hand axe (4, -8, D:9) a tomahawk (6, -26, D:9) a +0 long sword 4 throwing nets a +0 ring mail of fire resistance (7, -24, D:9) an arrow (7, -23, D:9) an arrow (7, -20, D:9) 19 arrows a +0 shortbow (8, -26, D:9) 2 arrows (15, -10, D:9) a +0 long sword a +2 plate armour of fire resistance (15, -7, D:9) a +0 leather armour a +0 dagger (16, -9, D:9) a +0 dagger a +0 robe (16, -8, D:9) a +0 dagger a +0 robe (19, 1, D:9) a +2 halberd of venom a +0 chain mail a +0 long sword a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (20, 1, D:9) a +0 chain mail a +0 club a +0 giant spiked club a cursed +0 chain mail a +0 long sword a +0 leather armour a +0 flail a +0 spear a +0 halberd a +0 giant club (31, -17, D:9) 4 large rocks (33, -27, D:9) a +0 rapier (39, -4, D:9) a +0 mace a cursed +0 ring mail a +0 club (41, -38, D:9) a +0 flail (42, -38, D:9) a +0 club a +0 leather armour a +0 ring mail a +0 dagger of electrocution a +0 ring mail (49, 1, D:9) a +0 whip (52, -9, D:9) 21 stones (53, 5, D:9) 13 poisoned needles (54, -6, D:9) a +0 club a +0 ring mail a +0 glaive a +0 plate armour (54, -3, D:9) a +0 great mace (54, 0, D:9) a +0 plate armour a +0 flail (54, 4, D:9) an arrow (57, -1, D:9) 18 stones (59, -5, D:9) an arrow (60, 0, D:9) a +0 shortbow 19 arrows Level 10 of the Dungeon [Shop] Wooxaov's Antique Weapon Shop a +0 arbalest (112 gold) a +0 trident of venom (155 gold) a +0 war axe (87 gold) a +0 dagger (50 gold) a +0 long sword (87 gold) a +5 rapier of flaming (855 gold) a +0 mace (75 gold) a +0 hunting sling of freezing (117 gold) a +0 scimitar (100 gold) a +1 vampiric scimitar (475 gold) (9, 29, D:10) the +2 leather armour of Ceuriad {Int+4} It affects your intelligence (+4). (16, 14, D:10) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 trident of freezing a +0 ring mail (17, 16, D:10) a +1 dagger of speed a +0 robe (24, 12, D:10) a +0 longbow 26 arrows (26, 11, D:10) an arrow (33, 29, D:10) the +9 spear of Revolt {pierce, *Corrode rPois rN+ MR+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (39, 10, D:10) a +2 dagger of venom a +0 robe (41, 40, D:10) a +0 robe a +0 dagger (42, 40, D:10) a +0 dagger a +0 leather armour (52, 23, D:10) the +9 falchion of Psychosis {vamp, rF+++ rC- rN+++ Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-5). It renders you almost immune to fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. (59, 27, D:10) 4 javelins of returning Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of inaccuracy an uncursed ring of wizardry (1, 4, D:11) a +0 flail a cursed +0 leather armour (1, 5, D:11) a +0 mace a +0 club (4, 24, D:11) a stone (6, 24, D:11) a +0 dagger a cursed +0 robe a +0 dagger a cursed +0 robe a +2 dagger of freezing a +0 robe a +0 war axe a +0 chain mail a +0 flail a +0 scale mail (7, 24, D:11) a cursed -3 hand axe a +1 short sword of protection 19 stones a +0 plate armour (7, 25, D:11) a +0 dagger a +0 robe a +0 dagger (7, 29, D:11) a +0 plate armour (9, 5, D:11) a +0 pair of boots (10, -13, D:11) an uncursed ring of wizardry (11, -12, D:11) +0 mottled dragon scales (13, 24, D:11) the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (21, 32, D:11) a +0 hand axe (27, -9, D:11) a +0 pair of boots (45, 12, D:11) a +0 chain mail (45, 20, D:11) a +0 whip (48, -3, D:11) a +2 short sword of electrocution (49, -6, D:11) a +0 ring mail a +0 short sword (49, -5, D:11) a +0 club a +0 morningstar a +0 ring mail a +0 club 21 stones a +0 leather armour (50, 0, D:11) a stone the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 whip a +0 hand axe a +0 plate armour (1, 8, Orc:1) a +0 giant club a +0 great mace (7, 6, Orc:1) a +0 trident a +0 chain mail (8, 8, Orc:1) a +0 short sword a +0 leather armour (8, 9, Orc:1) a +0 dagger (9, 8, Orc:1) a cursed -3 club (9, 25, Orc:1) a +0 robe a +0 dagger (10, 31, Orc:1) a +2 robe of fire resistance a +0 dagger (11, 7, Orc:1) a cursed -1 giant club (11, 20, Orc:1) a +0 flail a +0 ring mail (12, 20, Orc:1) a +0 flail a +0 chain mail (12, 21, Orc:1) a +0 flail (13, 23, Orc:1) a +0 halberd a +0 plate armour (13, 24, Orc:1) a +3 antimagic great sword a +0 plate armour (14, 17, Orc:1) a +0 robe a +0 dagger (15, 16, Orc:1) a +0 leather armour (16, 19, Orc:1) a +0 leather armour (17, 17, Orc:1) a +0 leather armour a +0 mace a +0 dagger a +0 robe (17, 18, Orc:1) a cursed +0 robe a +0 dagger (18, 17, Orc:1) a +0 giant club (18, 18, Orc:1) a +0 ring mail a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) a rat skeleton (2, 0, Orc:2) a rat skeleton (3, -4, Orc:2) a rat skeleton (3, 0, Orc:2) a yak skeleton (4, 1, Orc:2) a rat skeleton (4, 3, Orc:2) a rat skeleton (5, -3, Orc:2) a rat skeleton (5, 0, Orc:2) a rat skeleton (6, 3, Orc:2) a +0 battleaxe of flaming a +0 plate armour (6, 4, Orc:2) a +0 dire flail (still there?) a rat skeleton (still there?) (6, 5, Orc:2) a +0 leather armour (unseen) (7, 4, Orc:2) a bolt (8, 6, Orc:2) a bolt (11, 2, Orc:2) a +0 flail of protection a +0 chain mail (14, 0, Orc:2) a +0 flail a +0 leather armour (16, 16, Orc:2) a +0 giant spiked club (19, -1, Orc:2) a +0 leather armour a +0 mace (20, 16, Orc:2) a cursed +0 giant spiked club (22, 26, Orc:2) a cursed +0 chain mail a +0 glaive (23, 4, Orc:2) a +0 giant spiked club (23, 6, Orc:2) a +0 robe a +0 dagger (23, 27, Orc:2) a +1 trident of venom (24, 7, Orc:2) a +0 chain mail a +0 glaive (25, 6, Orc:2) a +0 falchion (26, 23, Orc:2) a +0 robe a +0 dagger (27, 22, Orc:2) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (27, 23, Orc:2) a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 plate armour a cursed +0 dagger (30, 26, Orc:2) a +0 chain mail a +0 glaive (30, 29, Orc:2) a +0 chain mail a +0 robe a +0 short sword a +0 dagger (30, 30, Orc:2) a cursed +0 leather armour a +0 club (31, 26, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 morningstar a +0 hand axe (32, 26, Orc:2) a +0 robe a +0 dagger (34, -5, Orc:2) a +2 arbalest of freezing Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of ambrosia (4, 4, Lair:1) an uncursed ring of ice (8, -2, Lair:1) 10 arrows