Dungeon Crawl Stone Soup version 0.19.0-23-gf02e663 (webtiles) character file. 144 GordonOverkill the Grave Robber (level 5, -3/63 HPs) Began as a Formicid Necromancer on Nov 20, 2016. Slain by a water moccasin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:02 (1782 turns). GordonOverkill the Grave Robber (FoNe) Turns: 1782, Time: 00:05:02 Health: -3/63 AC: 22 Str: 13 XL: 5 Next: 52% Magic: 6/8 EV: 2 Int: 15 God: Gold: 95 SH: 0 Dex: 16 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis + i - +0 whip (elec) rCold . . . Gourm . (armour currently unavailable) rNeg + + + Faith . (no shield) rPois + Spirit . (helmet unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +++....... (no amulet) C - ring of teleportation (curse) e - ring of see invisible @: agile, lethally poisoned (-3 -> -6), tree-form, very slightly contaminated, invisible A: permanent stasis, dig shafts and tunnels, four strong arms, (antennae 0) a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons i - a +0 whip of electrocution (weapon) p - a +2 whip of venom Armour g - a +0 ring mail (melded) s - a +0 cloak (melded) u - a +0 buckler Jewellery e - a ring of see invisible (left branch) C - a cursed ring of teleportation (right branch) Scrolls d - 2 scrolls of noise {unknown} l - 2 scrolls of identify {unknown} m - 2 scrolls of remove curse {unknown} t - a scroll of enchant weapon {unknown} x - a scroll of enchant armour {unknown} y - a scroll of magic mapping {unknown} Potions j - a potion of agility n - a potion of curing {unknown} q - a potion of ambrosia {unknown} r - a potion of brilliance {unknown} z - a potion of mutation {unknown} A - a potion of flight {unknown} B - a potion of cancellation {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - 3 bread rations k - 3 chunks of flesh o - a slice of pizza v - a meat ration w - a beef jerky Skills: + Level 3.8 Fighting - Level 2.0 Maces & Flails + Level 2.1 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... b - Animate Skeleton Necr N/A 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. ((You have a pair of large antennae on your head. (SInv))) Message History The water moccasin completely misses you. It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. The water moccasin bites you but does no damage. x2 It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You are very lightly contaminated with residual magic. It was a potion of cure mutation. It has a very clean taste. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #.#### #.#####...#.#.# #.# #.........#.#.# #.# #######..##.#.# #.# #.......# #.# #...#.### #.# ##..#.# #.#### #.)#.# ###....###########>#.# ....##.#........♣S...# ##.###.#.############### #.....#...##..........# #########.##..........# #.....).......# ###############'##'##'## ..............#.##.##.## ###############+##+##'## #.......# You could see a water moccasin. Vanquished Creatures 2 jellies (D:2) 2 adders (D:2) 2 oozes 2 worms (D:2) A dart slug (D:1) 3 leopard geckos (D:2) An orc (D:2) A ball python (D:1) 3 giant cockroaches 6 hobgoblins An iguana (D:2) 3 kobolds 2 quokkas (D:2) 9 bats 2 frilled lizards 5 goblins A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GordonOverkill the Formicid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 357 | D:1 | Reached skill level 1 in Fighting 374 | D:1 | Learned a level 1 spell: Animate Skeleton 428 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 518 | D:1 | Reached skill level 1 in Maces & Flails 716 | D:1 | Reached XP level 3. HP: 25/27 MP: 2/6 1025 | D:2 | Reached XP level 4. HP: 34/34 MP: 7/7 1583 | D:2 | Reached skill level 1 in Armour 1606 | D:2 | Reached XP level 5. HP: 41/41 MP: 8/8 1640 | D:2 | Found a shimmering altar of Xom. 1670 | D:3 | Noticed Sigmund 1670 | D:3 | Noticed a water moccasin 1781 | D:2 | HP: 3/63 [poisoned by a water moccasin] 1782 | D:2 | Slain by a water moccasin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.8 Maces & Flails | 1 2 | 2.0 Armour | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 68 | 95 || 163 Cast: Pain | 8 | 2 || 10 Use: Potion | | 4 || 4 Stab: Sleeping | 3 | || 3 Eat: Chunk | 1 | 2 || 3 Armor: Ring mail | 25 | 52 || 77 Robe | 1 | || 1 Skin | | 3 || 3 Dodge: Dodged | 42 | 68 || 110