GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 7 arrows (4, 9, D:1) a +0 club (6, -3, D:1) 2 stones (6, -1, D:1) a +0 short sword (6, 0, D:1) a +0 buckler (23, 2, D:1) a +0 robe of cold resistance (31, 27, D:1) a +0 whip (33, -4, D:1) a stone (34, -5, D:1) a stone (36, -6, D:1) a +0 short sword 20 stones a +0 ring mail (36, -5, D:1) a +0 club (40, 18, D:1) a +0 dagger (48, 29, D:1) a +0 scale mail (52, 21, D:1) a +0 leather armour (55, 16, D:1) a +0 ring mail (63, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 12, D:2) 20 arrows (21, 9, D:2) a +6 trident of venom a +0 scale mail (23, -3, D:2) a +0 dagger (27, -15, D:2) a +0 ring mail (31, -24, D:2) a +0 war axe (34, 17, D:2) 21 stones (36, -19, D:2) a +0 dagger (43, -20, D:2) a +0 club a +0 animal skin a +0 helmet a cursed +0 club a stone (43, -19, D:2) a cursed -3 club a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger (43, -18, D:2) a +0 dagger 21 stones (44, -17, D:2) a +0 club (44, 11, D:2) 24 stones (45, -15, D:2) 21 stones (46, -11, D:2) a cursed -3 falchion (46, 5, D:2) 27 stones (46, 17, D:2) a large rock (48, 12, D:2) 15 stones (61, -14, D:2) a +0 club (70, -3, D:2) a scroll of teleportation Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 43, D:3) 20 stones (6, 40, D:3) a +0 dagger (7, 3, D:3) a +0 robe (7, 16, D:3) a +0 spear (7, 37, D:3) a stone (11, 15, D:3) a +0 club (14, 32, D:3) a +0 club (16, 29, D:3) 14 poisoned needles (18, 17, D:3) 20 arrows (21, 35, D:3) 5 large rocks (27, 24, D:3) 21 sling bullets (31, 35, D:3) a +0 club (32, 10, D:3) a cursed +0 club (37, 38, D:3) 22 stones (48, 47, D:3) a +0 dagger Level 4 of the Dungeon (8, -12, D:4) 16 bolts (18, 10, D:4) a tomahawk (19, 9, D:4) a +0 leather armour of cold resistance a tomahawk a +0 hand axe (21, 3, D:4) a +0 leather armour (21, 22, D:4) a +0 long sword (34, 9, D:4) a +0 giant spiked club (34, 13, D:4) a +0 ring mail Level 5 of the Dungeon (5, -22, D:5) a +0 spear (10, 22, D:5) a +2 leather armour of poison resistance (13, 8, D:5) 21 stones (33, 19, D:5) 19 sling bullets (38, -23, D:5) a +0 falchion (39, 4, D:5) a poisoned tomahawk (39, 6, D:5) a +0 dagger a +0 robe a +0 club 3 poisoned tomahawks (39, 14, D:5) a +0 mace (42, 4, D:5) a +0 dagger (44, -17, D:5) a +0 club a +0 ring mail (44, 23, D:5) a +0 club (55, -10, D:5) 24 arrows (56, 10, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a potion of haste a +1 whip of flaming (6, 9, D:6) a +0 club a +0 ring mail a +0 short sword (6, 10, D:6) a +0 flail (14, 30, D:6) 19 arrows (20, 30, D:6) a cursed +0 morningstar of protection a +0 robe a cursed +0 great sword a +0 robe a cursed +0 war axe a +0 robe (27, 8, D:6) 24 stones (33, 29, D:6) a cursed +2 hand axe a +0 robe (39, 42, D:6) 30 bolts (40, 11, D:6) the +3 leather armour of the Bull {rN+ Dex+5 SInv} It affects your dexterity (+5). It protects you from negative energy. It lets you see invisible. (46, 42, D:6) 16 stones Level 7 of the Dungeon (5, -13, D:7) a +0 giant club (7, 8, D:7) 28 stones (19, 2, D:7) a +0 giant spiked club (31, -4, D:7) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, -11, D:7) a +0 robe (36, -2, D:7) a stone (37, -2, D:7) a stone (37, -1, D:7) 26 bolts (39, -4, D:7) 14 stones (40, -4, D:7) a +0 whip a +0 club 6 stones a big kobold corpse (skeletalised by now) (40, -3, D:7) a kobold corpse (skeletalised by now) (47, -17, D:7) a cursed -3 falchion (49, -17, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 dagger a +0 robe a +0 scale mail (49, -9, D:7) a +1 mace of protection Level 8 of the Dungeon (0, 0, D:8) a scroll of remove curse the Ecumenical Temple