GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 3, D:1) a +0 club (6, -14, D:1) a +0 dagger (7, 20, D:1) 4 large rocks (9, 27, D:1) 28 stones (11, 36, D:1) a +0 ring mail (15, 4, D:1) 22 sling bullets (24, -7, D:1) a +0 dagger (27, 24, D:1) a +0 robe (31, -13, D:1) a +0 leather armour (34, -17, D:1) a +0 short sword (35, 28, D:1) a +0 club (37, -8, D:1) a stone (37, -7, D:1) a stone a +0 whip (37, -6, D:1) a stone (40, -3, D:1) a +0 club (40, 7, D:1) a stone (40, 8, D:1) a +0 whip 3 stones (58, 34, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 7, D:2) a +0 dagger (4, 9, D:2) a stone (5, 9, D:2) a tomahawk (6, 11, D:2) a +0 club a +0 club a stone (7, 8, D:2) a +0 scale mail (7, 11, D:2) a +0 club (7, 12, D:2) a stone (7, 15, D:2) a stone (9, 5, D:2) a tomahawk a +0 flail (9, 10, D:2) a +0 short sword 3 stones (10, -2, D:2) a +0 spear (10, 4, D:2) a stone (11, 10, D:2) a +0 dagger (13, 6, D:2) a +0 dagger a +0 animal skin a +0 helmet (14, 5, D:2) a +0 club (14, 6, D:2) a tomahawk (15, 6, D:2) a +0 club a +0 dagger (16, -3, D:2) a +0 mace (16, 5, D:2) a +0 club (17, -5, D:2) a +0 club (18, 4, D:2) 13 stones (21, 12, D:2) a +0 dagger (23, 11, D:2) 10 stones (24, 11, D:2) a stone (26, 11, D:2) a stone (27, 11, D:2) a stone (29, 6, D:2) a +0 club (31, -23, D:2) a stone (31, 10, D:2) a +0 helmet (33, 8, D:2) a +0 hunting sling (34, -22, D:2) a stone (35, -21, D:2) a +8 club a +1 robe of positive energy (41, -6, D:2) a +0 club (44, -9, D:2) 2 stones (49, 7, D:2) a cursed -2 flail (51, 17, D:2) a +0 dagger (58, 28, D:2) a +0 club (59, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (12, 11, D:3) a +0 trident (12, 14, D:3) a +0 robe a +0 dagger a +0 short sword (13, 13, D:3) a +0 war axe a +0 whip (13, 14, D:3) 2 tomahawks of returning a +0 whip (13, 42, D:3) a +0 flail (16, 42, D:3) a +0 ring mail of cold resistance (21, 8, D:3) a +0 club (21, 29, D:3) a +0 club (22, 8, D:3) a +0 flail a +0 club a +0 club a +0 war axe a +0 leather armour (25, -7, D:3) a +0 club (30, 43, D:3) 3 needles of confusion (32, -6, D:3) a +0 short sword (32, 14, D:3) a +0 arbalest (40, -8, D:3) a +0 short sword (40, 39, D:3) 13 poisoned needles (42, 7, D:3) a +0 robe (45, -15, D:3) a +0 whip (50, 34, D:3) a +0 whip (52, -3, D:3) 19 stones (54, 13, D:3) a +0 robe (66, 23, D:3) a +0 mace (66, 24, D:3) a +0 whip a +0 dagger a +0 leather armour a +0 short sword (67, 21, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 1, D:4) a +0 quarterstaff (3, 19, D:4) 10 bolts (7, 14, D:4) a +0 giant club (12, 2, D:4) an uncursed ring of flight (22, 12, D:4) a +0 robe a +0 dagger (24, 13, D:4) a +0 ring mail a cursed -2 dagger (25, 10, D:4) 10 poisoned needles (28, 15, D:4) a +0 dagger (29, 14, D:4) a +0 dagger (30, 15, D:4) a +0 whip a +0 robe a +0 dagger (30, 16, D:4) a +0 leather armour (32, 14, D:4) a +0 whip of flaming a +0 robe (33, -22, D:4) 20 stones (39, 11, D:4) a +0 animal skin (40, 4, D:4) a +0 leather armour a +0 mace Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (2, 27, D:5) the +1 leather armour "Daxzekh" {rPois rC+++ MP+9 Str+2} It affects your strength (+2). It renders you almost immune to cold. It protects you from poison. It affects your magic capacity (+9). (7, -2, D:5) a +0 club an orc corpse (7, -1, D:5) a +0 hand axe a +0 leather armour (9, -3, D:5) 19 arrows (28, 10, D:5) a ball python skeleton Level 6 of the Dungeon (0, 0, D:6) an arrow