GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 24, D:1) a +0 club (2, 21, D:1) a +0 short sword (3, -6, D:1) a +0 hand axe (4, -18, D:1) a +0 chain mail (4, -14, D:1) a +0 club (4, 6, D:1) a cursed -5 ring of protection (13, -15, D:1) a +0 dagger (24, -8, D:1) a +0 club (24, -7, D:1) a +0 club (25, -15, D:1) a +0 spear (26, -21, D:1) a +0 club (26, 5, D:1) a +0 club (31, -24, D:1) a +0 spear (39, 9, D:1) a +0 leather armour (40, 9, D:1) a +0 short sword (44, -5, D:1) a +0 short sword (53, -13, D:1) 9 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 0, D:2) a +0 hunting sling (13, 16, D:2) a +0 short sword (13, 18, D:2) 9 poisoned needles (14, 0, D:2) a +0 club (26, 17, D:2) a +0 club (27, 1, D:2) 26 sling bullets (27, 6, D:2) a +0 club a +0 spear of freezing a cursed -1 animal skin a +0 helmet (29, 7, D:2) a +0 club (32, 11, D:2) a +0 chain mail (33, 12, D:2) a +0 dagger (35, 3, D:2) a +0 club (35, 6, D:2) a +0 club (41, 3, D:2) a +0 dagger (42, 13, D:2) a +0 club (48, 30, D:2) a +0 dagger (48, 45, D:2) 21 sling bullets (49, 4, D:2) a +0 club (50, 31, D:2) a +0 robe (52, 40, D:2) a +0 plate armour (53, 12, D:2) a +0 whip (56, 12, D:2) a book of Minor Magic Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 28, D:3) a +0 chain mail (7, 11, D:3) a +0 leather armour (7, 13, D:3) a +0 dagger a cursed +0 robe (9, 5, D:3) a +0 longbow (11, 12, D:3) a +0 dagger a +0 hunting sling (11, 18, D:3) a +0 club a +0 hunting sling (11, 33, D:3) 15 sling bullets (17, 18, D:3) a +0 chain mail (22, 15, D:3) a +0 ring mail (26, 37, D:3) a +0 leather armour (29, 37, D:3) a +0 club (33, 23, D:3) a cursed -3 dagger a tomahawk a +0 dagger (33, 24, D:3) a +0 club 2 tomahawks a +0 leather armour (34, 20, D:3) a tomahawk (36, 17, D:3) a tomahawk Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -33, D:4) 18 arrows (3, -25, D:4) a +0 club (3, -12, D:4) a +0 mace (4, -12, D:4) a +0 dagger (5, -13, D:4) a +0 club (8, -4, D:4) 16 poisoned needles (12, -32, D:4) a tomahawk (14, -33, D:4) a +0 flail of holy wrath a +0 dagger a +0 robe (14, -32, D:4) a tomahawk (14, -29, D:4) a tomahawk (15, -33, D:4) a tomahawk (16, -35, D:4) a +0 dagger a +0 ring mail a +0 falchion (18, -33, D:4) a +0 dagger a +0 robe (24, -37, D:4) a +0 robe a +0 dagger (24, -22, D:4) 14 arrows (25, -36, D:4) a cursed +0 scale mail (26, -36, D:4) a +0 mace (36, -28, D:4) a +0 short sword a +0 leather armour (36, -27, D:4) a +0 mace (38, -27, D:4) a +0 dagger (41, -22, D:4) a +0 trident (49, -28, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 19 bolts (17, -52, D:5) a +0 rapier (20, -49, D:5) a +0 club (20, -14, D:5) an uncursed ring of ice (24, -9, D:5) a +0 longbow (33, -52, D:5) 16 poisoned needles (44, -6, D:5) 26 arrows (46, -4, D:5) a +0 spear (46, -3, D:5) a +0 flail (47, -5, D:5) a +0 club a +0 robe (47, -4, D:5) a +0 whip (55, 1, D:5) a +0 leather armour (56, -39, D:5) a +0 hand axe (56, -9, D:5) 10 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 25, D:6) a +1 trident of freezing (1, 20, D:6) a +0 dagger a +0 robe (2, 22, D:6) a +0 short sword a +0 chain mail a +0 club (5, 19, D:6) a +1 falchion of electrocution a +0 leather armour (13, 27, D:6) an uncursed amulet of inaccuracy a wand of random effects (34/48) a wand of random effects (26/48) (21, -8, D:6) a +0 flail (29, -12, D:6) 7 tomahawks (29, 12, D:6) a +0 chain mail a +8 flail of protection (32, 22, D:6) a +0 vampiric trident (34, -5, D:6) a +0 leather armour (38, 31, D:6) a +0 robe (40, 20, D:6) 14 poisoned needles (41, 10, D:6) a +0 dagger a +0 robe (42, 10, D:6) a +0 flail a +0 leather armour (47, 5, D:6) 13 arrows (49, 8, D:6) an arrow (50, 8, D:6) 2 arrows (51, 8, D:6) an arrow (53, 9, D:6) a +0 shortbow 8 arrows (57, 0, D:6) 24 arrows (58, -3, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip of venom (1, -18, D:7) a +0 leather armour (4, 1, D:7) a +0 whip a cursed +0 dagger (4, 2, D:7) a +0 dagger (6, 2, D:7) 3 tomahawks a +0 club (7, -12, D:7) 23 bolts (7, -1, D:7) a +0 leather armour a +0 club (8, -12, D:7) a +0 scimitar (8, -1, D:7) a +0 club a +0 flail (15, 6, D:7) a +0 pair of gloves (25, 5, D:7) a +0 hand axe (26, -36, D:7) a +0 hand axe a +0 animal skin (30, -38, D:7) 9 poisoned needles (33, -33, D:7) a +0 dagger a +0 robe (35, -33, D:7) a +2 short sword of venom a +0 leather armour (40, -38, D:7) 9 bolts (40, -17, D:7) a +0 leather armour (41, -34, D:7) 5 curare-tipped needles (41, -29, D:7) a scroll of immolation (50, -19, D:7) a +0 rapier (52, -5, D:7) a +0 club a +0 spear a +0 scale mail (52, -3, D:7) a +0 vampiric spear (52, -2, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, -9, D:8) a +0 great sword a +0 ring mail (2, -8, D:8) a +0 dagger (4, -9, D:8) a +0 dagger a +0 robe (8, -11, D:8) 5 bolts (10, -19, D:8) a +0 short sword (14, 33, D:8) a +2 mace of holy wrath (18, -10, D:8) a +0 club (18, -9, D:8) a +0 trident (24, -16, D:8) a +2 hat (37, -14, D:8) a +2 mace of holy wrath (39, -17, D:8) 18 bolts (40, 19, D:8) a +0 flail a +0 ring mail (40, 20, D:8) a +0 leather armour a cursed +0 dagger a +0 robe (47, 24, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 mace (6, 12, D:9) a +0 giant club a +0 giant club (13, 8, D:9) 17 arrows (20, -16, D:9) a +0 falchion (23, -7, D:9) a +0 trident a +0 dagger a +0 robe (24, -8, D:9) a +0 falchion (24, -6, D:9) a +0 whip (25, -6, D:9) a +0 dagger a +0 robe (29, -16, D:9) a +0 giant spiked club (30, -15, D:9) 7 needles of paralysis (31, 18, D:9) 25 bolts (31, 22, D:9) a +0 robe (37, 1, D:9) 15 arrows (51, -19, D:9) 8 tomahawks Level 10 of the Dungeon [Shop] Osachat's Antique Weapon Boutique a +0 short sword (75 gold) a +0 dagger (50 gold) a +0 long sword (87 gold) the +10 scimitar "Rurriuwn" {speed, -Tele rPois rF++ rN+++} (2607 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. a +0 shortbow (75 gold) a +1 trident of protection (280 gold) a +0 long sword (87 gold) a +0 club (25 gold) a cursed -3 trident (2 gold) a +0 hand axe (75 gold) a +0 quarterstaff (100 gold) a +0 trident (87 gold) (0, 0, D:10) a +0 chain mail (7, 37, D:10) a +0 robe (8, 1, D:10) 19 arrows a +0 shortbow (10, 36, D:10) a +1 scale mail of positive energy (10, 41, D:10) 34 bolts (11, 8, D:10) a +0 robe (13, 28, D:10) a cursed +0 leather armour a +0 flail (14, 25, D:10) a +0 dagger (14, 27, D:10) a +0 ring mail a +0 whip (15, 22, D:10) 16 poisoned needles (15, 26, D:10) a +0 robe a +0 dagger (17, 28, D:10) a +0 robe a +0 dagger (18, 17, D:10) a cursed -3 mace a +0 scale mail (19, 9, D:10) a +0 plate armour a +0 dire flail (20, 8, D:10) a +0 ring mail a +2 hand axe of freezing a cursed +0 leather armour (23, 11, D:10) a +0 giant spiked club (28, 5, D:10) a +0 dagger (34, 33, D:10) a +0 flail a +0 dagger (34, 34, D:10) a +0 short sword a +0 scale mail (35, 26, D:10) an arrow a +0 club a cursed -2 mace a +0 ring mail (35, 32, D:10) a +0 leather armour (35, 33, D:10) a +0 dagger a +0 robe a cursed -2 shortbow 24 arrows (35, 36, D:10) a +0 leather armour a cursed -2 halberd a +0 chain mail (35, 37, D:10) a +0 dagger (35, 38, D:10) a +0 dagger (36, 25, D:10) a +0 ring mail (37, 14, D:10) a +0 leather armour (37, 34, D:10) a +0 short sword (39, 43, D:10) a cursed +0 ring mail (51, 31, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of the gourmand an uncursed amulet of rage (5, 6, D:11) 19 bolts (7, 5, D:11) a +0 robe a +0 dagger (8, 4, D:11) a +0 hand axe (8, 5, D:11) a +0 dagger (8, 6, D:11) a +0 robe a cursed +2 mace (27, 3, D:11) 19 bolts (27, 11, D:11) a +3 great sword a +0 robe (28, 10, D:11) a cursed +2 flail a +0 robe (31, 13, D:11) a +0 giant club a +0 giant club (39, 7, D:11) a +0 giant club a +0 giant club (40, 4, D:11) a +0 hand axe (40, 28, D:11) a cursed -3 dire flail a +0 giant club (43, 10, D:11) a cursed -3 dagger (43, 11, D:11) a +0 scale mail a +0 club a +0 robe (44, 10, D:11) a +0 giant club (44, 11, D:11) a +0 dagger a +0 scale mail (46, 13, D:11) a +0 giant spiked club (49, 13, D:11) a cursed -3 giant spiked club Level 12 of the Dungeon (7, 20, D:12) the +9 war axe of Emijisui {venom, +Inv rN+ Int-2 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. (7, 36, D:12) a +0 robe (7, 41, D:12) a +0 ring mail (7, 44, D:12) a +0 morningstar a +0 leather armour (9, 4, D:12) a +0 rapier (10, 42, D:12) a +0 mace a +0 plate armour a +0 dagger a +0 robe (17, 11, D:12) a +0 dagger a +0 robe (17, 14, D:12) a +0 robe (17, 16, D:12) a +1 dagger of speed (18, 8, D:12) a +0 dagger a +0 robe (18, 11, D:12) a +2 dagger of draining (34, 6, D:12) a +0 ring mail (36, 17, D:12) a +0 scimitar a +0 plate armour (36, 19, D:12) a +0 ring mail (37, 20, D:12) a cursed -3 whip (38, 27, D:12) a +0 giant club (41, 1, D:12) a shapeshifter corpse (49, 1, D:12) the +5 mace "Xofin" {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (49, 16, D:12) a +0 hand axe the Ecumenical Temple