GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of distortion (1, -2, D:1) a +1 short sword of flaming (5, -22, D:1) a +0 club (10, -12, D:1) a +0 mace (18, -25, D:1) a +0 dagger (18, -22, D:1) a +0 club (21, -3, D:1) a +0 dagger a +0 mace (22, -11, D:1) 11 stones (24, -7, D:1) 2 stones (27, -5, D:1) a stone (29, -5, D:1) a cursed -1 dagger (32, 0, D:1) 4 arrows (36, 8, D:1) a +0 club (42, -5, D:1) a +0 short sword Level 2 of the Dungeon (1, -3, D:2) a stone (2, -11, D:2) a stone (2, -5, D:2) a stone (2, -4, D:2) a +0 club a stone (3, -27, D:2) a +0 club (7, 6, D:2) a +0 hand axe (11, -2, D:2) a +0 dagger (45, -20, D:2) a cursed -3 dagger (50, -18, D:2) a +0 dagger (52, -15, D:2) a +0 leather armour Level 3 of the Dungeon (20, 17, D:3) a +0 rapier (25, 35, D:3) 17 stones (28, 41, D:3) a stone (29, 46, D:3) 24 stones (30, 10, D:3) 17 stones (31, 39, D:3) a +0 club (31, 41, D:3) a +0 dagger 2 stones (40, 37, D:3) a +0 rapier (44, 30, D:3) a +0 mace (49, 35, D:3) 17 arrows (57, 12, D:3) 3 large rocks Level 4 of the Dungeon (0, 0, D:4) 5 gold pieces (4, -12, D:4) a +0 dagger of draining (7, 1, D:4) the cursed +1 robe "Dualipapn" {rElec Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. It has a curse placed upon it. a +0 short sword (8, -14, D:4) a potion of curing (12, -11, D:4) 19 stones (14, -18, D:4) a +0 leather armour (16, -8, D:4) a +0 leather armour