Dungeon Crawl Stone Soup version 0.21-a0-286-g6fcecc0 (webtiles) character file. 49 GordonOverkill the Poker (level 3, 0/31 HPs) Began as a Gnoll Monk on Sept 27, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:03 (1332 turns). GordonOverkill the Poker (Gnoll Monk) Turns: 1332, Time: 00:02:03 Health: 0/31 AC: 3 Str: 7 XL: 3 Next: 75% Magic: 3/3 EV: 13 Int: 7 God: Gold: 33 SH: 0 Dex: 7 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, lethally poisoned (0 -> -10), flying A: unchanging attributes, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery d - an uncursed ring of wizardry {unknown} Scrolls f - a scroll of immolation l - a scroll of fear m - a scroll of recharging {unknown} Comestibles c - a bread ration h - 4 chunks of flesh j - a royal jelly Skills: + Level 4.6 Fighting * Level 5.2 Polearms + Level 4.5 Dodging - Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your physical attributes are unchanging. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You are feeling hungry. You closely miss the adder. The adder is almost dead. You die... ..#...#....##.# #.#.#.#....... #.#.#.......# #.#.#.......# ##.#.#.....###### # ##.#.#.#........... ... #.##.#.#.>########) .#...#.##.#...........#. .......S@........>.....#. ....#####.#.......#....#. .. #.....#...#####....## #.######.## .....### #.# ##.### # ∆..# #. ### .... .. #.. .# #.#.# ####.#.# You could see an adder. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A leopard gecko (D:1) 4 goblins 4 hobgoblins (D:1) 5 kobolds 9 bats (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GordonOverkill the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 21/25 MP: 2/2 601 | D:1 | Reached XP level 3. HP: 27/31 MP: 3/3 828 | D:1 | Reached skill level 5 in Polearms 1331 | D:2 | HP: 1/31 [poisoned by an adder] 1332 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_refuge, minmay_misc_feat_hallway D:2: serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_broadway_a, co_window_paths_c, co_window_corner_ca, co_window_4corner_a, co_window_sun Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.2 Fighting | | 4.6 Dodging | | 4.5 Stealth | | 2.4 Action || total -------------------------++------- Melee: Spear || 159 Bite || 2 Use: Scroll || 3 Potion || 3 Stab: Sleeping || 8 Eat: Chunk || 1 Armor: Robe || 32 Dodge: Dodged || 90 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 70 | 0.0 | 0 | 33 | 0.0 | 1332 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 52 | 0.0 | 0 | 29 | 0.0 | 1078 D:2 | 0 | 18 | 0.0 | 0 | 4 | 0.0 | 254 +---------+---------+-------+---------+---------+-------+---------