GordonOverkill Level 1 of the Dungeon (15, 22, D:1) 20 sling bullets (20, 15, D:1) a +0 club (21, 32, D:1) a +0 club (25, 26, D:1) a +0 club (26, 38, D:1) a +0 club (27, 35, D:1) a +0 robe (28, 16, D:1) a +0 club (32, 2, D:1) a cursed -2 club (36, 34, D:1) a +0 club (37, 6, D:1) a +0 club (49, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -2, D:2) a +0 club (24, 17, D:2) a cursed -2 club a +0 club (25, -4, D:2) a +0 dagger (25, 17, D:2) a +0 spear a +0 hunting sling (28, 26, D:2) a +0 short sword (30, 15, D:2) a +0 dagger (33, 20, D:2) 13 stones (41, -2, D:2) a +0 dagger (42, -9, D:2) 30 arrows (42, 19, D:2) a stone (45, 13, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (26, -10, D:3) a +0 spear (28, -9, D:3) a +0 robe a +0 short sword a +0 scale mail a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a cursed -1 mace (32, -4, D:3) a +0 robe (33, -37, D:3) a +0 dagger (33, -36, D:3) a +0 short sword a +0 leather armour (33, -26, D:3) 12 stones (41, -20, D:3) a +0 short sword (47, -12, D:3) a +0 leather armour (48, -12, D:3) a +0 flail a +0 leather armour (50, -12, D:3) a +0 short sword a +0 blowgun 20 poisoned needles a +0 trident a +0 leather armour Level 4 of the Dungeon (13, -23, D:4) a +0 ring mail (17, 5, D:4) a +0 giant club (24, -34, D:4) a +0 robe (31, 5, D:4) a +0 helmet (32, -25, D:4) a +0 short sword a +0 club 9 stones a +0 club (32, -6, D:4) 19 stones (33, -35, D:4) a +0 club (33, -24, D:4) a +0 club a +0 club a +4 whip a +0 dagger a +0 dagger a +0 short sword 5 stones a +0 whip (33, -5, D:4) 15 arrows (34, -23, D:4) 3 stones a +0 whip (34, -22, D:4) a stone (36, -21, D:4) 2 stones a cursed -3 blowgun a +0 dagger a poisoned needle (37, -19, D:4) 2 stones a +0 blowgun a +0 short sword 5 poisoned needles (37, -7, D:4) 21 stones (37, 8, D:4) a +0 robe (38, -18, D:4) a +0 dagger (38, -17, D:4) a +0 dagger 4 stones (39, -17, D:4) a poisoned needle a stone (39, -14, D:4) a poisoned needle (40, -14, D:4) a poisoned needle (41, -8, D:4) a +0 spear (41, -7, D:4) a +0 whip (42, -8, D:4) a +0 spear (44, -24, D:4) 24 stones (44, -2, D:4) a +0 short sword a +0 ring mail a +0 club (44, -1, D:4) a +0 mace (46, -3, D:4) a +0 leather armour (48, -5, D:4) 16 stones (56, -13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Tuneluce's Jewellery Shop an uncursed ring of poison resistance (300 gold) an uncursed ring of fire (375 gold) a +4 ring of slaying (1170 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of fire (375 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of the gourmand (450 gold) an uncursed amulet of harm (450 gold) the ring of Izxosax {+Fly rN+ MP+9 Stlth+} (541 gold) [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. an uncursed amulet of magic regeneration (450 gold) a cursed ring of ice (330 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of wizardry (450 gold) (1, 15, D:5) 18 stones (1, 42, D:5) a cursed -1 whip a cursed +0 flail a +0 leather armour (3, 1, D:5) a +0 leather armour (5, 45, D:5) a +0 quarterstaff (8, 11, D:5) a +0 giant club (12, 12, D:5) 25 arrows (19, 22, D:5) a +0 flail (20, 15, D:5) a +0 spear (20, 16, D:5) a +0 flail (22, 16, D:5) a cursed -3 club a +0 robe (38, 12, D:5) a +0 ring mail (42, 30, D:5) an arrow (42, 31, D:5) an arrow (42, 32, D:5) an arrow (42, 35, D:5) a +0 shortbow 24 arrows (44, 9, D:5) 7 arrows (52, 50, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of stealth (3, 28, D:6) a +1 scale mail (11, -24, D:6) a +0 robe (22, 0, D:6) a +0 robe (37, 6, D:6) a +0 falchion a +0 chain mail (41, 9, D:6) a +0 falchion (41, 11, D:6) a +0 club (46, -7, D:6) a +0 scale mail Level 7 of the Dungeon (21, 26, D:7) a +0 mace (23, 23, D:7) 13 arrows a +3 shortbow (29, 13, D:7) 4 curare-tipped needles (31, -22, D:7) a +0 hand axe (32, 1, D:7) a +0 flail (32, 37, D:7) a +0 leather armour (32, 38, D:7) a +0 giant club (35, 39, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 10 poisoned needles (3, -29, D:8) a +0 hand axe a +0 scale mail (4, -29, D:8) a +0 dagger a +0 robe a +0 dagger of venom a +0 robe a +0 club (5, -29, D:8) 2 steel tomahawks (7, -17, D:8) a +0 mace (10, -29, D:8) a steel tomahawk (10, -20, D:8) a +0 dagger (11, -20, D:8) a scarf of spirit shield (18, -10, D:8) a +0 giant spiked club (19, -12, D:8) an uncursed ring of magical power (22, 0, D:8) 7 arrows a +2 shortbow of velocity (27, 13, D:8) 23 stones (33, -20, D:8) 2 large rocks (34, -19, D:8) a large rock (38, -13, D:8) 15 stones (39, -30, D:8) a -1 trident Level 9 of the Dungeon [Shop] Gaczux's Assorted Antiques a potion of might (104 gold) a +0 pair of boots (117 gold) a +1 leather armour of magic resistance (364 gold) a scroll of enchant weapon (195 gold) a fan of gales (1040 gold) (0, 0, D:9) a +0 arbalest (6, -1, D:9) 8 stones (7, 0, D:9) a +0 dagger 3 stones a +0 blowgun (7, 1, D:9) 3 stones a +0 whip (7, 2, D:9) 3 stones (8, 2, D:9) 3 poisoned needles (8, 4, D:9) a stone (9, 6, D:9) a stone (10, 6, D:9) a stone (16, 11, D:9) a +0 shortbow 23 arrows (16, 22, D:9) the +6 trident of Sin {pain, +Inv rPois Int+5 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from poison. It lets you turn invisible. a +0 hand axe (20, 9, D:9) an arrow (20, 10, D:9) 2 arrows (21, 4, D:9) a +0 ring mail (23, 41, D:9) a +0 ring mail (25, 42, D:9) a +0 robe (32, 42, D:9) a +0 giant club a +1 great mace of protection (41, 35, D:9) a +0 long sword (44, 4, D:9) a +0 robe a +0 dagger (45, 5, D:9) a +0 mace a +0 chain mail a +0 flail (45, 40, D:9) a +0 robe a +0 dagger (46, 40, D:9) a +0 robe a +0 dagger a +0 dagger (46, 42, D:9) a +0 robe a +2 dagger of venom (47, 4, D:9) a +0 giant spiked club (50, 4, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (3, -9, D:10) an arrow (4, -10, D:10) 2 arrows (4, -9, D:10) an arrow (7, -13, D:10) 3 arrows (9, -16, D:10) a +0 shortbow 19 arrows (10, 18, D:10) a +0 dagger a +0 leather armour (11, -16, D:10) a +0 mace (12, -11, D:10) 22 arrows (15, 5, D:10) a +0 dagger a +0 robe (16, 19, D:10) a cursed -1 giant club (17, -2, D:10) a +0 helmet (18, 5, D:10) a +0 whip (21, 1, D:10) a +0 mace (22, -11, D:10) a +0 giant club a +0 giant club (22, 3, D:10) a +0 club (29, 3, D:10) a +0 hand axe (33, -3, D:10) a +0 giant club (33, 25, D:10) 16 stones (34, 3, D:10) a +0 scale mail (35, -6, D:10) a +0 troll leather armour (35, -5, D:10) a scroll of amnesia (37, -9, D:10) a +0 leather armour a +0 dagger a +0 war axe a +0 chain mail (38, -9, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (12, 29, D:11) a +0 giant club (22, 18, D:11) an arrow (23, 17, D:11) an arrow (24, 16, D:11) an arrow (25, 14, D:11) a +0 shortbow 6 arrows (26, 20, D:11) 15 poisoned needles (31, 0, D:11) a large rock a +0 club (31, 2, D:11) a large rock (32, 0, D:11) a large rock (32, 1, D:11) a large rock (34, 23, D:11) a +0 pair of boots (51, 18, D:11) a +1 spear of venom a +0 robe of cold resistance (52, -4, D:11) 2 curare-tipped needles (52, 20, D:11) 19 arrows (53, 16, D:11) a +1 hand axe of venom (53, 17, D:11) a cursed +0 dagger a +0 robe (53, 18, D:11) a +3 short sword a +0 robe (54, 18, D:11) a +3 halberd a +0 robe (56, 10, D:11) a +0 shortbow 9 arrows (56, 12, D:11) 2 arrows (56, 14, D:11) an arrow (56, 17, D:11) an arrow (57, 15, D:11) an arrow (60, 34, D:11) a +0 dagger a +0 ring mail (60, 35, D:11) a cursed -1 hand axe a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 27 arrows (8, -14, D:12) a +3 war axe of venom (8, -1, D:12) a crystal ball of energy (10, -15, D:12) a +0 giant club (10, -9, D:12) a +0 troll leather armour (11, -17, D:12) an uncursed ring of ice (11, -8, D:12) a large rock (12, -15, D:12) a +2 dire flail a +0 chain mail (12, -13, D:12) a +0 giant spiked club a +0 giant club (12, -6, D:12) a large rock (13, -5, D:12) a large rock (13, -2, D:12) a large rock (16, -16, D:12) a +0 giant club a cursed +0 giant club (17, -1, D:12) a cursed staff of wizardry (20, 8, D:12) a +0 hand axe (24, -11, D:12) a +0 giant club (26, -1, D:12) a +2 scimitar of flaming (27, -17, D:12) a curare-tipped needle (28, -21, D:12) a curare-tipped needle (28, -15, D:12) 2 curare-tipped needles (28, -14, D:12) a curare-tipped needle (33, -39, D:12) 24 sling bullets (33, -19, D:12) a +3 scimitar 2 javelins a +0 scale mail (35, -26, D:12) a +0 cloak (36, -18, D:12) a javelin (37, -21, D:12) a +0 ring mail (38, -19, D:12) the ring "Ocesu" {MR+ MP+9 Str+2 Dex+4 Slay-6} [ring of protection from magic] It affects your strength (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (38, -18, D:12) 2 curare-tipped needles a +0 giant club a +0 giant club (39, -19, D:12) a wand of iceblast (7/15) a wand of iceblast (4/15) a wand of iceblast (11/15) a wand of iceblast (0/15) a wand of iceblast (7/15) a +1 short sword of distortion a +0 blowgun 2 curare-tipped needles a cursed +0 leather armour a javelin (43, -26, D:12) a +1 executioner's axe of freezing a +0 plate armour (43, -25, D:12) a tomahawk (44, -24, D:12) a tomahawk (44, -23, D:12) a tomahawk (45, -21, D:12) a +0 mace (55, 6, D:12) a scroll of amnesia Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (15, 3, D:13) an arrow (15, 4, D:13) a +3 ring of strength a +3 ring of strength an uncursed ring of flight (22, 3, D:13) a +0 shortbow 7 arrows (29, 38, D:13) a large rock (30, 38, D:13) a large rock (31, 5, D:13) a +0 battleaxe of freezing (31, 38, D:13) a large rock (32, 22, D:13) a +0 leather armour (32, 24, D:13) 3 tomahawks (33, 0, D:13) 10 arrows (33, 38, D:13) a large rock (35, 4, D:13) a lightning rod (4/4) (36, 12, D:13) a stone (36, 13, D:13) 2 stones (36, 14, D:13) a +0 giant club (39, 24, D:13) a +0 dagger a +0 robe (40, 10, D:13) a stone (40, 13, D:13) 21 stones (40, 24, D:13) a +5 falchion a +0 robe a +0 short sword (41, 24, D:13) a +0 great sword a +0 robe a +0 vampiric dagger a +0 robe (41, 25, D:13) a +0 war axe a +0 leather armour a +0 spear a cursed +0 robe (42, 10, D:13) a +0 dagger (42, 23, D:13) a +2 halberd a +0 robe (42, 24, D:13) a +0 hand axe a cursed +0 robe (43, 10, D:13) a +0 dagger 3 stones (44, 10, D:13) a stone a +0 blowgun 11 poisoned needles (44, 19, D:13) a +0 robe (45, 9, D:13) a +0 club (46, -9, D:13) a wand of lightning (6/15) (46, 8, D:13) a +0 whip 4 stones Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (10, 21, D:14) a +0 dagger a +0 robe (11, 21, D:14) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (12, 20, D:14) a +0 dagger a +1 robe of fire resistance (20, 29, D:14) a +0 great sword a +0 arbalest 10 bolts a +0 chain mail (21, 32, D:14) a +0 shortbow 2 arrows a +0 chain mail (24, 3, D:14) 2 arrows (24, 5, D:14) an arrow (24, 8, D:14) a +0 shortbow 16 arrows (24, 25, D:14) a bolt (24, 31, D:14) a +0 dagger a +0 robe 16 sling bullets (24, 32, D:14) a bolt 2 arrows (25, 3, D:14) an arrow (25, 7, D:14) a +1 scimitar of flaming (25, 22, D:14) a bolt (25, 27, D:14) a bolt (25, 29, D:14) a +0 arbalest 17 bolts (25, 30, D:14) a bolt (25, 36, D:14) a +2 bardiche a +0 chain mail (26, 7, D:14) 7 needles of paralysis (26, 24, D:14) a bolt (26, 25, D:14) a bolt (26, 29, D:14) a cursed -1 great mace a +0 chain mail (26, 31, D:14) 2 arrows (26, 36, D:14) a +0 war axe a +0 arbalest 15 bolts a +0 plate armour (27, 23, D:14) a bolt (27, 32, D:14) a +0 dagger a +0 arbalest 4 bolts a +0 leather armour (28, -3, D:14) a +0 chain mail (28, 32, D:14) a +0 battleaxe a +0 chain mail an arrow (32, 24, D:14) a bolt (33, 25, D:14) a bolt (34, 26, D:14) a bolt (39, 21, D:14) a scroll of vulnerability (49, -7, D:14) a scroll of noise Level 15 of the Dungeon (0, 0, D:15) 19 sling bullets (4, -5, D:15) 15 stones (6, -4, D:15) the +2 plate armour of the Endless Expanse {*Slow rC+ rN+ MR+++} It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +3 short sword (6, -3, D:15) a +0 hand axe a +0 ring mail (7, -4, D:15) a +0 dire flail a +0 chain mail a +0 dagger a cursed +0 robe (13, 16, D:15) a poisoned needle (14, 18, D:15) a +2 whip of freezing a cursed +0 robe a +0 giant spiked club (15, 15, D:15) a +0 blowgun 18 poisoned needles (15, 18, D:15) a +0 giant club (16, 8, D:15) a +0 chain mail (16, 15, D:15) a +0 dagger a +0 robe 3 stones (16, 18, D:15) a +0 giant club a +0 giant club (17, 15, D:15) a +0 whip a +0 dagger a +0 robe (17, 34, D:15) a +0 ring mail a +1 vampiric dagger (17, 36, D:15) 16 bolts a +0 arbalest (18, 15, D:15) a stone (18, 32, D:15) a +0 robe (18, 33, D:15) a +2 battleaxe of freezing (18, 34, D:15) 3 arrows a +0 shortbow (19, 32, D:15) a +0 troll leather armour a +0 hand axe a +1 great sword of flaming an iron troll skeleton (19, 33, D:15) +0 fire dragon scales (22, 36, D:15) a bolt (24, 7, D:15) a +0 dagger a +0 robe (24, 36, D:15) 2 bolts (26, 7, D:15) 17 stones (26, 11, D:15) 28 stones (30, 2, D:15) a +4 great sword a +0 robe (31, 2, D:15) a +5 dagger a +0 robe (32, 1, D:15) a +0 flail a +0 robe a +3 bardiche a +0 ring mail (34, 5, D:15) a +0 great sword (39, 11, D:15) 3 arrows (41, 15, D:15) 3 poisoned javelins 2 arrows (42, 14, D:15) a +0 giant spiked club a +0 giant club (42, 15, D:15) a +2 shortbow of flaming 11 arrows (42, 16, D:15) a +0 shortbow 18 arrows (51, 11, D:15) a +0 hand crossbow (52, 31, D:15) a +0 ring mail (57, 19, D:15) a +0 leather armour (62, 25, D:15) 17 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe (3, -10, Lair:1) a +0 chain mail (8, -32, Lair:1) 20 stones (15, -25, Lair:1) a +0 quarterstaff (24, -43, Lair:1) a +0 chain mail (26, -32, Lair:1) 24 arrows (36, -14, Lair:1) 16 stones (48, -34, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (3, 2, Lair:2) a +3 ring of intelligence 2 potions of degeneration (4, 26, Lair:2) a +0 rapier (9, 18, Lair:2) a +0 robe (9, 33, Lair:2) 24 stones (12, 35, Lair:2) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (14, 49, Lair:2) a +0 ring mail (28, 3, Lair:2) a +1 longbow of freezing (47, 29, Lair:2) a +0 long sword (49, 49, Lair:2) a +0 flail (51, 9, Lair:2) 26 arrows (51, 36, Lair:2) a +0 leather armour (51, 47, Lair:2) a +0 robe (58, 47, Lair:2) a +1 long sword of holy wrath a +0 ring mail (63, 45, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 arrows (2, 24, Lair:3) a scroll of immolation (11, 2, Lair:3) 26 sling bullets (13, 8, Lair:3) a +0 spear (14, 23, Lair:3) a +0 leather armour (15, 24, Lair:3) 8 poisoned needles (22, 24, Lair:3) a +0 hand crossbow (40, -9, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (2, -33, Lair:4) a +0 chain mail (22, -18, Lair:4) 7 sling bullets (25, -44, Lair:4) 21 stones (26, -4, Lair:4) a scroll of noise (32, 5, Lair:4) a +4 hand crossbow of flaming (35, 5, Lair:4) a potion of degeneration (36, 4, Lair:4) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (36, 6, Lair:4) a box of beasts (44, -1, Lair:4) 19 sling bullets (44, 2, Lair:4) a +0 hand axe of chopping a +3 spear of venom (47, -18, Lair:4) a +0 morningstar (48, 2, Lair:4) a +0 robe (49, -49, Lair:4) a +2 helmet (52, 5, Lair:4) a +0 flail a +0 robe (55, -22, Lair:4) a +0 mace (56, -31, Lair:4) a +0 trident (57, -41, Lair:4) 19 stones (59, -9, Lair:4) 21 stones (63, -46, Lair:4) a +0 glaive a +0 robe (68, -44, Lair:4) an uncursed staff of death Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (6, 2, Lair:5) 17 stones (8, 18, Lair:5) 7 bolts (17, -3, Lair:5) 13 arrows (21, 29, Lair:5) a +0 leather armour (22, -9, Lair:5) 23 stones (23, 10, Lair:5) a +0 quarterstaff (36, -2, Lair:5) a +1 short sword of electrocution (43, -14, Lair:5) 14 arrows (45, -12, Lair:5) an uncursed ring of fire (49, 1, Lair:5) 13 poisoned needles (49, 21, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (5, -48, Lair:6) 17 stones (15, -8, Lair:6) 17 stones (23, -31, Lair:6) a +0 falchion (29, -25, Lair:6) the +2 great sword of Distant Worlds {pain, Int-2 Dex+6 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+6). It lets you see invisible. (30, -23, Lair:6) a +0 leather armour (31, -24, Lair:6) 24 stones (40, -48, Lair:6) a +1 long sword of holy wrath (41, -1, Lair:6) 10 stones (41, 7, Lair:6) 28 stones (45, -10, Lair:6) 15 poisoned needles (51, -22, Lair:6) a +0 hand axe (52, -14, Lair:6) a cursed +0 robe (55, -15, Lair:6) a box of beasts (56, -51, Lair:6) a cursed +0 leather armour (62, 5, Lair:6) a lightning rod (4/4) (64, -53, Lair:6) a +0 plate armour Level 4 of the Abyss (0, 0, Abyss:4) a +0 flail (2, -1, Abyss:4) a +0 dagger (unseen) (3, -3, Abyss:4) a +0 hand axe Level 1 of the Depths (0, 0, Depths:1) a bolt (0, 1, Depths:1) 3 bolts 6 arrows (1, 0, Depths:1) a +0 chain mail a bolt an arrow a +3 war axe a potion of blood (2, 0, Depths:1) a +0 robe a +0 dagger (4, -1, Depths:1) a scroll of identify (10, -11, Depths:1) 21 gold pieces