GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 26 arrows (2, -2, D:1) 20 bolts (3, 5, D:1) a cursed +0 club (4, 9, D:1) a +0 robe (4, 12, D:1) 18 arrows (5, 7, D:1) a +4 dagger (9, -3, D:1) 31 stones (10, 4, D:1) a +0 leather armour (10, 6, D:1) a +0 hand axe (12, 4, D:1) 25 stones (14, 1, D:1) a +0 whip 15 stones (19, -24, D:1) a +0 hand axe (20, 7, D:1) a cursed +0 scale mail (27, -2, D:1) a cursed +0 club (28, -3, D:1) 14 sling bullets (29, -6, D:1) a +0 hand axe (32, -16, D:1) a +0 dagger (33, 6, D:1) a +0 club (49, 18, D:1) a stone (53, 17, D:1) 9 poisoned needles (53, 19, D:1) a stone (58, 23, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 12, D:2) a +0 war axe (10, 11, D:2) a +0 dagger (14, 12, D:2) 25 stones (17, 33, D:2) a cursed +0 dagger (21, 1, D:2) a +0 dagger a +0 club a +0 club (21, 2, D:2) a +0 club a +0 club (22, 0, D:2) a +0 short sword a +0 animal skin a +0 helmet (24, 2, D:2) a +0 dagger (26, 7, D:2) a +0 robe (30, 24, D:2) a +0 spear (34, 28, D:2) a +0 dagger (36, 23, D:2) a stone (37, 28, D:2) a +0 club (38, 28, D:2) a +0 dagger 15 stones (40, 22, D:2) 19 stones (40, 45, D:2) a +0 club (43, 26, D:2) a +0 hand axe (43, 51, D:2) a cursed +0 mace (44, 33, D:2) a +0 leather armour (46, 42, D:2) 3 stones (46, 43, D:2) a +0 dagger a +0 robe (47, 43, D:2) a +2 dagger of venom a +0 robe a +0 mace 2 tomahawks (51, 20, D:2) an uncursed amulet of harm (56, 41, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (3, -6, D:3) a +0 whip (7, 6, D:3) a +1 dagger of protection a +0 robe (8, -10, D:3) 2 stones (8, -7, D:3) 26 sling bullets (10, 2, D:3) a +1 dagger of electrocution a +0 robe (13, -24, D:3) a cursed -1 club (15, -7, D:3) a +0 leather armour a +0 dagger (15, -6, D:3) a cursed +0 flail (15, -5, D:3) a stone (16, -7, D:3) a +0 trident (17, -7, D:3) a +0 robe a +0 dagger 2 stones a +0 chain mail (20, 9, D:3) a +0 robe a +4 dagger of distortion (22, 18, D:3) 11 sling bullets (29, -22, D:3) a +0 dagger (36, 10, D:3) 2 stones (37, 11, D:3) a +0 mace (37, 12, D:3) 3 stones (41, -24, D:3) 3 stones (48, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 12 sling bullets (3, -18, D:4) 27 bolts (14, 13, D:4) 18 sling bullets (15, 11, D:4) 28 stones (20, -16, D:4) a +0 robe (22, -2, D:4) 19 arrows (29, -29, D:4) 16 stones (37, -15, D:4) 20 arrows (47, -19, D:4) a cursed -3 giant club (53, 7, D:4) 7 bolts (57, -44, D:4) 18 stones (71, 10, D:4) a +0 mace Level 5 of the Dungeon (15, -16, D:5) a +0 scythe a +2 robe (15, 6, D:5) a cursed +0 flail (16, 6, D:5) a +0 club a cursed +0 leather armour a +0 flail (24, -6, D:5) the cursed +1 robe "Loumawics" {*Slow rC+ Str+2 SInv} It affects your strength (+2). It protects you from cold. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (27, -27, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Egecad's Book Shop the Reference Book on Glacial Battle Magic (767 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Force Lance Conjuration/Translocation 4 d - Irradiate Conjuration/Transmutation 5 e - Simulacrum Ice/Necromancy 6 Lullotz's Compendium of the Freezing Mountains (682 gold) Spells Type Level a - Sandblast Earth 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Stone Arrow Conjuration/Earth 3 e - Metabolic Englaciation Hexes/Ice 5 f - Simulacrum Ice/Necromancy 6 a book of the Dragon (1170 gold) a book of Power (585 gold) a book of Party Tricks (650 gold) a Young Poisoner's Handbook (520 gold) the Compendium of the Well-Known Tales (845 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Inner Flame Hexes/Fire 3 d - Excruciating Wounds Charms/Necromancy 5 e - Summon Mana Viper Hexes/Summoning 5 a book of Fire (845 gold) a book of Flames (455 gold) a book of Battle (520 gold) a book of the Tempests (910 gold) (0, 0, D:6) 22 stones (13, 5, D:6) a +0 club a +0 ring mail (13, 6, D:6) a +2 dagger of pain a +0 robe (14, 5, D:6) a +0 flail a +0 leather armour (15, -20, D:6) a +0 whip a +0 scale mail (15, -19, D:6) a +0 dagger a cursed -1 robe a +0 scimitar a +0 dagger a +0 robe (18, -19, D:6) a +0 chain mail (29, -34, D:6) a +0 scale mail (29, 12, D:6) 22 arrows (36, -20, D:6) a +0 robe (45, 13, D:6) a +0 club (45, 14, D:6) a +0 dagger a +0 whip a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 13 stones (7, 17, D:7) 14 stones (20, -20, D:7) a +0 scimitar (20, 22, D:7) a +0 robe (22, -27, D:7) a potion of degeneration (40, 24, D:7) 21 stones (48, 14, D:7) a +0 ring mail (50, -20, D:7) a cursed -2 arbalest (54, 8, D:7) a book of Maledictions a cursed -1 giant club (59, -21, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin (0, 2, D:8) a +0 robe (4, 6, D:8) a +1 whip of electrocution (5, 6, D:8) a +0 battleaxe a +0 plate armour (6, 6, D:8) a +0 dagger a +0 robe (7, 6, D:8) a +0 club a +0 scale mail (8, 7, D:8) a +0 flail a +0 chain mail (9, -11, D:8) a +0 short sword a +0 blowgun (10, 7, D:8) a +0 club a +0 leather armour (10, 8, D:8) a +0 dagger a +0 robe (15, -4, D:8) a +0 ring mail (20, -6, D:8) a +1 dagger of chaos a +0 robe (23, 6, D:8) a +0 short sword a +0 chain mail a +0 flail 7 stones (24, 5, D:8) a +0 leather armour (25, -8, D:8) a +0 shortbow 21 arrows (25, 6, D:8) a +0 dagger a +0 robe (25, 7, D:8) 2 stones (26, 7, D:8) a +0 leather armour (27, 8, D:8) a stone (28, -11, D:8) an uncursed amulet of faith (28, -1, D:8) a +0 dagger (30, -14, D:8) a +0 ring mail (30, 3, D:8) a cursed +0 scale mail (32, 13, D:8) a +0 ring mail (33, -4, D:8) a cursed staff of death (37, 0, D:8) a +0 rapier (40, 10, D:8) a poisoned needle a stone (40, 11, D:8) a stone (42, 3, D:8) a +0 mace (42, 12, D:8) a stone (44, 13, D:8) a poisoned needle a stone (44, 14, D:8) a +0 robe a +0 blowgun 17 poisoned needles (45, 13, D:8) a stone a +0 dagger (45, 14, D:8) a stone (46, 15, D:8) a stone a +0 blowgun 11 poisoned needles (48, 16, D:8) a +2 dagger of venom a stone (57, 4, D:8) a +0 hand axe (58, 4, D:8) a +0 hand axe a +0 hand axe (59, 3, D:8) a cursed -3 hand axe Level 9 of the Dungeon (1, -2, D:9) a +0 dagger a +0 ring mail (1, 10, D:9) a +0 scale mail (3, 30, D:9) a +0 flail (5, 39, D:9) a +0 giant spiked club a +0 giant club a +0 animal skin a +0 vampiric glaive (9, 19, D:9) an uncursed amulet of harm (16, 8, D:9) a +0 hunting sling (20, 1, D:9) an arrow (20, 4, D:9) 11 sling bullets (20, 5, D:9) 9 arrows a +0 shortbow (21, 2, D:9) 6 javelins of returning 4 arrows (21, 21, D:9) 7 stones (22, 36, D:9) a +0 giant spiked club a +0 ring mail (24, 36, D:9) a +0 giant spiked club a +0 battleaxe of venom 6 tomahawks a +0 plate armour (25, 36, D:9) a +0 trident a +0 ring mail (34, -10, D:9) 12 stones (36, -11, D:9) 23 stones (44, 22, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) 15 stones (11, 21, D:10) an arrow (12, 18, D:10) 2 arrows (13, 17, D:10) 4 arrows (13, 18, D:10) an arrow (15, 11, D:10) a +0 leather armour a +0 club (15, 15, D:10) a +0 shortbow (17, -1, D:10) 16 stones a +0 club a +0 scale mail (17, 0, D:10) a +0 mace (18, -1, D:10) a +0 ring mail a cursed -2 dagger a +0 hand axe (19, 2, D:10) a stone (19, 4, D:10) a +0 leather armour (20, 2, D:10) a +0 chain mail 2 javelins a +4 flail of crushing (20, 4, D:10) 2 javelins a stone (21, -1, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (21, 2, D:10) a +0 ring mail a +0 club (27, -2, D:10) 19 stones Level 11 of the Dungeon (0, 0, D:11) 19 stones (3, 29, D:11) a +0 ring mail (10, 35, D:11) a +0 shortbow 13 arrows (12, 35, D:11) an arrow (14, 35, D:11) an arrow (15, -7, D:11) an arrow (15, -2, D:11) an arrow (15, 0, D:11) a +0 shortbow 14 arrows (16, -3, D:11) an arrow (16, 35, D:11) 2 arrows (18, 31, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) the +6 giant spiked club of Neon {protect, *Corrode rPois rF++ rN+} It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. (1, 9, D:12) a +2 ring mail of magic resistance (9, 3, D:12) +0 acid dragon scales (18, 7, D:12) a large rock (18, 19, D:12) 22 stones (19, 7, D:12) a large rock (22, -12, D:12) 2 arrows (22, 9, D:12) 21 arrows (23, -13, D:12) an arrow (24, -14, D:12) an arrow (24, 0, D:12) a +0 dagger a +0 robe (24, 5, D:12) a +0 giant spiked club a +0 great mace (25, -1, D:12) a +0 leather armour (25, 0, D:12) a +0 short sword a cursed +0 plate armour (26, -14, D:12) 15 arrows a +0 shortbow (31, -1, D:12) a +0 great mace (33, 10, D:12) the +1 arbalest "Gixeetsu" {elec, rC+ rN++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It greatly protects you from negative energy. (36, -2, D:12) a +0 leather armour (41, 0, D:12) 15 poisoned needles (42, -5, D:12) a bolt (46, -9, D:12) 2 bolts (47, -10, D:12) a stone a bolt (47, -9, D:12) a +0 dagger a +0 robe (49, -12, D:12) a +0 hand crossbow 16 bolts (51, -9, D:12) a +0 flail (52, -16, D:12) 3 stones a +0 dagger a +0 robe (52, -15, D:12) a stone (53, -16, D:12) a +0 club a +0 dagger a +0 whip (53, -14, D:12) a +0 dagger a +0 robe (53, -12, D:12) a +0 short sword (53, -9, D:12) a +0 pair of boots (54, -22, D:12) a +0 trident (54, -11, D:12) a book of Minor Magic a book of Conjurations a book of Battle (55, 8, D:12) 5 poisoned javelins (56, 10, D:12) a bolt (56, 13, D:12) a bolt (56, 15, D:12) a +0 arbalest 24 bolts (59, -12, D:12) 19 stones (60, 24, D:12) a +0 chain mail (60, 25, D:12) a +0 leather armour (61, 24, D:12) a +0 chain mail Level 13 of the Dungeon (8, 8, D:13) a +0 long sword (8, 13, D:13) 3 tomahawks (12, -9, D:13) a +0 leather armour a +0 mace (12, -8, D:13) a +0 dire flail a +0 chain mail (13, -9, D:13) a +0 flail (13, -8, D:13) a +0 club (14, -36, D:13) a +0 chain mail (21, -30, D:13) 7 needles of confusion (21, -29, D:13) a +0 morningstar (26, -7, D:13) a cursed +4 falchion of freezing a +0 robe (31, -4, D:13) a book of Debilitation a book of Geomancy a +0 short sword a +0 robe (33, -22, D:13) 15 arrows (33, -4, D:13) a +5 halberd a cursed +0 robe (33, -3, D:13) a cursed +7 great sword a +0 robe (36, 9, D:13) the +8 longbow "Yskam" {venom, rC- Int+6 Dex+5} It poisons the ammo it fires. It affects your intelligence (+6). It affects your dexterity (+5). It makes you vulnerable to cold. (42, -10, D:13) a +1 dagger of freezing a +0 robe (47, -11, D:13) 27 stones (48, -22, D:13) a cursed +0 falchion a +0 robe (49, -22, D:13) a cursed +1 dagger of speed a +0 robe (49, -21, D:13) a cursed +0 trident a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 stones (12, -41, Lair:1) a +0 ring mail (12, -16, Lair:1) an uncursed ring of magical power (21, -41, Lair:1) a +0 scale mail (25, -7, Lair:1) 12 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (1, 10, Lair:2) a +0 pair of gloves (5, -7, Lair:2) a +0 chain mail (23, 25, Lair:2) 16 sling bullets (40, 46, Lair:2) 12 stones (49, 20, Lair:2) a +0 chain mail (52, 40, Lair:2) a +1 war axe of venom an uncursed ring of flight (53, -8, Lair:2) 12 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (6, 1, Lair:3) a +0 hat (14, 2, Lair:3) a +3 mace (17, 4, Lair:3) a book of Changes (20, -51, Lair:3) a scroll of random uselessness (23, -57, Lair:3) 6 large rocks (23, -3, Lair:3) a +0 scale mail (27, -38, Lair:3) 18 poisoned needles (40, -9, Lair:3) 18 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (31, -23, Lair:4) a +0 robe (34, 24, Lair:4) 18 gold pieces (34, 25, Lair:4) 18 gold pieces (35, 22, Lair:4) 15 gold pieces (35, 26, Lair:4) 19 gold pieces (36, 23, Lair:4) 13 arrows (36, 24, Lair:4) a +0 long sword (37, 25, Lair:4) 14 gold pieces (37, 26, Lair:4) 14 gold pieces (38, 22, Lair:4) a porcupine corpse (43, -2, Lair:4) a +2 great mace of protection a +0 leather armour (50, 8, Lair:4) a +0 pair of boots (58, -27, Lair:4) a wand of iceblast (5/15) a wand of lightning (7/15) a wand of iceblast (6/15) a wand of lightning (7/15) a wand of lightning (5/15) 10 scrolls of amnesia (58, -11, Lair:4) 17 bolts (62, -3, Lair:4) a +0 rapier (63, -16, Lair:4) a lamp of fire Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (2, -7, Lair:5) a +0 flail (7, -2, Lair:5) a +0 hat (22, 1, Lair:5) a meat ration (25, -13, Lair:5) 18 bolts