GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 18 stones (15, 22, D:1) a +0 dagger (23, 28, D:1) a +0 robe (27, -3, D:1) a +0 club (27, 27, D:1) a +0 hunting sling (44, 19, D:1) a +0 short sword (45, 42, D:1) a +0 club (48, 25, D:1) a +0 club (51, 47, D:1) 11 stones (52, 20, D:1) 2 stones (54, 18, D:1) a stone (56, 30, D:1) a +0 leather armour (58, 1, D:1) 7 poisoned needles (59, 0, D:1) a stone (59, 2, D:1) 3 stones (59, 6, D:1) a +0 short sword (65, 8, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 2, D:2) a +0 leather armour a +0 dagger a +0 club (0, 19, D:2) 15 bolts (1, 14, D:2) a +0 flail a +0 leather armour (11, 3, D:2) a +0 robe (13, 18, D:2) a +0 robe a +0 scythe (16, 22, D:2) a +0 leather armour (17, -4, D:2) a +0 whip (22, -7, D:2) a stone (23, -8, D:2) 2 stones (24, -8, D:2) a stone (24, -6, D:2) a +0 dagger (24, -4, D:2) a stone (25, -1, D:2) a +0 dagger (30, 0, D:2) a +0 falchion (42, 39, D:2) a +0 short sword a cursed +0 leather armour (44, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 9 arrows (0, 11, D:3) a +0 rapier (3, 13, D:3) a cursed -2 club (10, 6, D:3) 24 stones (10, 37, D:3) a +0 club a cursed +0 chain mail a +0 dagger (11, 0, D:3) a +0 club (11, 27, D:3) a +0 flail a +0 club (11, 38, D:3) a +0 short sword (13, 17, D:3) a +0 giant club (13, 29, D:3) a +0 robe a +0 dagger (18, 9, D:3) 21 arrows (18, 28, D:3) a +0 leather armour (21, 28, D:3) 14 stones (21, 33, D:3) a poisoned needle (21, 36, D:3) a +0 robe (21, 38, D:3) a +0 scale mail a +0 short sword a +0 short sword a +0 ring mail a +0 leather armour (21, 40, D:3) a +0 blowgun 13 poisoned needles (25, -1, D:3) a +0 club (30, 29, D:3) 22 arrows (32, 1, D:3) a +0 shortbow (32, 3, D:3) an arrow (32, 6, D:3) an arrow (32, 8, D:3) 3 arrows (35, 9, D:3) a +0 club (40, 27, D:3) 25 stones (56, 30, D:3) a stone (58, 19, D:3) 15 bolts (58, 33, D:3) a stone (59, 34, D:3) a +0 whip (60, 11, D:3) a +0 whip (60, 12, D:3) a +0 dagger (60, 34, D:3) a +0 hunting sling 17 stones 23 arrows (61, 39, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (22, 13, D:4) a +0 short sword a +0 leather armour (34, 16, D:4) a +1 whip of flaming a +1 robe of fire resistance (38, 11, D:4) 26 stones (45, -25, D:4) a cursed +0 leather armour (46, -17, D:4) 8 tomahawks (48, -24, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -17, D:5) a +0 whip (6, -12, D:5) a +2 mace of pain a +0 robe (6, -1, D:5) a +0 whip (7, -19, D:5) a +0 hunting sling (8, -6, D:5) a +0 chain mail (10, -29, D:5) a +0 rapier (11, -14, D:5) a +0 short sword (18, -13, D:5) 25 stones (18, -8, D:5) a poisoned needle (20, -9, D:5) a +0 quarterstaff a +0 blowgun 12 poisoned needles (20, -2, D:5) a +0 giant club (22, -2, D:5) 6 arrows (22, 3, D:5) a +0 giant club a +0 giant spiked club (22, 18, D:5) a +0 club (24, -6, D:5) the +2 robe "Citevoan" {+Inv rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (24, -3, D:5) a Young Poisoner's Handbook a book of Cantrips (26, 1, D:5) a +0 chain mail (29, -2, D:5) a +0 dagger a +0 leather armour (32, -5, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 giant club (34, -28, D:5) a +0 rapier (34, -1, D:5) a +0 flail (44, -14, D:5) 17 arrows (46, -25, D:5) a +0 hand axe a +0 whip (47, -27, D:5) a +0 dagger a +0 robe (47, 8, D:5) a +0 shortbow 18 arrows (48, -29, D:5) a +0 club (48, -27, D:5) a +0 scale mail (48, 8, D:5) an arrow (48, 20, D:5) a -2 ring of strength (49, 9, D:5) 3 arrows (49, 10, D:5) an arrow (49, 19, D:5) a potion of degeneration Level 6 of the Dungeon (7, 5, D:6) a cursed -3 giant club (11, 8, D:6) a +2 mace of protection a +0 leather armour (16, -7, D:6) a +0 mace a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 flail (17, 2, D:6) a +1 hand axe a +0 mace a cursed -2 dagger a +0 robe a +0 plate armour (19, 12, D:6) a +0 scale mail (25, -34, D:6) a +0 shortbow (26, -30, D:6) a +0 dagger (36, 11, D:6) a +0 dagger (37, 11, D:6) 19 arrows (38, -18, D:6) 2 arrows (40, -40, D:6) 20 stones (40, -14, D:6) an arrow (41, -13, D:6) an arrow (41, -11, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (4, 3, D:7) a +0 scale mail (8, 25, D:7) a +0 falchion (14, 19, D:7) an arrow (16, 18, D:7) a +0 shortbow 12 arrows (18, 11, D:7) a +0 dagger a +0 robe a +0 mace (18, 15, D:7) a +0 dagger a +2 robe of magic resistance (19, 10, D:7) a +0 shortbow 17 arrows (19, 11, D:7) a +0 dagger a +0 robe (21, 17, D:7) a +0 short sword a +0 leather armour (22, -11, D:7) a +0 robe (29, 10, D:7) a +1 long sword of slicing a +0 robe (31, 11, D:7) a cursed -1 mace 29 stones a +1 robe of cold resistance (32, 12, D:7) a +3 short sword of speed (32, 14, D:7) 11 stones (32, 23, D:7) a +0 long sword a +0 chain mail (32, 24, D:7) a tomahawk (33, -15, D:7) a +0 hand axe a +0 animal skin (33, 12, D:7) a stone (33, 24, D:7) a +0 leather armour a tomahawk (34, 24, D:7) a +0 hand axe a +0 flail a tomahawk a +0 club (34, 25, D:7) a +0 dagger a +0 robe a +0 club (39, 24, D:7) a tomahawk (40, -6, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (14, 0, D:8) a book of Air (16, -2, D:8) the +0 ring mail of the Past {rN+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. (18, 0, D:8) 10 stones (19, 22, D:8) a +4 hand axe a +0 robe (20, 12, D:8) a +0 dagger a +0 whip (20, 13, D:8) a +0 plate armour a +0 hand axe of pain a +0 short sword a +0 leather armour a +0 hand axe (20, 21, D:8) a +0 dagger a +0 robe (21, 11, D:8) a +0 mace a +0 leather armour a +0 short sword a +0 war axe a +0 mace (21, 21, D:8) a +0 dagger (22, -6, D:8) 17 arrows (25, -3, D:8) a +0 giant club (26, 28, D:8) an arrow (27, 29, D:8) an arrow (29, 28, D:8) an arrow (29, 41, D:8) a +0 robe (32, 28, D:8) a +0 shortbow 8 arrows (33, -13, D:8) 25 arrows (34, 27, D:8) an arrow (35, -6, D:8) a +0 whip (35, -5, D:8) a +0 flail a +0 whip (35, 27, D:8) an arrow (36, -7, D:8) a +0 flail a +1 robe of the Archmagi (36, -6, D:8) a +0 spear (36, -5, D:8) a +1 flail a +0 robe a +2 vampiric spear a +0 scale mail (36, -4, D:8) a +0 spear (36, 27, D:8) a +0 giant club a +0 giant spiked club (37, -6, D:8) a +0 dagger of electrocution a +0 robe (37, -4, D:8) a cursed +0 spear a +0 robe (39, 26, D:8) a +0 dagger a +0 robe a +0 shortbow 37 arrows (46, 26, D:8) a cursed +0 robe (54, 1, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (0, 19, D:9) a +0 giant club a +0 giant club (16, 16, D:9) a book of Cantrips (22, 15, D:9) a +0 scale mail (26, 30, D:9) a +0 hand axe (28, -4, D:9) 7 poisoned needles (28, -2, D:9) a +0 mace (30, 8, D:9) a +0 pair of boots (32, 10, D:9) a +0 mace (33, 7, D:9) a +0 robe (33, 30, D:9) 33 stones (35, 8, D:9) a +0 leather armour a +0 club a +0 scale mail a +0 mace an arrow (36, 2, D:9) an arrow (36, 6, D:9) an arrow a +0 leather armour a +0 mace (36, 7, D:9) 8 arrows (36, 8, D:9) a +0 flail (37, -6, D:9) a +0 giant spiked club a +0 giant club (37, 6, D:9) a +0 ring mail a +0 club (37, 7, D:9) a +0 mace (38, 11, D:9) an arrow (39, 11, D:9) an arrow (39, 12, D:9) an arrow (39, 13, D:9) an arrow (39, 15, D:9) a +0 shortbow 22 arrows (40, 10, D:9) an arrow (41, 2, D:9) 2 arrows a +0 shortbow (41, 9, D:9) an arrow (43, 0, D:9) a tomahawk (44, 21, D:9) a +0 war axe (45, 26, D:9) a +0 leather armour (46, 10, D:9) a book of Party Tricks (47, -3, D:9) a tomahawk (49, -4, D:9) a +0 quarterstaff (55, -17, D:9) a +0 ring mail (55, -4, D:9) a +1 short sword of venom Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (7, -7, D:10) a +0 long sword a +0 plate armour (8, -8, D:10) a +0 leather armour (9, 22, D:10) 15 bolts (13, 33, D:10) a +0 leather armour (15, -3, D:10) the +0 robe of Jeffesk {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. a +0 hand axe (16, -3, D:10) a +0 robe a +0 dagger (20, -25, D:10) a +0 club (41, 21, D:10) a +0 club a +0 leather armour (43, 8, D:10) 8 poisoned needles (43, 19, D:10) a tomahawk a +0 flail a +0 dagger a +0 robe (44, 8, D:10) 22 stones (45, 19, D:10) a +0 war axe 3 tomahawks (50, 10, D:10) 16 arrows (52, 14, D:10) a +0 scale mail (53, 14, D:10) a +0 club (53, 15, D:10) a +0 hand axe (54, -18, D:10) a +2 battleaxe of distortion (57, -18, D:10) a +0 scale mail (59, -18, D:10) a +0 shortbow 12 arrows (59, -16, D:10) an arrow (59, -15, D:10) an arrow (59, -14, D:10) an arrow (59, -13, D:10) an arrow Level 11 of the Dungeon (2, 9, D:11) a +0 robe (3, 7, D:11) 5 stones (3, 12, D:11) a +0 mace (still there?) a potion of lignification (still there?) (7, 7, D:11) 12 bolts (9, -11, D:11) a +0 mace (9, 6, D:11) an uncursed amulet of harm (9, 13, D:11) 12 gold pieces (10, 7, D:11) 14 bolts (10, 12, D:11) an uncursed ring of positive energy (14, 8, D:11) 8 stones (17, 9, D:11) a +0 long sword (22, 8, D:11) a +0 whip a +0 leather armour a +0 trident a +0 chain mail (27, 10, D:11) a cursed +0 dagger a +0 robe 14 stones (29, -24, D:11) a +0 hand axe a +0 chain mail (29, -23, D:11) a +0 dagger a +0 robe (29, -22, D:11) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 sling bullets (1, 6, Lair:1) 27 stones (4, -11, Lair:1) 14 poisoned needles (7, -23, Lair:1) an uncursed ring of stealth (8, -16, Lair:1) a +0 spear (9, -5, Lair:1) a ration (10, -7, Lair:1) a ration (11, -10, Lair:1) 22 gold pieces (15, -5, Lair:1) a +0 club (24, -38, Lair:1) an uncursed staff of death (24, -37, Lair:1) a crystal ball of energy (27, -1, Lair:1) 21 bolts (50, -19, Lair:1) a +0 spear (53, -8, Lair:1) 8 arrows (57, -22, Lair:1) a +0 blowgun