GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 5, D:1) a stone (2, 10, D:1) a kobold corpse (3, 24, D:1) 14 gold pieces (5, 8, D:1) a +0 club (6, 6, D:1) a -2 leather armour (6, 7, D:1) a rat corpse (skeletalised by now) (11, 8, D:1) a +0 dagger (14, 1, D:1) a +0 whip (15, 8, D:1) a jackal corpse (skeletalised by now) (17, 17, D:1) a ration (23, 28, D:1) a +0 club (24, 31, D:1) 22 stones (24, 33, D:1) a +0 robe (25, -6, D:1) a +0 club (34, 0, D:1) 15 stones (36, 16, D:1) a potion of agility (37, 18, D:1) a potion of mutation (50, 7, D:1) a +0 club (53, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (2, -10, D:2) a +0 leather armour (5, 1, D:2) a scroll of remove curse (7, -10, D:2) a bat corpse (10, -2, D:2) a ration (11, -7, D:2) a throwing net (20, -3, D:2) a ration (21, -7, D:2) a scroll of random uselessness