GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 11 gold pieces (3, -5, D:1) a +0 robe (3, 13, D:1) a +0 robe (4, -12, D:1) a +0 dagger (12, -8, D:1) a +0 club (30, -11, D:1) 19 stones (39, -46, D:1) a +0 dagger a stone (40, -44, D:1) a stone (44, -12, D:1) a cursed -3 club (45, 11, D:1) a +0 dagger (52, 2, D:1) a stone (59, -46, D:1) a +0 club (60, -4, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (8, 6, D:2) a +0 dagger (15, 26, D:2) a +0 scale mail (19, 35, D:2) a +0 leather armour (23, -3, D:2) a +0 short sword 2 stones (29, -4, D:2) 2 stones (31, 33, D:2) a +0 dagger (43, 33, D:2) 14 stones (56, 10, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (17, -10, D:3) 25 stones (21, 3, D:3) 12 arrows (22, 23, D:3) a +0 hand axe (39, 4, D:3) a +0 hand axe (41, -8, D:3) an uncursed ring of attention (48, 27, D:3) 14 poisoned needles Level 4 of the Dungeon [Shop] Fouff's Weapon Shop 20 stones (28 gold) a +0 blowgun (35 gold) a +0 spear (42 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a +0 trident (49 gold) a +0 great sword (91 gold) a +2 trident of protection (226 gold) a +0 hand axe of venom (78 gold) the +11 quarterstaff of Lies {crush, +Inv rN+ Int+4} (1226 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. It lets you turn invisible. a +4 hand axe of chopping (371 gold) (0, 0, D:4) a +0 falchion a +0 ring mail (19, -19, D:4) a +0 mace a cursed +0 leather armour (22, -33, D:4) a +0 club (29, -6, D:4) a +0 whip (30, -26, D:4) a cursed -2 club a +0 leather armour (30, -25, D:4) a +0 flail a +0 flail (30, -23, D:4) a +0 war axe 20 stones (31, -27, D:4) a +0 club (31, -17, D:4) a +0 dagger a +0 robe (31, -16, D:4) a stone (32, 10, D:4) 15 poisoned needles (33, -31, D:4) a +0 club (34, -14, D:4) a cursed +0 dagger a +0 robe a +0 giant club (43, 11, D:4) a +0 rapier (53, -6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a potion of haste (1, -1, D:5) 10 gold pieces