GordonOverkill Level 1 of the Dungeon (0, 0, D:1) 17 bolts (5, 15, D:1) a +0 dagger (15, -10, D:1) 14 bolts (15, -8, D:1) a +0 robe (32, 3, D:1) a +0 club (33, 2, D:1) a +0 club (38, -23, D:1) 14 stones (39, 3, D:1) a +0 mace a +0 chain mail (39, 22, D:1) a +0 ring mail (40, 20, D:1) a +0 ring mail (41, -13, D:1) a +2 dagger of electrocution (46, 14, D:1) a +0 robe (47, -1, D:1) a +0 club (48, -13, D:1) 10 stones (49, 13, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -18, D:2) a +0 whip (3, 9, D:2) 14 stones (13, 8, D:2) 17 stones (16, -23, D:2) 16 bolts (17, 6, D:2) a +0 club (20, 0, D:2) a +0 leather armour (20, 4, D:2) a cursed +0 dagger (31, -21, D:2) a +0 club (35, -14, D:2) a +0 robe (38, -7, D:2) a stone (38, -6, D:2) a +0 robe (38, -5, D:2) 15 stones a +0 hunting sling (39, -9, D:2) a stone (43, -19, D:2) 3 stones (47, -22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger a +0 robe (0, 1, D:3) a +0 club (2, 1, D:3) a +0 dagger a +0 scale mail (4, -7, D:3) a +0 mace (4, -6, D:3) a +0 dagger (12, -3, D:3) a +2 centaur barding (15, -6, D:3) a +0 club