GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 28, D:1) a +0 club (18, 16, D:1) a +0 club (19, 5, D:1) a +0 short sword (27, -18, D:1) a +0 club (28, 23, D:1) a +0 helmet (33, -5, D:1) a +0 club (37, -18, D:1) 16 arrows (41, -15, D:1) a +0 short sword (52, 11, D:1) a +0 whip (54, 26, D:1) a +0 club (63, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 poisoned needles (2, -8, D:2) a +0 short sword (15, -8, D:2) a +0 hunting sling (16, -16, D:2) 16 poisoned needles (24, 8, D:2) 20 bolts (31, 9, D:2) a +3 hand axe (unseen) (32, 9, D:2) a +0 flail (37, 9, D:2) a cursed -3 club (38, -27, D:2) a +0 club (38, 15, D:2) a +1 robe of fire resistance (40, 6, D:2) a +0 club (42, 12, D:2) a +0 mace (43, 10, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 8, D:3) a +0 club a +0 dagger a cursed +0 robe a +0 club (9, 6, D:3) a +0 club (21, 27, D:3) a +0 quarterstaff (23, 3, D:3) a +0 club a +0 hunting sling (23, 33, D:3) a +0 mace (24, 0, D:3) a +0 spear a +0 animal skin a +1 helmet (24, 1, D:3) a +0 dagger of venom (24, 2, D:3) a +0 dagger a +0 dagger (24, 3, D:3) a +0 club (26, 27, D:3) a +0 leather armour a +0 morningstar (26, 28, D:3) a +0 dagger a +0 dagger (27, 28, D:3) a +0 dagger (30, 34, D:3) the +1 scimitar of the Scroll {slice, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (30, 35, D:3) 10 gold pieces (30, 37, D:3) a cursed amulet of inaccuracy (30, 39, D:3) a phantom mirror (30, 41, D:3) 9 gold pieces (30, 42, D:3) a book of Geomancy (33, 27, D:3) 21 sling bullets (34, 29, D:3) a +0 leather armour (35, 12, D:3) a +0 spear of freezing (43, 34, D:3) a +0 hunting sling (47, 27, D:3) a +0 mace a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 21 bolts (7, -37, D:4) a +0 rapier a +0 leather armour (9, -9, D:4) a +0 club (12, -26, D:4) a +0 long sword a +0 robe (12, -4, D:4) a +0 shortbow (15, -12, D:4) a +0 quarterstaff a +0 ring mail (21, -22, D:4) 5 arrows (27, -3, D:4) a +0 giant club (34, -31, D:4) a scroll of noise (41, -22, D:4) a +0 falchion (57, -9, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Bequyn's Armour Emporium a +0 robe (9 gold) a +2 ring mail of cold resistance (294 gold) a +2 centaur barding of fire resistance (560 gold) a +0 buckler (63 gold) the cursed +1 robe of Recklessness {rC++ rCorr Int-4 SInv} (400 gold) It affects your intelligence (-4). It greatly protects you from cold. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 plate armour (322 gold) (0, 0, D:5) a +0 spear (2, -13, D:5) a +0 flail a +0 ring mail a +0 war axe a +0 leather armour (2, -12, D:5) a +0 flail a +0 robe (4, -12, D:5) a +0 trident (7, -11, D:5) 15 arrows (16, 39, D:5) 17 bolts (20, 26, D:5) a +0 long sword a +0 chain mail (20, 27, D:5) a +0 club (20, 28, D:5) a +0 ring mail (34, 29, D:5) 15 arrows (35, -12, D:5) a +0 whip a +0 club (36, -13, D:5) a +0 club (52, 4, D:5) a +0 club (53, 4, D:5) a +0 giant club (53, 42, D:5) a +0 club a +0 ring mail (65, 17, D:5) a +0 giant club (65, 20, D:5) a cursed +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 8 needles of sleeping (15, 11, D:6) a +0 giant spiked club (21, 12, D:6) a +0 war axe (22, 0, D:6) a +0 flail (30, 14, D:6) 18 sling bullets (40, 28, D:6) an uncursed amulet of harm (47, 34, D:6) a +0 ring mail (50, 20, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 chain mail (2, 2, D:7) a +0 flail a +0 club a +0 short sword a +0 dagger a +0 robe (4, -11, D:7) 22 stones (4, -7, D:7) a cursed +0 war axe (6, -34, D:7) a +0 dagger (8, -22, D:7) a +0 falchion (9, -26, D:7) a +0 club (10, -19, D:7) a +0 short sword (10, -17, D:7) a +0 halberd (11, -18, D:7) a +0 halberd (14, -30, D:7) a +1 vampiric spear the +3 robe of Temperance {rC+++ rCorr Int-3 Stlth-} It affects your intelligence (-3). It renders you almost immune to cold. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (18, 13, D:7) a +0 cloak (19, -16, D:7) a +0 war axe (19, -11, D:7) a +0 animal skin (19, -10, D:7) a +2 whip of freezing a +0 robe (28, -22, D:7) a +0 helmet (35, -26, D:7) a +1 dagger of protection a +0 robe (37, -32, D:7) a +1 leather armour of fire resistance a +0 short sword (42, -29, D:7) 31 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (6, -3, D:8) a +0 dagger a +0 robe (6, 11, D:8) a +0 dagger a +0 robe (6, 12, D:8) a +0 dagger a +0 robe (6, 13, D:8) a +2 flail of holy wrath (6, 15, D:8) a +0 dagger a +0 robe a +0 short sword (10, 22, D:8) a +0 blowgun (20, 3, D:8) 19 arrows (24, -25, D:8) a +0 long sword (26, 22, D:8) a +0 long sword (33, 13, D:8) a +0 helmet (33, 22, D:8) a +0 giant club a +0 dire flail (44, 12, D:8) a +0 hand axe (45, 13, D:8) a +0 leather armour a +0 trident a +0 leather armour a +0 short sword (46, 13, D:8) a +0 trident (50, 12, D:8) a +0 robe a +3 dagger of chaos (52, -7, D:8) a +1 scale mail of fire resistance Level 9 of the Dungeon (12, -10, D:9) a +0 giant club (18, 10, D:9) a +0 leather armour (20, 36, D:9) a +1 hand axe (24, 7, D:9) a +0 cloak (28, -3, D:9) a +0 rapier (37, 32, D:9) a +2 flail of freezing a +2 robe of magic resistance a +0 mace a +0 mace (39, 22, D:9) 19 bolts (39, 32, D:9) a cursed -2 hand axe (52, 17, D:9) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (52, 18, D:9) a +0 mace a +0 dagger a +0 ring mail (53, 16, D:9) a +0 falchion of holy wrath a +0 leather armour (54, 3, D:9) 13 stones (55, -5, D:9) 3 tomahawks (55, -4, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, 7, D:10) a +0 dagger (6, -23, D:10) a +0 club (6, 7, D:10) a +0 falchion (10, -14, D:10) 20 sling bullets a +0 robe a cursed +0 trident (22, 3, D:10) a +0 robe a +0 dagger (23, 3, D:10) a +0 mace (26, 4, D:10) a +0 long sword (27, -14, D:10) 12 sling bullets (27, -2, D:10) a +0 leather armour a +0 dagger a +0 short sword a +0 leather armour (30, -28, D:10) a +0 giant club (34, -22, D:10) 20 stones (36, -35, D:10) a +0 robe a cursed +3 scimitar a +0 robe a +6 dagger of freezing (37, -35, D:10) a +0 robe a +3 halberd (37, -6, D:10) 13 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 war axe a +0 chain mail a +0 dagger a +0 flail (0, 1, D:11) a +0 dagger a cursed +0 robe a +0 falchion (1, 2, D:11) a +0 war axe a +0 leather armour (6, 23, D:11) 29 stones (8, -15, D:11) 19 arrows (11, 11, D:11) 19 stones (13, 6, D:11) 22 bolts (16, -1, D:11) a +0 shortbow 16 arrows (23, -8, D:11) a +0 giant club (34, -23, D:11) a scroll of noise (36, -23, D:11) a +0 buckler (40, -11, D:11) a +0 chain mail (43, -15, D:11) 2 stones (43, -9, D:11) a +0 robe a +0 dagger (46, -16, D:11) a stone (46, -14, D:11) a stone (47, -16, D:11) 10 stones (47, -14, D:11) a tomahawk (48, -14, D:11) 3 tomahawks (48, -13, D:11) a stone (49, -13, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 23 arrows (2, -19, D:12) a +0 leather armour a +0 long sword (4, 34, D:12) 4 large rocks (5, 22, D:12) 10 stones (9, -11, D:12) a +0 shield (9, 34, D:12) a large rock (22, -14, D:12) 3 poisoned needles a +0 short sword a +0 blowgun (23, -15, D:12) a stone (23, -13, D:12) a cursed +0 short sword a +0 giant club a +0 giant club (23, -12, D:12) 4 stones a +0 short sword (25, 29, D:12) a +0 scale mail (28, 5, D:12) a +0 war axe a +0 plate armour (29, -10, D:12) 2 poisoned needles (30, 3, D:12) a +0 hand axe a +0 morningstar (33, 22, D:12) a +0 cloak (34, -15, D:12) 3 stones (35, -12, D:12) a stone a +0 dagger (35, -9, D:12) 2 stones (36, -10, D:12) a +0 short sword (36, -9, D:12) a +0 dagger a +0 blowgun 17 poisoned needles (41, 10, D:12) an uncursed staff of death (50, -8, D:12) a +0 dagger a +0 robe (52, 29, D:12) a cursed -2 dagger a +0 dagger (60, -11, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 cloak (3, -11, D:13) an arrow (3, -9, D:13) an arrow (4, -11, D:13) an arrow (7, -26, D:13) 7 poisoned tomahawks (10, -3, D:13) an arrow (10, -2, D:13) an arrow (13, -4, D:13) 10 arrows (14, -22, D:13) 22 bolts (14, -4, D:13) a +0 chain mail a +4 battleaxe (14, -3, D:13) an arrow (15, -2, D:13) an arrow (16, -1, D:13) an arrow (17, 0, D:13) 2 arrows a +0 shortbow (17, 2, D:13) a scroll of random uselessness (19, 0, D:13) a +0 short sword (22, -31, D:13) an arrow (22, 3, D:13) a stone (23, -22, D:13) 16 sling bullets (24, -35, D:13) a +0 dagger (26, -32, D:13) a +0 glaive (27, 4, D:13) a +0 giant club (30, -17, D:13) 18 arrows a +0 shortbow (30, -15, D:13) a +0 club an arrow (30, -13, D:13) an arrow (30, -12, D:13) an arrow (31, -19, D:13) an arrow (31, -13, D:13) a +0 longbow 27 arrows (31, 8, D:13) a scroll of noise a +0 robe a +0 dagger a +0 club (31, 9, D:13) 12 stones (33, 9, D:13) a cursed +0 helmet (40, -29, D:13) a +4 spear of piercing the +3 halberd of Zoutwepn {holy, *Slow +Blink Int+8 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+8). It lets you blink. It may slow you when you take damage. It makes you more stealthy. (40, -27, D:13) a +0 robe a +0 broad axe a +0 leather armour (41, -26, D:13) a +0 hand axe a +0 leather armour (56, 10, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (1, -14, D:14) an arrow (1, -13, D:14) a +0 dire flail (still there?) an arrow (still there?) (2, -15, D:14) an arrow (4, -18, D:14) 11 arrows a +0 longbow (8, -9, D:14) 2 large rocks (8, 8, D:14) the cursed +1 quarterstaff "Nenuqos" {protect, rF+ rN+ Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (9, 2, D:14) a +0 hat (10, -10, D:14) a large rock (25, -16, D:14) a +0 dagger a +0 robe (26, -6, D:14) a cursed -3 flail (32, 15, D:14) 11 stones (35, -3, D:14) 2 bolts (37, -3, D:14) 8 bolts a +0 arbalest (42, 2, D:14) a +0 plate armour of positive energy (43, 2, D:14) a +4 fustibalus of flaming (45, 1, D:14) an uncursed staff of fire (46, 0, D:14) an uncursed staff of fire (46, 1, D:14) a +1 trident of venom (47, 0, D:14) a lamp of fire (47, 1, D:14) a +0 leather armour Level 15 of the Dungeon (1, 7, D:15) a fan of gales (8, -2, D:15) 21 arrows (11, 8, D:15) 26 sling bullets (13, 12, D:15) a +4 scimitar of flaming (14, 2, D:15) a cursed +0 ring mail (15, 16, D:15) a +0 lajatang (16, 7, D:15) a large rock (16, 14, D:15) 3 large rocks (18, 37, D:15) a +0 spear a +0 robe (19, 11, D:15) 5 large rocks (22, 38, D:15) 7 poisoned needles (23, 28, D:15) a +2 robe of magic resistance a +0 dagger (24, 27, D:15) a +0 giant spiked club a +0 giant club (24, 28, D:15) 12 arrows a +0 shortbow (30, 9, D:15) 12 stones (45, 28, D:15) a +2 falchion of slicing a +0 scale mail (45, 31, D:15) 4 arrows (45, 34, D:15) a +0 leather armour (46, 28, D:15) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour an arrow (46, 29, D:15) a +0 scale mail (47, 24, D:15) 17 bolts (47, 28, D:15) a +0 war axe a +0 plate armour a +0 shortbow a +0 shortbow a cursed +0 shortbow 58 arrows (48, 28, D:15) a wand of polymorph (12) a wand of random effects (39) an uncursed ring of fire a cursed -3 ring of strength 23 javelins a +0 shortbow a +2 battleaxe of chopping a +0 chain mail a +0 shortbow 40 arrows (49, 6, D:15) a +0 large shield a +0 chain mail a +2 eveningstar of protection (49, 28, D:15) 16 arrows a +0 shortbow (50, 28, D:15) 2 arrows (51, 6, D:15) a +0 ring mail a +0 battleaxe (53, 6, D:15) a +0 giant spiked club a +0 giant club (53, 13, D:15) a +0 buckler a +0 leather armour a +2 long sword of holy wrath Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 robe a +0 dagger (0, 1, Orc:1) a +0 plate armour 7 tomahawks a +0 hand axe (1, 0, Orc:1) a +0 flail (1, 1, Orc:1) a +0 trident (9, -6, Orc:1) a large rock (11, -1, Orc:1) a +0 giant spiked club (12, -4, Orc:1) a +0 leather armour (12, -1, Orc:1) a +0 flail a cursed -3 hand axe a +0 giant club a +0 giant spiked club (13, -49, Orc:1) a +0 dagger (13, -9, Orc:1) 2 large rocks (13, -3, Orc:1) a +0 giant club a +0 leather armour a cursed -1 short sword a +0 giant spiked club a +0 giant spiked club a +2 dagger of venom a +0 robe a +0 dagger (13, -2, Orc:1) a +0 giant club a +0 robe a +0 dagger (13, -1, Orc:1) a +0 robe a +0 dagger (14, -4, Orc:1) a +0 plate armour a +0 scimitar (14, -3, Orc:1) a +0 short sword (17, -47, Orc:1) a cursed -1 leather armour (17, -46, Orc:1) 4 poisoned tomahawks a +1 flail of draining (18, -47, Orc:1) a +0 dagger a +0 robe (18, -46, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (18, -45, Orc:1) a +0 halberd of distortion a +0 plate armour (19, -48, Orc:1) a +0 short sword a +0 leather armour (19, -46, Orc:1) a +0 whip a +0 scale mail (31, -11, Orc:1) a +0 dire flail a +0 giant club (31, -10, Orc:1) a +0 giant club (37, -6, Orc:1) a +0 robe a cursed +0 dagger (37, -5, Orc:1) a +0 ring mail a +0 dagger a +0 dagger a cursed +0 leather armour (38, -9, Orc:1) a tomahawk a +0 short sword (38, -7, Orc:1) a +0 plate armour a +0 trident (38, -6, Orc:1) a tomahawk a +0 plate armour a +0 hand axe (38, -4, Orc:1) a tomahawk (39, -7, Orc:1) a +0 hand axe (39, -4, Orc:1) a +0 robe a +0 dagger (41, -2, Orc:1) a +0 giant spiked club (43, 0, Orc:1) a +0 robe a +0 whip a +0 giant club a cursed +0 giant club (45, -12, Orc:1) a +0 giant club (still there?) a +0 giant spiked club (still there?) (45, -10, Orc:1) a +0 giant spiked club (46, -11, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (46, -10, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Keziogei's Assorted Antiques a cursed -2 scimitar (2 gold) a +0 leather armour (50 gold) a scroll of remove curse (75 gold) a +1 quarterstaff of holy wrath (355 gold) a scroll of random uselessness (25 gold) a +0 robe (17 gold) a sack of spiders (500 gold) [Shop] Kys Vuud's Book Shop a Fen Folio (1050 gold) a book of Callings (420 gold) a book of Beasts (770 gold) a Young Poisoner's Handbook (560 gold) a book of Clouds (630 gold) a book of Alchemy (1050 gold) a book of Conjurations (420 gold) a book of Misfortune (280 gold) [Shop] Yhadesh's Antique Armour Shoppe the +6 chain mail of Exclusion {-Cast rPois Regen+} (735 gold) It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. a +0 robe (13 gold) a +2 buckler (313 gold) a +0 scale mail (76 gold) the +1 leather armour "Xaonoxt" {rPois rC+} (478 gold) It protects you from cold. It protects you from poison. a +0 plate armour (437 gold) a +2 crystal plate armour (1748 gold) a cursed +0 robe (1 gold) [Shop] Biec's Antique Armour Shoppe a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +2 ring mail of positive energy (432 gold) a +0 chain mail (108 gold) a +0 chain mail (108 gold) a +1 ring mail of cold resistance (384 gold) a +3 leather armour of magic resistance (576 gold) a +0 robe (16 gold) the +3 helmet of Wonder {MR+ rCorr Str+2} (1005 gold) It affects your strength (+2). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. a +0 helmet (108 gold) a +2 ring mail of cold resistance (504 gold) [Shop] Cudopp's Armour Emporium a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +2 leather armour of poison resistance (240 gold) a +1 buckler of positive energy (202 gold) a +0 robe (10 gold) a +0 helmet (67 gold) the +1 robe "Pehek" {*Contam +Fly rPois Dex+4} (327 gold) It affects your dexterity (+4). It protects you from poison. It lets you fly. It causes magical contamination when unequipped. a +3 plate armour of magic resistance (675 gold) (0, 0, Orc:2) a +0 robe a +0 spear (3, 3, Orc:2) 3 large rocks (4, -11, Orc:2) a +2 hand axe of electrocution (4, 0, Orc:2) a +0 troll leather armour (4, 32, Orc:2) a +0 dire flail a +0 giant club (17, 16, Orc:2) a +0 pair of gloves (23, 20, Orc:2) a +0 giant club (23, 22, Orc:2) a +0 dire flail of holy wrath a +0 giant club (24, 21, Orc:2) a large rock (24, 22, Orc:2) a +0 giant spiked club (25, 22, Orc:2) a large rock (25, 23, Orc:2) a +0 robe a +0 spear (26, 21, Orc:2) a +0 giant club (26, 24, Orc:2) a +0 giant spiked club (27, 24, Orc:2) a +0 giant club (29, 23, Orc:2) a +0 giant club (29, 24, Orc:2) a +0 dire flail a +0 giant spiked club (31, 21, Orc:2) a +0 troll leather armour (33, 20, Orc:2) a +0 giant club (33, 21, Orc:2) a +0 giant club (34, 19, Orc:2) a +0 chain mail a +0 leather armour a +2 mace of protection a +0 giant club a +0 giant club (34, 20, Orc:2) a +0 plate armour a +0 scimitar (35, 18, Orc:2) a +0 falchion a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (35, 19, Orc:2) a +0 falchion (35, 20, Orc:2) a +0 plate armour a +0 battleaxe (36, 17, Orc:2) a large rock (37, 15, Orc:2) a +0 troll leather armour (37, 16, Orc:2) a large rock (38, 14, Orc:2) a +0 giant spiked club (38, 15, Orc:2) a large rock (39, 13, Orc:2) a +0 giant club (39, 14, Orc:2) a large rock (40, 15, Orc:2) a +0 troll leather armour (42, -5, Orc:2) a +0 chain mail a +0 dire flail (42, -4, Orc:2) a +0 hand axe (43, -5, Orc:2) a +0 robe a +0 dagger (43, -4, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 arrows (0, 24, Lair:1) the +6 hunting sling "Usmiyl" {velocity, Str+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). (1, 14, Lair:1) 11 stones (28, -3, Lair:1) a +0 morningstar (32, -1, Lair:1) a +3 quarterstaff (38, 44, Lair:1) a crystal ball of energy (40, 20, Lair:1) a +0 scale mail (46, 17, Lair:1) a +0 ring mail (46, 39, Lair:1) a scroll of random uselessness (47, 15, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (6, 4, Lair:2) a scroll of noise (16, 21, Lair:2) a +1 war axe of freezing (16, 30, Lair:2) 22 bolts (30, -4, Lair:2) a +0 scale mail (33, -6, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 arrows (4, -21, Lair:3) a cursed +0 ring mail (12, -17, Lair:3) 23 arrows (12, 6, Lair:3) 18 stones (19, -19, Lair:3) a +3 ring of strength (30, 17, Lair:3) 15 poisoned needles (32, 14, Lair:3) a +0 ring mail (39, -23, Lair:3) 4 curare-tipped needles (53, 3, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (1, 21, Lair:4) a +0 war axe (5, 18, Lair:4) a +0 hand crossbow (21, 26, Lair:4) a +0 ring mail (23, 37, Lair:4) 21 arrows (31, -8, Lair:4) 21 bolts (37, 20, Lair:4) 22 arrows (42, 30, Lair:4) an uncursed staff of conjuration (43, -1, Lair:4) 18 sling bullets (45, -6, Lair:4) a +0 dagger a +0 robe (52, 10, Lair:4) 21 sling bullets (56, 18, Lair:4) an uncursed ring of protection from magic (60, 23, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (2, -11, Lair:5) a +0 rapier (4, -24, Lair:5) a +0 ring mail (5, 19, Lair:5) 17 arrows (11, 9, Lair:5) a +0 great sword (11, 19, Lair:5) a +0 whip (15, -2, Lair:5) a cursed +0 club (24, -8, Lair:5) an uncursed ring of teleportation (27, -4, Lair:5) a +0 hand axe (36, -3, Lair:5) a +0 rapier (41, -8, Lair:5) a +0 whip (50, -18, Lair:5) 13 stones (65, -6, Lair:5) 2 potions of degeneration (65, -5, Lair:5) 24 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 arrows (11, 14, Lair:6) 20 stones (12, 22, Lair:6) a +0 flail (16, 16, Lair:6) 9 poisoned needles (22, 24, Lair:6) 4 large rocks (28, 11, Lair:6) an uncursed staff of power (29, 3, Lair:6) a +0 long sword (31, -16, Lair:6) a lightning rod (4/4) (32, -4, Lair:6) 13 stones (42, 7, Lair:6) a +0 falchion (42, 9, Lair:6) a +0 rapier (42, 10, Lair:6) 15 sling bullets (44, -26, Lair:6) a +0 club (48, 15, Lair:6) 20 stones Level 1 of the Swamp (0, 0, Swamp:1) 29 stones (0, 4, Swamp:1) a +0 hunting sling (7, 31, Swamp:1) a +1 trident of venom (14, 40, Swamp:1) a +0 ring mail (18, -4, Swamp:1) +0 swamp dragon scales (22, 21, Swamp:1) the cursed +1 fustibalus of the Snake Pit {flame, Str+4 Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+2). It has a curse placed upon it. (23, 21, Swamp:1) a scarf of cloud immunity (26, 21, Swamp:1) a +0 mace (31, -3, Swamp:1) a +0 short sword (41, 2, Swamp:1) +0 swamp dragon scales (42, 3, Swamp:1) 18 arrows (45, 7, Swamp:1) 23 stones (46, 20, Swamp:1) 15 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 battleaxe (12, 11, Swamp:2) a +0 rapier (12, 13, Swamp:2) 24 poisoned needles (12, 22, Swamp:2) a stone (12, 43, Swamp:2) a +0 chain mail (14, 20, Swamp:2) 9 gold pieces (14, 21, Swamp:2) a +6 battleaxe of chopping (15, 1, Swamp:2) a +0 flail of holy wrath (15, 18, Swamp:2) a stone (15, 21, Swamp:2) 17 gold pieces (16, 20, Swamp:2) 7 large rocks (17, 18, Swamp:2) the +4 hand crossbow of Losm {penet, rPois} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. (17, 22, Swamp:2) a stone (24, 31, Swamp:2) a +0 great sword (25, 39, Swamp:2) a +0 robe (26, 16, Swamp:2) 12 arrows (27, 42, Swamp:2) a +2 hat (35, 8, Swamp:2) 23 gold pieces (35, 10, Swamp:2) 19 gold pieces (35, 12, Swamp:2) 14 gold pieces (35, 14, Swamp:2) the ring "Caodd" {+Fly MP+9 Dex+2} [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). It lets you fly. (35, 18, Swamp:2) a +0 morningstar (36, 9, Swamp:2) a +0 leather armour (36, 11, Swamp:2) a scroll of magic mapping (36, 13, Swamp:2) a scroll of magic mapping (37, 8, Swamp:2) the ring of Fudenun {*Drain Int+6 Slay+2 Stlth+} [ring of stealth] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes draining when unequipped. It makes you more stealthy. (37, 10, Swamp:2) a +1 long sword of electrocution (37, 12, Swamp:2) the +4 plate armour of the Valley {rElec Dex+6} It affects your dexterity (+6). It insulates you from electricity. (37, 14, Swamp:2) the ring of Jyamy {+Inv MR+ Str-5 Dex+7 Slay+3} [ring of slaying] It affects your strength (-5). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. (37, 25, Swamp:2) a +0 robe (40, 36, Swamp:2) 16 stones (45, 9, Swamp:2) a +0 hunting sling (49, 13, Swamp:2) a +0 ring mail (57, 13, Swamp:2) a +0 ring mail (61, 4, Swamp:2) a +0 ring mail (63, 24, Swamp:2) a +0 spear a +0 buckler Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear a +0 buckler (0, 1, Swamp:3) a hydra corpse (6, -4, Swamp:3) a +0 spear a +0 buckler (11, 15, Swamp:3) a spiny frog corpse