GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (5, -8, D:1) a +0 naga barding (22, 14, D:1) a +0 club (24, 0, D:1) a +0 dagger (25, 12, D:1) a +0 whip (26, 43, D:1) 24 bolts (28, 25, D:1) 21 arrows (40, 41, D:1) a +0 helmet (50, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 24, D:2) a +0 hand axe (19, -9, D:2) a +0 hand axe (22, -13, D:2) a +0 club (23, -13, D:2) 21 sling bullets (26, 9, D:2) a +0 dagger (28, -13, D:2) a +0 short sword (29, 16, D:2) a +0 hand axe (30, -14, D:2) a +0 dagger (36, -6, D:2) 20 sling bullets (41, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a cursed -2 spear (6, 30, D:3) a +0 quarterstaff (7, 13, D:3) 21 arrows (9, 15, D:3) a +0 robe (14, -10, D:3) a +0 dagger (46, -11, D:3) 28 sling bullets (57, -8, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 spear (6, -38, D:4) 23 arrows (10, 0, D:4) a +0 dagger a +0 robe a +0 dagger (10, 7, D:4) 5 needles of sleeping (19, -35, D:4) a +0 hat (31, -1, D:4) 25 arrows (36, 10, D:4) a +0 robe a +0 dagger a +0 club (44, -26, D:4) a +0 ring mail (44, -16, D:4) a +0 mace (46, -22, D:4) the +6 chain mail of Integrity {Int+3} It affects your intelligence (+3). (46, -9, D:4) a +0 ring mail (48, -10, D:4) a +0 spear (53, -11, D:4) a cursed +0 club (59, 2, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Beunorau's Book Emporium a book of Flames (525 gold) a book of Ice (975 gold) a book of the Earth (975 gold) a book of Conjurations (450 gold) a book of Beasts (825 gold) a book of Minor Magic (300 gold) a manual of Armour (1656 gold) the Guide on Fiery Creation (774 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Ring of Flames Charms/Fire 7 the Volume of Mutagenic Hexes (549 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Portal Projectile Hexes/Translocation 3 d - Cause Fear Hexes 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 a book of Changes (375 gold) a Grand Grimoire (1656 gold) a book of Alchemy (1125 gold) [Shop] Yjiesut's Assorted Antiques a +1 short sword of venom (286 gold) a scroll of identify (54 gold) a scroll of fog (54 gold) the +1 leather armour of Too Many Cooks {rElec Regen+ Str+3 Dex+2} (850 gold) It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. It increases your rate of regeneration. a +0 ring mail (108 gold) a scroll of identify (54 gold) (0, 0, D:5) a +0 long sword (4, 5, D:5) 2 arrows (5, 4, D:5) 13 arrows a cursed +0 shortbow (5, 6, D:5) an arrow (6, -5, D:5) 2 poisoned javelins (19, 5, D:5) a cursed +0 short sword (27, 8, D:5) a +0 longbow (37, 1, D:5) a +0 leather armour (37, 22, D:5) a +1 whip (37, 29, D:5) a cursed -1 giant club (39, 21, D:5) a +0 whip (40, 19, D:5) a +0 whip (40, 20, D:5) a +0 flail (46, 17, D:5) a +0 ring mail (48, -1, D:5) a +0 spear (50, -4, D:5) a +1 chain mail of magic resistance a +0 club (51, -5, D:5) a cursed +0 leather armour a +0 club (51, 12, D:5) a +0 spear (52, -1, D:5) a +0 robe a +0 dagger (53, -4, D:5) a +0 chain mail a +0 long sword (53, 32, D:5) a +0 leather armour (56, 5, D:5) a +0 plate armour (60, 29, D:5) a cursed -2 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, -22, D:6) a +2 robe of fire resistance (2, -29, D:6) a +3 quarterstaff of chaos a +0 cloak (3, -30, D:6) a +0 mace (5, 0, D:6) a +0 giant club (8, -2, D:6) 3 needles of frenzy (19, -20, D:6) a cursed +0 leather armour (21, -3, D:6) an arrow (22, -3, D:6) 3 arrows (23, -4, D:6) 10 arrows a +0 shortbow (24, -13, D:6) a +0 flail (30, 1, D:6) a +0 robe a +3 war axe (32, -23, D:6) a +0 trident a +0 leather armour (32, -22, D:6) a +0 dagger (32, -21, D:6) a +0 hand axe (32, 3, D:6) a +0 robe a cursed +2 long sword of freezing (33, -22, D:6) a +0 hand axe of chopping (33, -21, D:6) a +0 dagger a +0 robe (34, 3, D:6) a +0 robe a +0 morningstar (34, 4, D:6) a +0 plate armour a +0 mace (41, -28, D:6) an arrow (42, -29, D:6) 13 arrows (43, -35, D:6) a +0 hunting sling (43, -29, D:6) a +0 shortbow 12 arrows (48, -21, D:6) a +0 robe (51, 1, D:6) a +0 robe (57, 1, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour a +0 hand axe (1, 0, D:7) a +0 giant club (2, -4, D:7) a +0 robe (8, -6, D:7) a +0 morningstar (8, 11, D:7) a +0 hand axe (8, 12, D:7) a +0 leather armour (9, -20, D:7) a +0 short sword (9, 13, D:7) a +0 scale mail (12, 9, D:7) a +0 dagger of venom a +0 robe (16, -11, D:7) 7 curare-tipped needles (18, -27, D:7) a cursed -3 dagger a +0 robe (18, -26, D:7) a +0 hand axe a +0 leather armour (20, -25, D:7) a +0 short sword (20, -23, D:7) a +0 trident (20, 13, D:7) a +0 pair of boots (21, -23, D:7) a +0 club (23, 18, D:7) a +0 leather armour (26, 10, D:7) a +2 mace of draining (53, -2, D:7) a throwing net (54, 16, D:7) a +0 short sword a +0 scale mail Level 8 of the Dungeon [Shop] Kicw's Armour Shop a +2 ring mail of cold resistance (252 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) the +1 robe of Weirdness {*Corrode rElec Str+3 SInv} (295 gold) It affects your strength (+3). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. a +0 ring mail (48 gold) a +4 ring mail of cold resistance (372 gold) +0 steam dragon scales (480 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +1 pair of boots (138 gold) (0, 0, D:8) a +1 dagger of venom (2, 9, D:8) a +0 halberd (4, -24, D:8) an arrow (6, -23, D:8) a +0 shortbow 25 arrows (16, 7, D:8) a +0 leather armour (19, 2, D:8) a book of Battle (19, 3, D:8) 12 gold pieces (24, -19, D:8) a +0 spear (28, -19, D:8) a +0 scale mail (29, -19, D:8) a +0 whip (35, 9, D:8) 2 arrows (35, 10, D:8) 2 arrows (35, 11, D:8) 3 arrows (35, 12, D:8) a +0 shortbow 22 arrows (36, -2, D:8) a +0 robe (54, -28, D:8) 6 poisoned needles Level 9 of the Dungeon (3, 2, D:9) 9 stones (6, 23, D:9) a +0 chain mail a +0 halberd (9, -2, D:9) a potion of might (9, -1, D:9) 21 bolts (9, 0, D:9) 11 gold pieces (9, 1, D:9) a scroll of identify (9, 2, D:9) 13 gold pieces (10, -2, D:9) 9 gold pieces (10, 2, D:9) 9 gold pieces (11, -9, D:9) a -3 ring of protection (20, 26, D:9) a +0 rapier (23, 5, D:9) a +0 giant club (25, 17, D:9) a +0 hand axe (27, 11, D:9) 17 arrows (28, 16, D:9) a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger a +0 leather armour a +0 club (28, 17, D:9) a +0 plate armour a +0 mace (29, 17, D:9) a +0 club a +0 hand axe a +0 club (30, 18, D:9) a +0 club a +0 plate armour a +0 halberd (32, 18, D:9) a +0 hand axe (33, 19, D:9) a +0 flail (34, -14, D:9) a +0 short sword (42, 7, D:9) a +0 falchion a cursed +0 chain mail (44, 15, D:9) a +0 leather armour a +4 morningstar Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (7, 19, D:10) 14 bolts (17, 13, D:10) a poisoned needle (18, 11, D:10) a +1 short sword of flaming (18, 12, D:10) a +0 dagger (18, 13, D:10) a +0 short sword (18, 14, D:10) 4 poisoned needles (19, 11, D:10) a +0 short sword (19, 12, D:10) 2 poisoned needles (20, 13, D:10) 2 poisoned needles a +0 blowgun (20, 21, D:10) a +0 trident (30, 6, D:10) a +0 leather armour (43, 34, D:10) a +1 hat (46, 9, D:10) a +0 whip (48, 39, D:10) 28 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (5, 2, Lair:1) a +0 plate armour (16, 31, Lair:1) a +0 scale mail (16, 41, Lair:1) a +0 spear (18, -3, Lair:1) 9 arrows (19, -5, Lair:1) a +0 hand axe (60, -6, Lair:1) a +2 hand axe of flaming (61, 27, Lair:1) 21 poisoned needles (62, -8, Lair:1) a +2 robe of fire resistance (67, 14, Lair:1) a scroll of identify Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe a +2 dagger of flaming (12, -7, Lair:2) a +0 leather armour (14, -6, Lair:2) a +0 quarterstaff (42, -16, Lair:2) a +0 dagger (47, -7, Lair:2) a +0 scale mail (54, -30, Lair:2) the cursed +0 leather armour "Effirghu" {rPois MR- MP+9 Stlth+} It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -1 robe (9, 9, Lair:3) a +0 great sword (14, 14, Lair:3) a cursed +0 robe (20, 22, Lair:3) a scroll of identify (24, 25, Lair:3) a scroll of teleportation a Gauntlet (0, 0, Gauntlet) a +0 helmet of intelligence (2, 0, Gauntlet) 17 stones (3, 0, Gauntlet) a potion of curing (11, 0, Gauntlet) the +2 pair of boots of Dramatic Exits {rN+ Str-4 Int+5} It affects your strength (-4). It affects your intelligence (+5). It protects you from negative energy. (14, 0, Gauntlet) a potion of magic (15, 0, Gauntlet) a +0 hand axe of holy wrath (15, 17, Gauntlet) 17 stones (15, 19, Gauntlet) a scarf of cloud immunity (23, 0, Gauntlet) a +0 crystal plate armour (26, 0, Gauntlet) the amulet "Wym Olid" {rF+ MR+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (27, 0, Gauntlet) 24 gold pieces (30, -17, Gauntlet) a book of Battle (unseen) (30, -15, Gauntlet) a cursed +0 plate armour (unseen) (32, -10, Gauntlet) 3 javelins (33, -10, Gauntlet) 4 javelins (33, 0, Gauntlet) a potion of resistance (36, 0, Gauntlet) an uncursed amulet of faith (37, -8, Gauntlet) 2 javelins (38, 0, Gauntlet) a box of beasts (47, 16, Gauntlet) a +4 morningstar of protection (60, 0, Gauntlet) 14 stones (62, 0, Gauntlet) the ring of Pypel {+Blink rPois EV+1 Dex+4 Slay+2} [ring of evasion] It affects your evasion (+1). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It lets you blink. (63, 0, Gauntlet) a potion of mutation