Dungeon Crawl Stone Soup version 0.31-a0-692-gf03d1854d5 (webtiles) character file. Game seed: 16635110299005327224 11 GordonOverkill the Trooper (level 2, -1/32 HPs) Began as an Ogre Delver on Sept 7, 2023. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll sergeant (3 damage) ... on level 6 of the Dungeon. The game lasted 00:00:55 (87 turns). GordonOverkill the Trooper (Ogre Delver) Turns: 87, Time: 00:00:56 Health: -1/32 AC: 3 Str: 15 XL: 2 Next: 25% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Wands g - a wand of digging (1) Scrolls c - a scroll of fog d - a scroll of revelation Potions f - a potion of haste Skills: - Level 4.0 Fighting + Level 2.9 Axes - Level 1.7 Dodging - Level 3.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder closely misses you. You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 2! Unknown command. Okay, then. You feel sick. You see here an adder corpse. You feel sick. You feel sick. You are no longer poisoned. A gnoll comes into view. It is wielding a +0 spear. You see here an adder corpse. You start resting. An orc is nearby! You hit the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You slash the orc! You kill the orc! Things that are here: a +0 club; an adder corpse A gnoll is nearby! You hit the gnoll but do no damage. The gnoll hits you but does no damage. x2 You barely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. You die... ### #@# . #g# #. #.# #.# #####.# ###..##.....# # #.....#...#####.## ........gg........ Y.......g.......# ....#.........## You could see a gnoll. Vanquished Creatures An adder (D:6) An orc (D:6) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | GordonOverkill the Ogre Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 24/24 MP: 1/1 8 | D:5 | Noticed a black bear 32 | D:6 | Noticed a yak 38 | D:6 | Noticed a gnoll sergeant 42 | D:6 | Noticed a hound 62 | D:6 | Reached XP level 2. HP: 4/32 MP: 2/2 78 | D:6 | HP: 1/32 [orc/+0 club (4)] 87 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:5: layout_basic D:6: layout_rooms, amcnicky_altar_gilded, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_3, aquarium_window_1, aquarium_window_corner, aquarium_view_2c, serial_shops, nicolae_shop_tiny_real_fake_doors, kennysheep_doodads Action || total ---------------------------++------- Melee: Hand axe || 14 Evoke: Wand || 2 Use: Scroll || 1 Armour: Robe || 15 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 5 | 0 | 2 | 45.0 | Dungeon | 90 | 90 | 0 | 5 | 0 | 2 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 61 daAuts D:5: 28 daAuts