GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, -8, D:1) a ball python skeleton (10, -15, D:1) a bat skeleton (17, -20, D:1) a +0 dagger a kobold skeleton (18, -13, D:1) a hobgoblin corpse (skeletalised by now) (26, 11, D:1) a bat corpse (skeletalised by now) (30, -15, D:1) 3 stones (31, 13, D:1) a rat skeleton (32, -16, D:1) a ball python skeleton (33, -15, D:1) a +0 dagger (34, -22, D:1) a +0 dagger (34, 5, D:1) 5 stones (35, -7, D:1) a +0 dagger a kobold skeleton (36, -12, D:1) a bat skeleton (37, -16, D:1) a +0 dagger (45, -10, D:1) a bat corpse (skeletalised by now) (46, -10, D:1) a +0 dagger 4 stones (47, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of haste a potion of degeneration (11, 28, D:2) 7 stones (13, 18, D:2) a +0 ring mail (17, 42, D:2) a quokka skeleton (18, 16, D:2) a +0 robe (18, 25, D:2) a +0 club (20, 43, D:2) a +0 whip (33, 37, D:2) a +0 whip (40, 39, D:2) a +0 club (49, 25, D:2) a +2 hat of willpower (56, 25, D:2) a +0 leather armour (59, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, -5, D:3) a +0 robe (3, -37, D:3) 6 stones (6, -23, D:3) a +0 hand axe (11, -22, D:3) a +0 sling (19, -39, D:3) a +0 mace an orc corpse (skeletalised by now) (26, -37, D:3) a +0 robe a +0 club the human skeleton of Jessica (26, -16, D:3) 5 stones (26, -9, D:3) a maw talisman (30, -40, D:3) 3 stones a +0 club (30, -3, D:3) a +0 club an orc corpse (skeletalised by now) (37, -29, D:3) 4 stones (39, -19, D:3) a +0 dagger an orc skeleton Level 4 of the Dungeon [Shop] Ume Uck's Antique Armour Shoppe a +0 leather armour (54 gold) a +3 leather armour of positive energy (567 gold) a +2 leather armour of poison resistance (432 gold) a +1 chain mail of poison resistance (364 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) the +2 leather armour "Cein" {rPois rF+} (815 gold) rF+: It protects you from fire. rPois: It protects you from poison. the +5 robe of Night {Dark Will+ SInv} (1620 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (3, 27, D:4) a +0 scale mail (4, 28, D:4) a +0 spear (5, 28, D:4) a +0 leather armour (8, 40, D:4) a dragon-blood talisman (9, 27, D:4) a +0 flail (10, 20, D:4) a +0 scale mail a +0 morningstar a +0 chain mail a +0 club a +0 leather armour a +0 dagger (10, 23, D:4) a +0 robe a +0 dagger (18, 12, D:4) a +0 dagger a +0 robe an orc corpse (20, 0, D:4) a +0 robe (21, 12, D:4) a +0 dagger a +0 sling a goblin skeleton (23, 12, D:4) a +0 leather armour (28, 10, D:4) a +0 dagger (38, 24, D:4) a +0 dagger a +0 leather armour (39, 18, D:4) a +0 ring mail a +0 dagger an orc skeleton (40, 21, D:4) a +0 short sword a +0 hand axe a +0 chain mail a +0 hand axe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) the Unrestrained Analects (2, -4, D:5) a +0 scale mail (2, 0, D:5) a ring of wizardry (4, 2, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (1, -1, D:6) 2 potions of attraction (7, 23, D:6) a +0 dagger (8, 18, D:6) a +0 leather armour (15, 3, D:6) 12 gold pieces (23, 16, D:6) a +0 robe (27, 2, D:6) 17 gold pieces