GordonOverkill Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 35, D:1) a +2 short sword of speed (6, 12, D:1) 6 stones (13, 29, D:1) a hobgoblin corpse (skeletalised by now) (16, 13, D:1) a +0 dagger of flaming a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (19, 24, D:1) a +0 mace (20, 17, D:1) a +0 robe (22, 34, D:1) a rat skeleton (30, 35, D:1) 6 stones (31, 13, D:1) 3 stones (35, 33, D:1) a ball python skeleton (36, -1, D:1) a ring of see invisible (38, 4, D:1) a frilled lizard corpse (skeletalised by now) (42, 4, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of holy wrath a +0 robe (0, 1, D:2) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (2, 9, D:2) a frilled lizard skeleton (5, 27, D:2) a rat skeleton (10, 31, D:2) 5 stones a +0 dagger (13, 6, D:2) a +0 robe (21, 26, D:2) an adder skeleton (30, 21, D:2) a jackal skeleton (33, 20, D:2) 3 stones a +0 club a kobold skeleton (35, 13, D:2) a +0 mace a +0 leather armour the human skeleton of Terence (56, 23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fystim's One-of-a-Kind Rings a +9 ring of dexterity (1092 gold) a +9 ring of slaying (2013 gold) a +6 ring of protection (1092 gold) the ring "Uqehega" {Fly rC+ Dex+6} (729 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. Fly: It grants you flight. a +2 ring of protection (140 gold) the ring "Jidghaify" {rElec rPois rF+++ rCorr MP+15 Int-4} (1367 gold) [ring of poison resistance] Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. MP+15: It affects your magic capacity (+15). rCorr: It protects you from acid and corrosion. (0, 0, D:3) a bat corpse (0, 18, D:3) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, 7, D:3) a +0 club an orc corpse (1, 18, D:3) an adder corpse (skeletalised by now) (2, 4, D:3) 5 stones (3, 12, D:3) a ball python corpse (skeletalised by now) (3, 34, D:3) 8 stones (8, 13, D:3) a +0 dagger a ball python corpse (skeletalised by now) (8, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, 24, D:3) a +0 falchion (11, 24, D:3) a +0 club a quokka corpse (11, 25, D:3) a +0 club an orc corpse a ball python corpse (12, 27, D:3) a book of Misfortune (15, 14, D:3) 5 large rocks (18, 35, D:3) a frilled lizard corpse (skeletalised by now) (21, 15, D:3) a +0 dagger a +0 robe an orc skeleton (29, 15, D:3) a +0 dagger (31, 16, D:3) a +0 robe (33, 27, D:3) a quokka skeleton (39, 7, D:3) a +1 dagger of speed a +0 robe (39, 8, D:3) a hobgoblin corpse (skeletalised by now) (47, 23, D:3) a +0 robe (47, 27, D:3) a +0 robe (48, 15, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (20, -12, D:4) a giant cockroach corpse (22, -19, D:4) a quokka corpse (23, -8, D:4) a staff of cold (unseen) (24, -7, D:4) 7 stones Level 5 of the Dungeon (9, 12, D:5) a scroll of amnesia (11, -2, D:5) a +0 falchion (15, -4, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (11, -4, D:6) a scroll of blinking (25, -16, D:6) a +0 quarterstaff the Ecumenical Temple